Player Matchup

Poseidon
Poseidon
JuiceInTheAttic
Poseidon
Level 125
God Stats
13W - 3L
1,828 SR
Queue Stats
76W - 53L
1,567 Elo+
Party 2
Charybdis
Charybdis
JuicyMadRawr
Charybdis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,294 Elo+
Party 2
Arachne
Arachne
JuicySoftBacon
Arachne
Level 103
God Stats
1W - 1L
1,582 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 2
Ganesha
Ganesha
Karma16242
Ganesha
Level 139
God Stats
8W - 7L
1,416 SR
Queue Stats
442W - 470L
1,408 Elo+
Party 2
Tiamat
Tiamat
LfgPplAreBad
Tiamat
Level 107
God Stats
7W - 8L
1,755 SR
Queue Stats
142W - 180L
1,500 Elo+
Party 2
Team Averages
Level 104
1,616 SR
1,452 Elo+

VS

Team Averages
Level 44
1,556 SR
1,411 Elo+
Fenrir
Fenrir
HITTER34
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
701W - 747L
1,360 Elo+
Party 1
Cerberus
Cerberus
HornedSAINT
Cerberus
Level 41
God Stats
286W - 246L
1,562 SR
Queue Stats
671W - 699L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
MarcusShadowWolf
Sun Wukong
Level 49
God Stats
3W - 2L
1,794 SR
Queue Stats
34W - 51L
1,397 Elo+
Solo
Hachiman
Hachiman
g_unit0540
Hachiman
Level 38
God Stats
18W - 22L
1,500 SR
Queue Stats
36W - 56L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iambdaddy
Danzaburou
Level 44
God Stats
271W - 282L
1,427 SR
Queue Stats
303W - 342L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
18 / 1 / 11
14,597
1,460
33,827
7,017
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
JuicyMadRawr
Charybdis
18
3 / 2 / 21
11,147
1,115
13,376
10,505
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 0 / 17
12,275
1,228
19,430
10,896
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Karma16242
Ganesha
18
0 / 0 / 16
10,249
1,025
6,664
6,800
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
19
10 / 1 / 22
12,483
1,248
29,142
9,971
7,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HITTER34
Fenrir
15
1 / 8 / 1
9,369
937
5,895
22,125
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
HornedSAINT
Cerberus
15
1 / 6 / 3
10,120
1,012
13,812
24,921
10,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
MarcusShadowWolf
Sun Wukong
15
0 / 11 / 0
8,930
893
1,487
24,780
19,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
g_unit0540
Hachiman
15
2 / 8 / 2
10,279
1,028
8,919
19,178
6,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
iambdaddy
Danzaburou
15
0 / 10 / 2
9,410
941
9,422
22,331
7,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
12
43
Kills
4
4
Deaths
43
87
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HITTER34
Fenrir
1
8
1
0.19
L
Cerberus
HornedSAINT
Cerberus
1
6
3
0.42
W
Poseidon
18
1
11
23.5
W
Charybdis
JuicyMadRawr
Charybdis
3
2
21
6.75
W
12
0
17
20.5
W
Ganesha
Karma16242
Ganesha
0
0
16
8
W
Tiamat
10
1
22
21
L
Sun Wukong
MarcusShadowWolf
Sun Wukong
0
11
0
0
L
Hachiman
g_unit0540
Hachiman
2
8
2
0.38
L
Danzaburou
iambdaddy
Danzaburou
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,439
Damage
39,535
45,189
Taken
113,335
28,774
Mitigated
54,474
13,457
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HITTER34
Fenrir
5,895
2,020
0
1,188
22,125
9,972
0
13,729
8,057
0
11,910
L
Cerberus
HornedSAINT
Cerberus
13,812
0
18
2,577
24,921
10,842
0
14,859
10,062
29,154
1,881
W
Poseidon
33,827
5,054
0
1,590
7,017
2,569
0
1,784
5,233
75,425
0
W
Charybdis
JuicyMadRawr
Charybdis
13,376
8,797
93
1,460
10,505
3,631
0
4,488
5,789
0
29,554
W
19,430
14,453
121
6,552
10,896
6,292
0
1,975
8,779
0
26,054
W
Ganesha
Karma16242
Ganesha
6,664
545
0
705
6,800
8,356
0
1,126
5,348
14,173
0
W
Tiamat
29,142
1,469
103
2,833
9,971
7,926
0
3,503
6,415
35,071
2,532
L
Sun Wukong
MarcusShadowWolf
Sun Wukong
1,487
466
0
0
24,780
19,846
0
11,363
13,195
0
11,143
L
Hachiman
g_unit0540
Hachiman
8,919
4,387
0
0
19,178
6,542
0
12,561
6,530
0
32,312
L
Danzaburou
iambdaddy
Danzaburou
9,422
5,040
0
542
22,331
7,272
0
14,817
7,343
0
28,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,751
Gold Earned
48,108
189
Minions Killed
176
13
Camps Cleared
3
972,333
Distance Traveled
845,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,369
937
8
1
1
208,349
0
L
Cerberus
10,120
1,012
43
4
1
200,572
0
W
Poseidon
14,597
1,460
101
10
11
217,101
0
W
Charybdis
11,147
1,115
44
4
2
163,725
0
W
Arachne
12,275
1,228
24
2
0
222,917
0
W
Ganesha
10,249
1,025
0
0
0
161,446
0
W
Tiamat
12,483
1,248
20
2
0
207,144
0
L
Sun Wukong
8,930
893
24
2
0
137,180
0
L
Hachiman
10,279
1,028
51
5
0
148,343
0
L
Danzaburou
9,410
941
50
5
1
151,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role