Player Matchup

Vulcan
Vulcan
Gold II
Flohritter
Vulcan
Gold II
Level 154
God Stats
90W - 50L
1,827 SR
Queue Stats
142W - 84L
1,829 MMR
Party 1
Ne Zha
Ne Zha
Gold II
VeniVidiVinzi
Ne Zha
Gold II
Level 149
God Stats
9W - 2L
2,023 SR
Queue Stats
142W - 84L
1,829 MMR
Party 1
Ishtar
Ishtar
Gold II
Verux
Ishtar
Gold II
Level 154
God Stats
4W - 2L
1,436 SR
Queue Stats
142W - 84L
1,829 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,762 SR
1,829 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,507 SR
1,628 MMR
Sobek
Sobek
Bronze III
Panzeot
Sobek
Bronze III
Level 48
God Stats
5W - 8L
1,718 SR
Queue Stats
63W - 68L
1,600 MMR
Solo
Nox
Nox
Bronze III
Rastanator
Nox
Bronze III
Level 116
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,424 MMR
Solo
Awilix
Awilix
Gold II
Sasquatch69
Awilix
Gold II
Level 165
God Stats
2W - 5L
1,500 SR
Queue Stats
304W - 326L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Flohritter
Vulcan
17
4 / 2 / 3
10,992
733
17,091
6,606
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 4 / 5
11,642
776
14,903
17,201
22,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Verux
Ishtar
16
1 / 3 / 4
10,040
669
12,238
10,515
4,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ah Muzen CabThothAchillesAtlasGuan Yu

VS

Bans
Ao KuangMorgan Le FayAresDiscordiaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Panzeot
Sobek
16
3 / 1 / 6
11,286
752
7,375
25,914
35,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 4 / 5
9,338
623
2,521
11,415
5,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
17
5 / 2 / 3
10,758
717
14,083
12,554
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
9
9
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Flohritter
Vulcan
4
2
3
2.75
L
Sobek
Panzeot
Sobek
3
1
6
6
L
1
4
5
0.88
L
Awilix
5
2
3
3.25
W
2
4
5
1.13
W
Ishtar
Verux
Ishtar
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,232
Damage
23,979
34,322
Taken
49,883
30,338
Mitigated
48,990
7,763
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Flohritter
Vulcan
17,091
6,725
0
728
6,606
2,797
1,073
2,614
3,852
65,210
0
L
Sobek
Panzeot
Sobek
7,375
419
0
7,681
25,914
35,958
0
9,357
16,557
28,335
0
L
2,521
354
0
1,616
11,415
5,193
0
5,467
5,948
24,304
0
L
Awilix
14,083
4,697
0
2,318
12,554
7,839
0
4,825
7,729
0
53,946
W
14,903
2,193
0
4,161
17,201
22,622
58
3,915
12,809
3,098
37,238
W
Ishtar
Verux
Ishtar
12,238
7,759
0
2,874
10,515
4,919
1,834
3,757
6,415
0
52,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
31,382
201
Minions Killed
185
0
Camps Cleared
0
880,210
Distance Traveled
869,702
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,992
733
100
7
0
311,076
0
L
Sobek
11,286
752
33
2
0
318,169
2
L
Nox
9,338
623
60
4
0
235,776
0
L
Awilix
10,758
717
92
6
0
315,757
2
W
Ne Zha
11,642
776
29
2
0
295,606
4
W
Ishtar
10,040
669
72
5
0
273,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role