Player Matchup

Raijin
Raijin
I FX Biel I
Raijin
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
72W - 70L
1,336 Elo+
Party 1
Apollo
Apollo
I FX Bigodon
Apollo
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 101L
1,360 Elo+
Party 1
Artio
Artio
I FX Edgar I
Artio
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
Serqet
Serqet
LetsBora
Serqet
Level 159
God Stats
3W - 3L
1,486 SR
Queue Stats
103W - 90L
1,570 Elo+
Solo
Surtr
Surtr
SauloFCR
Surtr
Level 148
God Stats
23W - 26L
1,558 SR
Queue Stats
146W - 157L
1,485 Elo+
Solo
Team Averages
Level 124
1,466 SR
1,450 Elo+

VS

Team Averages
Level 114
1,599 SR
1,396 Elo+
Surtr
Surtr
BArbygrewn
Surtr
Level 18
God Stats
3W - 3L
1,875 SR
Queue Stats
8W - 16L
1,387 Elo+
Party 3
Bastet
Bastet
Ma1vadã0
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Zeus
Zeus
MortalKahn
Zeus
Level 149
God Stats
32W - 26L
1,622 SR
Queue Stats
246W - 240L
1,510 Elo+
Party 3
Bacchus
Bacchus
Paulinho_ap
Bacchus
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 157L
1,293 Elo+
Party 2
Hou Yi
Hou Yi
lucaswalkerbr
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
1 / 4 / 8
9,932
584
9,909
12,021
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
15
0 / 1 / 3
8,564
504
8,951
7,352
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 2
7,632
449
4,039
13,342
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
LetsBora
Serqet
18
14 / 3 / 3
11,251
662
13,623
16,085
8,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
SauloFCR
Surtr
16
6 / 3 / 4
10,291
605
10,506
17,638
10,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 6 / 3
8,027
472
8,295
17,772
8,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Ma1vadã0
Bastet
14
5 / 4 / 2
8,764
516
8,516
12,843
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 10 / 4
7,830
461
9,479
15,710
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Paulinho_ap
Bacchus
14
4 / 0 / 2
8,886
523
6,589
13,819
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 2 / 2
8,214
483
6,240
10,495
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
22
Kills
10
12
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
6
3
0.25
W
Raijin
1
4
8
1.25
W
Apollo
0
1
3
1.5
W
1
1
2
2
W
Serqet
LetsBora
Serqet
14
3
3
5.17
L
Bastet
Ma1vadã0
Bastet
5
4
2
1.5
L
0
10
4
0.2
L
Bacchus
Paulinho_ap
Bacchus
4
0
2
5
W
Surtr
SauloFCR
Surtr
6
3
4
2.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,028
Damage
39,119
66,438
Taken
70,639
40,483
Mitigated
39,969
21,467
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
8,295
2,413
0
5,195
17,772
8,997
422
655
16,271
531
65,798
W
Raijin
9,909
251
152
852
12,021
5,106
219
5,729
6,259
92,976
0
W
Apollo
8,951
4,958
0
3,772
7,352
2,637
1,043
1,203
6,149
51
80,214
W
4,039
333
514
3,728
13,342
14,418
0
4,686
8,589
26,660
0
W
Serqet
LetsBora
Serqet
13,623
1,468
0
4,684
16,085
8,196
47
2,789
13,246
40
70,443
L
Bastet
Ma1vadã0
Bastet
8,516
2,147
0
2,334
12,843
4,836
325
3,109
9,572
0
47,118
L
9,479
835
0
1,710
15,710
5,187
0
5,630
9,584
60,470
0
L
Bacchus
Paulinho_ap
Bacchus
6,589
1,177
0
3,445
13,819
17,076
0
2,467
10,932
34,790
0
W
Surtr
SauloFCR
Surtr
10,506
4,049
0
7,765
17,638
10,126
2,228
1,655
15,968
698
83,515
L
6,240
3,059
0
3,844
10,495
3,873
826
2,447
8,048
0
61,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
41,721
586
Minions Killed
444
0
Camps Cleared
0
1,743,939
Distance Traveled
1,543,871
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,027
472
131
8
0
313,774
0
W
Raijin
9,932
584
163
10
0
312,526
0
W
Apollo
8,564
504
131
8
0
328,867
0
W
Artio
7,632
449
33
2
0
362,510
1
W
Serqet
11,251
662
105
6
0
428,021
0
L
Bastet
8,764
516
72
4
0
365,588
0
L
Zeus
7,830
461
99
6
0
259,095
4
L
Bacchus
8,886
523
39
2
0
332,298
0
W
Surtr
10,291
605
154
9
0
312,015
0
L
Hou Yi
8,214
483
103
6
0
273,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role