Player Matchup

Skadi
Skadi
Durant4
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 2
Thor
Thor
EpIc PenGUinZ7
Thor
Level 54
God Stats
2W - 3L
1,274 SR
Queue Stats
23W - 33L
1,164 Elo+
Party 2
Horus
Horus
MythicalDragonH
Horus
Level 48
God Stats
2W - 1L
1,797 SR
Queue Stats
22W - 30L
1,174 Elo+
Party 2
Fenrir
Fenrir
Truly I Suffer
Fenrir
Level 45
God Stats
8W - 3L
1,331 SR
Queue Stats
329W - 336L
1,400 Elo+
Solo
Surtr
Surtr
kiwidior47
Surtr
Level 33
God Stats
1W - 5L
1,670 SR
Queue Stats
8W - 23L
1,340 Elo+
Solo
Team Averages
Level 40
1,514 SR
1,278 Elo+

VS

Team Averages
Level 51
1,494 SR
1,436 Elo+
Awilix
Awilix
El_grone_del_bar
Awilix
Level 126
God Stats
10W - 10L
1,572 SR
Queue Stats
266W - 290L
1,453 Elo+
Party 1
Bacchus
Bacchus
HaT_BlacK_2
Bacchus
Level 25
God Stats
83W - 52L
1,523 SR
Queue Stats
439W - 465L
1,468 Elo+
Party 1
Chaac
Chaac
WhtBoyTyler
Chaac
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,448 Elo+
Solo
Anubis
Anubis
XxAlexis34YTxX
Anubis
Level 27
God Stats
32W - 43L
1,404 SR
Queue Stats
278W - 318L
1,460 Elo+
Party 1
Medusa
Medusa
baboblei
Medusa
Level 29
God Stats
21W - 23L
1,468 SR
Queue Stats
164W - 203L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Durant4
Skadi
7
0 / 2 / 0
3,926
393
2,343
5,101
1,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
5,457
546
2,234
4,758
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,499
450
1,791
6,785
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 1 / 1
4,715
472
1,764
7,238
4,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
1
0 / 0 / 0
1,806
181
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,777
578
3,563
6,899
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
HaT_BlacK_2
Bacchus
8
1 / 0 / 3
5,679
568
2,535
7,790
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 0 / 0
6,536
654
2,674
6,144
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
0 / 1 / 1
5,595
560
1,438
3,696
1,306
Medusa
baboblei
Medusa
8
1 / 0 / 3
5,206
521
4,232
5,074
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
6
6
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
Durant4
Skadi
0
2
0
0
W
2
2
0
1
L
2
1
0
2
W
Bacchus
HaT_BlacK_2
Bacchus
1
0
3
2.5
L
0
2
0
0
L
1
1
1
1.5
W
2
0
0
2
W
0
1
1
0.5
W
Medusa
baboblei
Medusa
1
0
3
2.5
L
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,132
Damage
14,442
23,882
Taken
29,603
12,012
Mitigated
14,623
4,461
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Durant4
Skadi
2,343
876
0
0
5,101
1,524
0
831
4,270
0
14,625
W
3,563
1,520
0
2,268
6,899
2,242
0
0
6,899
0
32,646
L
2,234
273
0
500
4,758
1,600
0
0
4,758
0
31,279
W
Bacchus
HaT_BlacK_2
Bacchus
2,535
259
132
3,392
7,790
6,533
29
0
7,790
17,976
0
L
1,791
951
664
2,257
6,785
3,999
0
1,704
5,081
0
8,774
L
1,764
182
0
1,040
7,238
4,889
0
1,438
5,800
0
18,061
W
2,674
78
0
2,108
6,144
3,076
0
0
6,144
0
47,560
W
1,438
87
0
2,009
3,696
1,306
488
0
3,696
30,509
0
W
Medusa
baboblei
Medusa
4,232
1,603
0
1,762
5,074
1,466
482
0
5,074
0
27,704
L
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,403
Gold Earned
28,793
125
Minions Killed
243
0
Camps Cleared
0
711,066
Distance Traveled
952,189
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,926
393
14
1
0
162,508
0
W
Awilix
5,777
578
56
6
0
213,428
0
L
Thor
5,457
546
72
7
0
168,129
0
W
Bacchus
5,679
568
24
2
0
201,717
0
L
Horus
4,499
450
14
1
0
203,117
1
L
Fenrir
4,715
472
25
3
0
177,312
0
W
Chaac
6,536
654
84
8
0
164,811
0
W
Anubis
5,595
560
47
5
0
183,720
0
W
Medusa
5,206
521
32
3
0
188,513
0
L
Surtr
1,806
181
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role