Player Matchup

Sylvanus
Sylvanus
JAVIERVARGAS99
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,623 Elo+
Party 2
Hachiman
Hachiman
RattyRaptor
Hachiman
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
SlopyMcFlopy910
King Arthur
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 322L
1,673 Elo+
Solo
Artemis
Artemis
WooliestEel1985
Artemis
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 166L
1,415 Elo+
Solo
Nox
Nox
tobe20carlos
Nox
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,601 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,563 Elo+

VS

Team Averages
Level 82
1,500 SR
1,370 Elo+
Fafnir
Fafnir
Mikshwayze
Fafnir
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
345W - 358L
1,440 Elo+
Party 1
Chernobog
Chernobog
MiniDinosaur14
Chernobog
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
271W - 282L
1,312 Elo+
Solo
Chang'e
Chang'e
endlessfallah
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,132 Elo+
Solo
Bakasura
Bakasura
silky_joe
Bakasura
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 186L
1,465 Elo+
Party 1
Raijin
Raijin
stiviliri
Raijin
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 1 / 17
9,250
841
7,258
17,095
12,839
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
RattyRaptor
Hachiman
17
7 / 1 / 13
9,618
874
17,528
11,171
5,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
SlopyMcFlopy910
King Arthur
15
2 / 2 / 16
8,493
772
9,811
15,096
13,320
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
9 / 1 / 14
9,889
899
19,209
10,093
4,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 18
8,758
796
11,796
10,840
5,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mikshwayze
Fafnir
16
0 / 2 / 3
8,519
774
7,243
14,805
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
MiniDinosaur14
Chernobog
14
0 / 4 / 2
7,609
692
14,462
13,532
7,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
15
1 / 4 / 3
7,669
697
7,716
15,707
7,968
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
silky_joe
Bakasura
13
2 / 6 / 1
7,924
720
6,853
13,950
9,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
stiviliri
Raijin
12
2 / 7 / 2
8,033
730
12,824
11,861
5,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
23
Kills
5
6
Deaths
23
78
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
17
10.5
L
Fafnir
Mikshwayze
Fafnir
0
2
3
0.75
L
Chernobog
MiniDinosaur14
Chernobog
0
4
2
0.25
W
Hachiman
RattyRaptor
Hachiman
7
1
13
13.5
W
King Arthur
SlopyMcFlopy910
King Arthur
2
2
16
5
W
9
1
14
16
L
Chang'e
1
4
3
0.63
L
Bakasura
silky_joe
Bakasura
2
6
1
0.42
L
Raijin
stiviliri
Raijin
2
7
2
0.43
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,602
Damage
49,098
64,295
Taken
69,855
41,724
Mitigated
52,223
36,360
Healing
22,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,258
1,268
8,576
9,269
17,095
12,839
453
5,896
11,074
10,598
0
L
Fafnir
Mikshwayze
Fafnir
7,243
2,182
890
3,667
14,805
21,999
0
3,425
11,380
15,172
0
L
Chernobog
MiniDinosaur14
Chernobog
14,462
7,653
1,955
2,594
13,532
7,158
0
4,177
9,355
0
31,351
W
Hachiman
RattyRaptor
Hachiman
17,528
9,528
0
4,358
11,171
5,385
1,907
4,813
6,358
0
40,031
W
King Arthur
SlopyMcFlopy910
King Arthur
9,811
214
993
1,584
15,096
13,320
357
7,484
7,132
0
16,443
W
19,209
9,554
2,354
3,654
10,093
4,880
2,241
4,106
5,932
0
28,492
L
Chang'e
7,716
968
3,831
5,065
15,707
7,968
0
5,231
10,476
15,467
0
L
Bakasura
silky_joe
Bakasura
6,853
3,773
786
2,563
13,950
9,700
0
2,780
11,170
0
7,971
L
Raijin
stiviliri
Raijin
12,824
1,856
308
371
11,861
5,398
0
3,441
8,420
20,649
0
W
11,796
1,053
1,634
3,938
10,840
5,300
467
5,484
5,191
20,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,008
Gold Earned
39,754
120
Minions Killed
108
0
Camps Cleared
0
1,044,827
Distance Traveled
953,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,250
841
7
1
0
203,825
0
L
Fafnir
8,519
774
7
1
0
207,969
0
L
Chernobog
7,609
692
44
4
0
199,195
0
W
Hachiman
9,618
874
54
5
0
202,133
0
W
King Arthur
8,493
772
15
1
0
216,956
0
W
Artemis
9,889
899
28
3
0
215,724
0
L
Chang'e
7,669
697
26
2
0
212,225
0
L
Bakasura
7,924
720
17
2
0
170,940
0
L
Raijin
8,033
730
14
1
0
162,935
0
W
Nox
8,758
796
16
1
0
206,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role