Player Matchup

Cernunnos
Cernunnos
Silver V
 
Cernunnos
Silver V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver IV
ItsKingKai
Bastet
Silver IV
Level 119
God Stats
0W - 2L
1,262 SR
Queue Stats
48W - 47L
1,253 MMR
Solo
Artio
Artio
Silver III
SO ICY21
Artio
Silver III
Level 171
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 256L
1,238 MMR
Solo
Ravana
Ravana
Bronze IV
transonrama
Ravana
Bronze IV
Level 194
God Stats
4W - 2L
1,830 SR
Queue Stats
68W - 119L
1,240 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,518 SR
1,346 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,383 SR
1,242 MMR
King Arthur
King Arthur
Silver I
JormungandrsDad
King Arthur
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,225 MMR
Solo
Fafnir
Fafnir
Silver V
Purpleinvade
Fafnir
Silver V
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,215 MMR
Party 2
Thanatos
Thanatos
Bronze III
Terrori7
Thanatos
Bronze III
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 42L
1,228 MMR
Solo
Scylla
Scylla
Bronze III
TheKen0
Scylla
Bronze III
Level 129
God Stats
3W - 4L
1,097 SR
Queue Stats
3W - 6L
1,315 MMR
Party 2
Ishtar
Ishtar
Silver V
tybaltc
Ishtar
Silver V
Level 202
God Stats
6W - 7L
1,320 SR
Queue Stats
85W - 93L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 2 / 1
5,463
497
5,279
10,346
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
9
0 / 1 / 0
5,341
486
2,343
4,583
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
ItsKingKai
Bastet
10
1 / 0 / 0
5,798
527
4,740
7,736
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
SO ICY21
Artio
8
0 / 2 / 0
5,016
456
2,047
11,039
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
10
1 / 2 / 0
6,104
555
5,566
8,927
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
LokiLancelotAo KuangPele

VS

Bans
Cu ChulainnSusanoFenrirMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JormungandrsDad
King Arthur
11
1 / 1 / 1
6,264
569
5,223
9,388
6,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
9
0 / 0 / 4
6,536
594
5,621
9,117
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Terrori7
Thanatos
11
3 / 0 / 2
6,229
566
3,946
8,280
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
TheKen0
Scylla
10
0 / 0 / 1
5,584
508
4,256
3,081
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
tybaltc
Ishtar
11
3 / 1 / 0
6,671
606
8,954
8,472
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
L
Janus
 
Janus
0
1
0
0
L
Bastet
ItsKingKai
Bastet
1
0
0
1
W
King Arthur
JormungandrsDad
King Arthur
1
1
1
1.5
W
Fafnir
0
0
4
2
L
Artio
SO ICY21
Artio
0
2
0
0
W
Thanatos
Terrori7
Thanatos
3
0
2
4
W
Scylla
TheKen0
Scylla
0
0
1
0.5
L
Ravana
1
2
0
0.5
W
Ishtar
tybaltc
Ishtar
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,975
Damage
28,000
42,631
Taken
38,338
17,243
Mitigated
21,256
14,293
Healing
22,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,279
3,331
0
4,844
10,346
3,720
0
1,079
9,267
0
39,419
L
Janus
 
Janus
2,343
124
0
750
4,583
1,422
0
2,360
2,223
35,438
0
L
Bastet
ItsKingKai
Bastet
4,740
1,272
0
1,607
7,736
2,635
0
1,623
6,113
0
41,277
W
King Arthur
JormungandrsDad
King Arthur
5,223
605
0
3,091
9,388
6,078
0
0
9,388
0
44,135
W
Fafnir
5,621
1,464
0
4,801
9,117
7,155
0
1,754
7,363
23,251
0
L
Artio
SO ICY21
Artio
2,047
270
360
4,096
11,039
6,066
0
4,815
6,224
18,077
0
W
Thanatos
Terrori7
Thanatos
3,946
676
0
9,184
8,280
3,727
0
1,139
7,141
0
47,584
W
Scylla
TheKen0
Scylla
4,256
682
0
505
3,081
878
0
1,137
1,944
42,939
0
L
Ravana
5,566
1,605
0
2,636
8,927
3,400
0
0
8,927
0
44,435
W
Ishtar
tybaltc
Ishtar
8,954
5,681
0
4,666
8,472
3,418
974
360
8,112
0
56,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
31,284
302
Minions Killed
323
0
Camps Cleared
0
1,061,637
Distance Traveled
1,101,527
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,463
497
59
5
0
194,736
0
L
Janus
5,341
486
77
7
0
218,021
4
L
Bastet
5,798
527
59
5
0
271,770
2
W
King Arthur
6,264
569
63
6
0
222,523
0
W
Fafnir
6,536
594
24
2
0
215,028
4
L
Artio
5,016
456
19
2
0
191,503
0
W
Thanatos
6,229
566
76
7
0
267,040
2
W
Scylla
5,584
508
71
6
0
213,052
4
L
Ravana
6,104
555
88
8
0
185,607
1
W
Ishtar
6,671
606
89
8
0
183,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role