Player Matchup

Loki
Loki
DatGuyScrim
Loki
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
286W - 238L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GrimmBeauty
Cu Chulainn
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,226 Elo+
Solo
Xbalanque
Xbalanque
HeOneShotBro
Xbalanque
Level 29
God Stats
1W - 0L
1,316 SR
Queue Stats
24W - 15L
1,691 Elo+
Party 2
Ymir
Ymir
notpsd
Ymir
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 190L
1,623 Elo+
Party 2
Nemesis
Nemesis
x3XTASISx
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,337 Elo+
Solo
Team Averages
Level 83
1,463 SR
1,476 Elo+

VS

Team Averages
Level 66
1,505 SR
1,418 Elo+
Sol
Sol
BambuQuarantini
Sol
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 110L
1,351 Elo+
Party 1
Nox
Nox
FleetFlyer5103
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,640 Elo+
Solo
Artemis
Artemis
Hondaguy4life420
Artemis
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 43L
1,330 Elo+
Solo
Atlas
Atlas
KingSlayer_Saint
Atlas
Level 75
God Stats
4W - 3L
1,733 SR
Queue Stats
113W - 136L
1,397 Elo+
Party 1
Anhur
Anhur
bigmike1557
Anhur
Level 28
God Stats
0W - 6L
1,292 SR
Queue Stats
55W - 92L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 16
11,680
973
20,263
15,898
8,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
GrimmBeauty
Cu Chulainn
15
0 / 3 / 12
9,067
756
2,953
14,631
12,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
HeOneShotBro
Xbalanque
20
14 / 4 / 16
12,410
1,034
34,777
14,182
8,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
notpsd
Ymir
18
6 / 3 / 18
11,236
936
10,231
17,160
23,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
x3XTASISx
Nemesis
15
3 / 4 / 17
9,625
802
5,378
13,962
11,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
8,298
692
12,345
14,692
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 5 / 4
10,532
878
15,033
11,116
5,649
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
4 / 7 / 5
9,306
776
14,096
14,971
6,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 7
9,974
831
8,606
23,878
32,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 9 / 7
7,666
639
4,802
14,028
5,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
45
35
Kills
16
17
Deaths
35
79
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
12
3
16
6.67
L
7
5
4
1.8
W
Cu Chulainn
GrimmBeauty
Cu Chulainn
0
3
12
2
W
Xbalanque
HeOneShotBro
Xbalanque
14
4
16
5.5
L
4
7
5
0.93
L
3
7
7
0.93
L
0
9
7
0.39
W
Ymir
notpsd
Ymir
6
3
18
5
W
Nemesis
x3XTASISx
Nemesis
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,602
Damage
54,882
75,833
Taken
78,685
63,593
Mitigated
55,396
20,351
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,345
3,823
452
3,502
14,692
5,520
590
2,447
12,245
23,899
0
W
20,263
2,740
3,028
6,156
15,898
8,654
1,547
6,923
8,975
0
42,415
L
15,033
549
995
1,582
11,116
5,649
116
1,423
9,693
25,604
0
W
Cu Chulainn
GrimmBeauty
Cu Chulainn
2,953
319
971
2,492
14,631
12,089
984
8,102
6,529
0
10,204
W
Xbalanque
HeOneShotBro
Xbalanque
34,777
11,921
1,563
1,893
14,182
8,129
3,748
6,957
7,225
0
63,638
L
14,096
7,046
315
2,391
14,971
6,245
0
1,244
13,727
0
27,633
L
8,606
2,860
435
2,572
23,878
32,836
136
3,095
20,783
17,482
0
L
4,802
2,685
745
557
14,028
5,146
0
2,022
12,006
0
9,034
W
Ymir
notpsd
Ymir
10,231
509
539
2,279
17,160
23,680
315
6,994
10,166
21,372
0
W
Nemesis
x3XTASISx
Nemesis
5,378
1,120
201
1,229
13,962
11,041
1,109
7,008
6,954
0
7,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,018
Gold Earned
45,776
139
Minions Killed
109
0
Camps Cleared
0
1,082,065
Distance Traveled
875,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,298
692
25
2
0
166,552
0
W
Loki
11,680
973
42
4
0
227,396
0
L
Nox
10,532
878
30
3
0
202,709
0
W
Cu Chulainn
9,067
756
10
1
0
214,504
0
W
Xbalanque
12,410
1,034
68
6
0
196,760
0
L
Artemis
9,306
776
29
2
0
163,708
0
L
Atlas
9,974
831
14
1
0
179,734
0
L
Anhur
7,666
639
11
1
0
162,448
0
W
Ymir
11,236
936
17
1
0
209,418
0
W
Nemesis
9,625
802
2
0
0
233,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role