Player Matchup

Hel
Hel
BOBBLESTHEKILLA
Hel
Level 159
God Stats
1W - 1L
1,717 SR
Queue Stats
24W - 31L
1,462 Elo+
Party 2
Freya
Freya
HeLLbOy5464
Freya
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 131L
1,541 Elo+
Solo
Jormungandr
Jormungandr
XCowboy8ebopX
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Tiamat
Tiamat
gbiZZle08
Tiamat
Level 126
God Stats
0W - 2L
1,423 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Lancelot
Lancelot
whereyaheiden
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,566 Elo+
Party 2
Team Averages
Level 133
1,528 SR
1,514 Elo+

VS

Team Averages
Level 71
1,376 SR
1,436 Elo+
Mercury
Mercury
AnOnym0uS XD
Mercury
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
534W - 494L
1,526 Elo+
Party 1
Bacchus
Bacchus
FabriceBoss-1995
Bacchus
Level 57
God Stats
4W - 1L
1,216 SR
Queue Stats
87W - 96L
1,357 Elo+
Solo
Izanami
Izanami
Gilgamesh_King01
Izanami
Level 128
God Stats
1W - 5L
1,167 SR
Queue Stats
188W - 175L
1,500 Elo+
Solo
Freya
Freya
IDxntPassHOF
Freya
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,357 Elo+
Solo
Hel
Hel
xXSHADOWKNIGHTZ
Hel
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 113L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
8,702
622
5,202
18,147
9,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 7 / 5
8,786
628
11,734
15,812
7,262
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jormungandr
XCowboy8ebopX
Jormungandr
18
4 / 5 / 5
10,391
742
18,499
20,887
19,925
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
gbiZZle08
Tiamat
18
1 / 2 / 7
9,321
666
15,447
12,726
11,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
whereyaheiden
Lancelot
17
6 / 10 / 4
10,702
764
12,077
18,098
8,569
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnOnym0uS XD
Mercury
16
6 / 5 / 16
10,148
725
14,891
14,346
6,489
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 3 / 24
11,567
826
12,123
20,338
25,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 1 / 18
12,067
862
16,217
16,231
8,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 2 / 12
12,305
879
20,833
18,298
8,738
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 3 / 14
11,479
820
16,920
18,256
9,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
13
Kills
32
32
Deaths
14
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Mercury
AnOnym0uS XD
Mercury
6
5
16
2.8
L
1
8
6
0.5
W
2
3
24
4.67
W
4
1
18
13
L
1
7
5
0.5
W
10
2
12
8
L
Jormungandr
XCowboy8ebopX
Jormungandr
4
5
5
1.3
L
Tiamat
gbiZZle08
Tiamat
1
2
7
2.25
L
Lancelot
whereyaheiden
Lancelot
6
10
4
0.8
W
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,959
Damage
80,984
85,670
Taken
87,469
56,589
Mitigated
59,952
29,840
Healing
50,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AnOnym0uS XD
Mercury
14,891
7,596
3,057
1,706
14,346
6,489
0
7,543
6,549
0
21,794
L
5,202
163
8,232
6,080
18,147
9,152
0
9,538
8,609
9,642
0
W
12,123
985
4,600
5,511
20,338
25,916
0
8,912
10,882
25,881
0
W
16,217
8,065
360
4,233
16,231
8,899
6,356
8,693
7,378
0
47,576
L
11,734
3,349
563
4,561
15,812
7,262
0
8,922
6,890
18,184
0
W
20,833
5,629
2,100
6,714
18,298
8,738
2,936
10,871
7,065
39,842
0
L
Jormungandr
XCowboy8ebopX
Jormungandr
18,499
3,387
302
2,493
20,887
19,925
0
11,173
9,714
33,840
1,066
L
Tiamat
gbiZZle08
Tiamat
15,447
987
1,346
4,894
12,726
11,681
0
9,544
3,182
30,926
1,629
L
Lancelot
whereyaheiden
Lancelot
12,077
3,851
46
1,323
18,098
8,569
0
10,699
7,399
0
18,126
W
16,920
1,437
12,593
9,561
18,256
9,910
476
11,588
6,272
28,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,902
Gold Earned
57,566
115
Minions Killed
166
0
Camps Cleared
0
1,243,279
Distance Traveled
1,404,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,148
725
16
1
0
296,975
0
L
Hel
8,702
622
10
1
0
234,962
0
W
Bacchus
11,567
826
19
1
0
291,539
0
W
Izanami
12,067
862
64
5
0
270,801
0
L
Freya
8,786
628
15
1
0
231,849
0
W
Freya
12,305
879
38
3
0
266,040
0
L
Jormungandr
10,391
742
25
2
0
251,317
0
L
Tiamat
9,321
666
46
3
0
283,280
0
L
Lancelot
10,702
764
19
1
0
241,871
0
W
Hel
11,479
820
29
2
0
279,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role