Player Matchup

Raijin
Raijin
Deadtree89
Raijin
Level 97
God Stats
4W - 2L
1,377 SR
Queue Stats
74W - 77L
1,554 Elo+
Solo
Surtr
Surtr
Dla
Surtr
Level 139
God Stats
12W - 12L
1,506 SR
Queue Stats
33W - 51L
1,378 Elo+
Solo
Fenrir
Fenrir
MoodyA2004
Fenrir
Level 68
God Stats
4W - 7L
1,590 SR
Queue Stats
160W - 155L
1,451 Elo+
Solo
Olorun
Olorun
NiceStack8549
Olorun
Level 149
God Stats
4W - 1L
1,761 SR
Queue Stats
147W - 131L
1,496 Elo+
Party 2
Horus
Horus
stankyshankey
Horus
Level 125
God Stats
5W - 3L
1,225 SR
Queue Stats
282W - 263L
1,483 Elo+
Party 2
Team Averages
Level 116
1,492 SR
1,473 Elo+

VS

Team Averages
Level 100
1,447 SR
1,532 Elo+
Nemesis
Nemesis
Bragnir
Nemesis
Level 98
God Stats
5W - 9L
1,237 SR
Queue Stats
96W - 87L
1,586 Elo+
Solo
Kukulkan
Kukulkan
Dark blade22473
Kukulkan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 54L
1,558 Elo+
Party 1
Terra
Terra
Godzillaman102
Terra
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 64L
1,588 Elo+
Party 1
Nike
Nike
Moodash
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 88L
1,548 Elo+
Party 1
Loki
Loki
StraitNickel186
Loki
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 211L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Deadtree89
Raijin
11
4 / 1 / 3
6,856
623
4,391
4,946
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Dla
Surtr
12
5 / 0 / 1
7,529
684
4,944
6,610
5,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
MoodyA2004
Fenrir
10
3 / 1 / 3
6,351
577
4,675
9,433
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 2
5,897
536
8,877
9,671
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 1 / 6
6,113
556
3,148
11,354
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bragnir
Nemesis
7
0 / 3 / 0
4,904
446
3,523
10,486
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
1 / 3 / 0
5,984
544
5,957
5,669
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 2
5,546
504
5,204
8,794
5,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
Moodash
Nike
9
2 / 4 / 0
5,676
516
7,827
11,376
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
5,910
537
3,067
8,224
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bragnir
Nemesis
0
3
0
0
L
Kukulkan
1
3
0
0.33
W
Raijin
Deadtree89
Raijin
4
1
3
5.5
W
Surtr
Dla
Surtr
5
0
1
5.5
L
0
1
2
1
L
Nike
Moodash
Nike
2
4
0
0.5
W
Fenrir
MoodyA2004
Fenrir
3
1
3
4.5
W
3
1
2
4
L
1
5
0
0.2
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,035
Damage
25,578
42,014
Taken
44,549
24,205
Mitigated
18,030
18,804
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bragnir
Nemesis
3,523
1,612
0
1,547
10,486
3,125
0
1,534
8,952
0
30,135
L
Kukulkan
5,957
491
0
129
5,669
2,127
0
3,128
2,541
37,955
0
W
Raijin
Deadtree89
Raijin
4,391
761
0
1,625
4,946
1,781
617
2,543
2,403
43,179
0
W
Surtr
Dla
Surtr
4,944
2,160
58
4,528
6,610
5,602
477
319
6,291
357
50,508
L
5,204
1,157
1,980
1,745
8,794
5,890
392
3,413
5,381
18,178
0
L
Nike
Moodash
Nike
7,827
712
309
1,524
11,376
4,512
618
4,327
7,049
0
40,340
W
Fenrir
MoodyA2004
Fenrir
4,675
1,037
0
2,197
9,433
3,648
0
795
8,638
0
33,273
W
8,877
4,854
513
4,767
9,671
4,070
0
3,479
6,192
39,706
5,006
L
3,067
673
0
17
8,224
2,376
638
265
7,959
0
39,388
W
3,148
1,664
770
4,346
11,354
9,104
16
4,025
7,329
0
14,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
28,020
296
Minions Killed
254
0
Camps Cleared
0
1,116,094
Distance Traveled
1,055,258
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,904
446
51
5
0
222,500
0
L
Kukulkan
5,984
544
70
6
0
217,234
0
W
Raijin
6,856
623
75
7
0
210,827
2
W
Surtr
7,529
684
92
8
0
222,486
0
L
Terra
5,546
504
20
2
0
220,065
0
L
Nike
5,676
516
58
5
0
213,049
0
W
Fenrir
6,351
577
51
5
0
252,979
0
W
Olorun
5,897
536
54
5
0
198,162
2
L
Loki
5,910
537
55
5
0
182,410
0
W
Horus
6,113
556
24
2
0
231,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role