Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Acauzy
Achilles
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,511 Elo+
Party 1
Charybdis
Charybdis
Lunazarus
Charybdis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 158L
1,538 Elo+
Party 1
Bacchus
Bacchus
TheJuice720
Bacchus
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
324W - 364L
1,595 Elo+
Party 1
Mulan
Mulan
TheKingHanged
Mulan
Level 82
God Stats
0W - 2L
1,638 SR
Queue Stats
21W - 29L
1,280 Elo+
Party 1
Team Averages
Level 83
1,528 SR
1,485 Elo+

VS

Team Averages
Level 32
1,595 SR
1,457 Elo+
Mulan
Mulan
GotMeBrickedUp
Mulan
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
443W - 371L
1,693 Elo+
Solo
Anhur
Anhur
KingShyusak
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 95L
1,340 Elo+
Party 2
Lancelot
Lancelot
KurenTheTurtlee
Lancelot
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 213L
1,327 Elo+
Party 2
Pele
Pele
MonteTheBear
Pele
Level 34
God Stats
3W - 4L
1,500 SR
Queue Stats
218W - 220L
1,376 Elo+
Party 2
Kuzenbo
Kuzenbo
Tenkamuteky
Kuzenbo
Level 43
God Stats
12W - 4L
1,973 SR
Queue Stats
115W - 111L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 6 / 0
5,367
488
6,465
7,883
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Acauzy
Achilles
9
1 / 6 / 0
5,454
496
2,893
10,860
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Lunazarus
Charybdis
9
3 / 2 / 1
5,665
515
7,956
8,798
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TheJuice720
Bacchus
9
1 / 3 / 2
5,805
528
5,049
11,281
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 3 / 3
5,526
502
3,863
8,737
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 0
8,368
761
8,608
8,787
5,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 2
6,367
579
3,499
9,198
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
11
3 / 1 / 5
7,032
639
6,208
8,466
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
7 / 0 / 2
7,183
653
8,449
9,486
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Tenkamuteky
Kuzenbo
8
1 / 1 / 3
5,679
516
4,267
8,606
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
20
20
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
6
0
0
L
Achilles
Acauzy
Achilles
1
6
0
0.17
W
7
1
0
7
W
2
2
2
1.5
W
Lancelot
3
1
5
5.5
L
Charybdis
Lunazarus
Charybdis
3
2
1
1.75
W
7
0
2
8
W
Kuzenbo
Tenkamuteky
Kuzenbo
1
1
3
2.5
L
Bacchus
TheJuice720
Bacchus
1
3
2
0.67
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
31,031
47,559
Taken
44,543
24,873
Mitigated
22,865
12,005
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,465
2,069
0
609
7,883
2,630
0
481
7,402
39,372
0
L
Achilles
Acauzy
Achilles
2,893
953
0
1,371
10,860
6,596
0
0
10,860
0
25,058
W
8,608
2,598
0
4,429
8,787
5,253
0
601
8,186
0
62,275
W
3,499
1,151
0
2,780
9,198
3,128
61
1,043
8,155
0
38,856
W
Lancelot
6,208
2,699
0
823
8,466
3,516
0
2,676
5,790
0
46,335
L
Charybdis
Lunazarus
Charybdis
7,956
3,965
0
3,893
8,798
2,814
0
2,474
6,324
0
32,937
W
8,449
1,929
0
2,950
9,486
3,585
0
4,968
4,518
0
45,180
W
Kuzenbo
Tenkamuteky
Kuzenbo
4,267
1,785
0
2,860
8,606
7,383
135
2,226
6,380
15,241
0
L
Bacchus
TheJuice720
Bacchus
5,049
858
34
4,051
11,281
9,600
0
1,055
10,226
19,229
0
L
3,863
690
0
2,047
8,737
3,233
0
257
8,480
0
36,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
34,629
233
Minions Killed
350
0
Camps Cleared
0
1,184,960
Distance Traveled
1,188,950
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,367
488
56
5
0
245,294
0
L
Achilles
5,454
496
42
4
0
205,170
2
W
Mulan
8,368
761
114
10
0
223,767
0
W
Anhur
6,367
579
65
6
0
214,246
0
W
Lancelot
7,032
639
79
7
0
259,279
0
L
Charybdis
5,665
515
49
4
0
220,503
2
W
Pele
7,183
653
74
7
0
268,707
0
W
Kuzenbo
5,679
516
18
2
0
222,951
2
L
Bacchus
5,805
528
28
3
0
267,347
1
L
Mulan
5,526
502
58
5
0
246,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role