Player Matchup

Khepri
Khepri
AlphaLynox
Khepri
Level 125
God Stats
5W - 1L
1,902 SR
Queue Stats
248W - 232L
1,442 Elo+
Party 2
Merlin
Merlin
MoodyAnubis
Merlin
Level 93
God Stats
17W - 23L
1,476 SR
Queue Stats
212W - 236L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
SlayerDragon843
Sun Wukong
Level 98
God Stats
9W - 5L
1,567 SR
Queue Stats
346W - 333L
1,514 Elo+
Party 2
Cupid
Cupid
Walee_-Ow
Cupid
Level 97
God Stats
6W - 6L
1,191 SR
Queue Stats
114W - 100L
1,496 Elo+
Solo
Thanatos
Thanatos
White5234
Thanatos
Level 109
God Stats
18W - 15L
1,609 SR
Queue Stats
271W - 271L
1,425 Elo+
Party 2
Team Averages
Level 104
1,549 SR
1,452 Elo+

VS

Team Averages
Level 82
1,459 SR
1,393 Elo+
Raijin
Raijin
BoomyChicken423
Raijin
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,303 Elo+
Party 1
Kuzenbo
Kuzenbo
JUSTPWNIN10
Kuzenbo
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 27L
1,303 Elo+
Party 1
Guan Yu
Guan Yu
JWubs919
Guan Yu
Level 91
God Stats
0W - 6L
1,311 SR
Queue Stats
23W - 32L
1,517 Elo+
Party 1
Skadi
Skadi
UnfortunateMonke
Skadi
Level 65
God Stats
5W - 3L
1,483 SR
Queue Stats
124W - 115L
1,378 Elo+
Solo
Vamana
Vamana
needforsleep77
Vamana
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 27L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlphaLynox
Khepri
12
0 / 1 / 6
8,252
458
5,961
15,425
13,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
0 / 3 / 3
8,807
489
8,686
12,205
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SlayerDragon843
Sun Wukong
16
0 / 1 / 0
9,441
525
11,137
18,937
17,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Walee_-Ow
Cupid
15
1 / 1 / 4
9,007
500
5,331
14,893
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
White5234
Thanatos
16
9 / 6 / 0
10,059
559
10,343
19,644
7,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,104
506
9,497
10,594
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
JUSTPWNIN10
Kuzenbo
13
1 / 1 / 2
8,173
454
6,063
10,935
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
JWubs919
Guan Yu
16
6 / 2 / 3
9,929
552
10,059
15,008
9,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 4 / 2
8,131
452
13,301
12,272
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 0
9,859
548
13,302
16,424
12,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
10
Kills
12
12
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
AlphaLynox
Khepri
0
1
6
3
L
3
3
2
1.33
L
Kuzenbo
JUSTPWNIN10
Kuzenbo
1
1
2
2
L
Guan Yu
JWubs919
Guan Yu
6
2
3
3.75
W
Merlin
0
3
3
0.5
W
Sun Wukong
SlayerDragon843
Sun Wukong
0
1
0
0
L
1
4
2
0.5
W
Cupid
Walee_-Ow
Cupid
1
1
4
3
W
Thanatos
White5234
Thanatos
9
6
0
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
52,222
81,104
Taken
65,233
49,572
Mitigated
44,178
42,283
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AlphaLynox
Khepri
5,961
1,008
3,597
4,208
15,425
13,317
0
5,196
10,229
26,848
0
L
9,497
1,209
0
2,827
10,594
3,814
62
5,209
5,385
75,167
0
L
Kuzenbo
JUSTPWNIN10
Kuzenbo
6,063
3,237
339
3,148
10,935
15,104
20
4,147
6,788
26,140
0
L
Guan Yu
JWubs919
Guan Yu
10,059
3,692
710
1,782
15,008
9,086
66
2,701
12,307
0
85,802
W
Merlin
8,686
178
321
3,792
12,205
5,194
313
7,034
5,171
76,965
0
W
Sun Wukong
SlayerDragon843
Sun Wukong
11,137
2,083
0
8,396
18,937
17,044
0
0
18,937
0
91,744
L
13,301
4,460
0
3,000
12,272
3,779
693
2,590
9,682
0
66,732
W
Cupid
Walee_-Ow
Cupid
5,331
2,419
196
8,467
14,893
6,326
1,868
973
13,920
0
73,738
W
Thanatos
White5234
Thanatos
10,343
3,960
0
13,306
19,644
7,691
0
2,357
17,287
0
79,233
L
13,302
4,656
0
4,116
16,424
12,395
0
0
16,424
0
98,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
45,196
549
Minions Killed
543
0
Camps Cleared
0
1,776,255
Distance Traveled
1,697,946
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,252
458
29
2
0
367,052
0
L
Raijin
9,104
506
122
7
0
273,336
0
L
Kuzenbo
8,173
454
42
2
0
347,614
1
L
Guan Yu
9,929
552
129
7
0
419,102
0
W
Merlin
8,807
489
133
7
0
327,015
6
W
Sun Wukong
9,441
525
155
9
0
369,001
0
L
Skadi
8,131
452
86
5
0
292,808
0
W
Cupid
9,007
500
134
7
0
316,998
2
W
Thanatos
10,059
559
98
5
0
396,189
0
L
Vamana
9,859
548
164
9
0
365,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role