Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Arathorme
Sun Wukong
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 267L
1,338 Elo+
Party 1
Bacchus
Bacchus
Marcelopereira77
Bacchus
Level 149
God Stats
56W - 34L
1,430 SR
Queue Stats
96W - 92L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
Mecha_Slayer
Kukulkan
Level 159
God Stats
6W - 4L
1,740 SR
Queue Stats
171W - 170L
1,488 Elo+
Party 1
Chiron
Chiron
SoledByLove
Chiron
Level 146
God Stats
6W - 5L
1,727 SR
Queue Stats
172W - 160L
1,335 Elo+
Party 1
Team Averages
Level 154
1,579 SR
1,398 Elo+

VS

Team Averages
Level 111
1,484 SR
1,496 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
L0OB00
Achilles
Level 126
God Stats
2W - 4L
1,465 SR
Queue Stats
24W - 30L
1,490 Elo+
Party 2
Fenrir
Fenrir
Luquetaa
Fenrir
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 2
Serqet
Serqet
Nao sei4504
Serqet
Level 138
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 139L
1,596 Elo+
Solo
Apollo
Apollo
NilloGYN
Apollo
Level 128
God Stats
19W - 21L
1,456 SR
Queue Stats
453W - 475L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 1 / 4
6,618
602
4,958
9,401
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Arathorme
Sun Wukong
12
2 / 2 / 0
6,864
624
7,593
12,546
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 1
5,432
494
3,233
7,603
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Mecha_Slayer
Kukulkan
11
0 / 0 / 2
6,527
593
3,961
3,943
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
12
4 / 0 / 0
7,116
647
7,027
6,503
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 0
5,582
507
3,020
4,807
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
L0OB00
Achilles
12
2 / 2 / 0
6,544
595
9,503
12,332
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Luquetaa
Fenrir
9
0 / 0 / 1
5,449
495
3,624
8,122
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
9
0 / 2 / 1
5,398
491
2,000
9,092
5,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
NilloGYN
Apollo
11
0 / 4 / 0
5,728
521
3,871
10,154
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
4
4
L
Zeus
 
Zeus
0
1
0
0
W
Sun Wukong
Arathorme
Sun Wukong
2
2
0
1
L
Achilles
L0OB00
Achilles
2
2
0
1
L
Fenrir
Luquetaa
Fenrir
0
0
1
0.5
W
1
0
1
1.5
W
Kukulkan
Mecha_Slayer
Kukulkan
0
0
2
1
L
Serqet
0
2
1
0.25
L
Apollo
NilloGYN
Apollo
0
4
0
0
W
Chiron
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
22,018
39,996
Taken
44,507
21,002
Mitigated
20,239
16,321
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,958
955
0
5,189
9,401
3,667
0
463
8,938
0
41,157
L
Zeus
 
Zeus
3,020
970
0
1,120
4,807
1,221
0
1,798
2,624
42,154
0
W
Sun Wukong
Arathorme
Sun Wukong
7,593
2,317
0
5,653
12,546
8,314
0
0
12,546
0
49,142
L
Achilles
L0OB00
Achilles
9,503
3,962
0
2,214
12,332
6,152
0
0
12,036
0
48,070
L
Fenrir
Luquetaa
Fenrir
3,624
1,074
0
1,483
8,122
3,096
0
639
7,483
0
38,581
W
3,233
125
245
1,872
7,603
5,079
0
1,713
5,674
13,407
0
W
Kukulkan
Mecha_Slayer
Kukulkan
3,961
251
0
297
3,943
1,302
0
844
3,099
57,413
0
L
Serqet
2,000
411
0
732
9,092
5,578
0
4,133
4,959
0
26,007
L
Apollo
NilloGYN
Apollo
3,871
2,148
0
3,530
10,154
4,192
0
624
9,530
0
40,813
W
Chiron
7,027
2,781
250
2,815
6,503
2,640
0
0
6,503
0
55,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
28,701
390
Minions Killed
333
0
Camps Cleared
0
1,225,436
Distance Traveled
1,169,986
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,618
602
74
7
0
309,113
6
L
Zeus
5,582
507
73
7
0
210,978
8
W
Sun Wukong
6,864
624
83
8
0
230,615
0
L
Achilles
6,544
595
79
7
0
226,545
0
L
Fenrir
5,449
495
56
5
0
265,321
1
W
Bacchus
5,432
494
13
1
0
239,104
0
W
Kukulkan
6,527
593
110
10
0
222,030
4
L
Serqet
5,398
491
37
3
0
252,791
0
L
Apollo
5,728
521
88
8
0
214,351
0
W
Chiron
7,116
647
110
10
0
224,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role