Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Grifdog123
Janus
Level 62
God Stats
0W - 7L
1,140 SR
Queue Stats
110W - 74L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
HYPERCHRONIK
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,452 Elo+
Solo
Bellona
Bellona
NoahClaps
Bellona
Level 107
God Stats
2W - 7L
1,180 SR
Queue Stats
11W - 27L
1,225 Elo+
Solo
Ratatoskr
Ratatoskr
otorop
Ratatoskr
Level 64
God Stats
10W - 8L
1,591 SR
Queue Stats
110W - 74L
1,488 Elo+
Party 2
Team Averages
Level 80
1,382 SR
1,431 Elo+

VS

Team Averages
Level 109
1,486 SR
1,426 Elo+
Rama
Rama
JimmYospry
Rama
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KtheKing24
Morgan Le Fay
Level 82
God Stats
119W - 122L
1,466 SR
Queue Stats
340W - 315L
1,440 Elo+
Solo
King Arthur
King Arthur
LTU_00Exia
King Arthur
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 62L
1,394 Elo+
Solo
Geb
Geb
QueenNekoUwU
Geb
Level 70
God Stats
21W - 16L
1,465 SR
Queue Stats
367W - 393L
1,419 Elo+
Party 1
Pele
Pele
XSouI x EaterX
Pele
Level 153
God Stats
8W - 4L
1,500 SR
Queue Stats
352W - 375L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 1
7,595
475
4,927
13,734
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
5 / 3 / 0
8,761
548
7,125
7,599
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
HYPERCHRONIK
Danzaburou
11
0 / 3 / 4
6,814
426
5,413
7,427
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
NoahClaps
Bellona
14
3 / 0 / 1
8,721
545
7,757
11,806
16,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
otorop
Ratatoskr
13
2 / 0 / 4
8,152
510
7,157
8,493
3,148
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,005
500
5,260
10,258
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
KtheKing24
Morgan Le Fay
13
0 / 2 / 0
7,718
482
3,833
7,674
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LTU_00Exia
King Arthur
13
0 / 4 / 0
7,599
475
8,156
16,046
13,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 2
7,122
445
4,024
12,309
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
6 / 3 / 0
8,945
559
8,228
12,837
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
7
7
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
1
1.5
L
Janus
5
3
0
1.67
L
Danzaburou
HYPERCHRONIK
Danzaburou
0
3
4
0.67
W
1
1
2
2
W
Morgan Le Fay
KtheKing24
Morgan Le Fay
0
2
0
0
W
King Arthur
LTU_00Exia
King Arthur
0
4
0
0
L
Bellona
NoahClaps
Bellona
3
0
1
3.5
W
0
1
2
1
W
6
3
0
2
L
Ratatoskr
otorop
Ratatoskr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
29,501
49,059
Taken
59,124
33,237
Mitigated
33,954
16,696
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,927
2,704
976
7,039
13,734
8,420
106
3,950
9,784
26,291
0
L
Janus
7,125
485
0
630
7,599
2,750
460
2,249
5,350
64,604
1,380
L
Danzaburou
HYPERCHRONIK
Danzaburou
5,413
2,731
0
1,322
7,427
2,541
0
829
6,598
0
36,407
W
5,260
4,568
0
5,948
10,258
3,733
848
2,226
8,006
0
65,729
W
Morgan Le Fay
KtheKing24
Morgan Le Fay
3,833
450
0
1,060
7,674
2,779
320
3,341
4,133
59,354
0
W
King Arthur
LTU_00Exia
King Arthur
8,156
1,219
0
1,172
16,046
13,645
164
1,837
14,191
0
57,532
L
Bellona
NoahClaps
Bellona
7,757
3,189
0
2,630
11,806
16,378
0
0
11,806
5,937
58,186
W
4,024
199
0
3,129
12,309
9,455
243
3,136
9,147
37,978
0
W
8,228
1,888
0
2,615
12,837
4,342
0
2,101
10,608
0
61,965
L
Ratatoskr
otorop
Ratatoskr
7,157
1,534
0
4,099
8,493
3,148
0
829
7,664
0
58,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,043
Gold Earned
39,389
413
Minions Killed
456
0
Camps Cleared
0
1,512,459
Distance Traveled
1,492,479
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,595
475
20
1
0
261,736
5
L
Janus
8,761
548
113
7
0
296,038
0
L
Danzaburou
6,814
426
68
4
0
246,319
0
W
Rama
8,005
500
117
7
0
292,490
0
W
Morgan Le Fay
7,718
482
114
7
0
291,851
6
W
King Arthur
7,599
475
102
6
0
300,184
0
L
Bellona
8,721
545
125
8
0
300,537
0
W
Geb
7,122
445
44
3
0
273,992
0
W
Pele
8,945
559
79
5
0
333,962
0
L
Ratatoskr
8,152
510
87
5
0
407,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role