Player Matchup

Kukulkan
Kukulkan
Kchav
Kukulkan
Level 64
God Stats
1W - 1L
1,345 SR
Queue Stats
2W - 1L
1,852 Elo+
Party 2
Kuzenbo
Kuzenbo
LeoInferno
Kuzenbo
Level 15
God Stats
0W - 1L
1,416 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 2
Tiamat
Tiamat
Okaara
Tiamat
Level 15
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 1L
1,852 Elo+
Party 2
Team Averages
Level 31
1,478 SR
1,810 Elo+

VS

Team Averages
Level 63
1,470 SR
1,474 Elo+
Chaac
Chaac
KingJorBear
Chaac
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
41W - 46L
1,492 Elo+
Party 1
Pele
Pele
Kingclutch_Buns
Pele
Level 39
God Stats
13W - 12L
1,612 SR
Queue Stats
318W - 308L
1,553 Elo+
Solo
Merlin
Merlin
jacoblsjr
Merlin
Level 81
God Stats
2W - 7L
1,500 SR
Queue Stats
20W - 29L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kchav
Kukulkan
14
0 / 7 / 3
9,123
652
7,714
11,685
4,498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LeoInferno
Kuzenbo
15
3 / 4 / 1
10,854
775
6,371
18,193
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
Okaara
Tiamat
13
1 / 7 / 2
9,529
681
5,138
12,894
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
10,312
737
8,712
17,061
21,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
13 / 1 / 4
12,834
917
19,962
13,391
6,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
jacoblsjr
Merlin
16
2 / 0 / 14
10,630
759
11,383
6,156
3,007
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Kchav
Kukulkan
0
7
3
0.21
W
3
3
11
2.83
W
13
1
4
15
L
Kuzenbo
LeoInferno
Kuzenbo
3
4
1
0.88
L
Tiamat
Okaara
Tiamat
1
7
2
0.29
W
Merlin
jacoblsjr
Merlin
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
40,057
42,772
Taken
36,608
36,822
Mitigated
30,213
5,771
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Kchav
Kukulkan
7,714
758
1,253
852
11,685
4,498
58
2,700
8,738
40,845
0
W
8,712
996
316
6,456
17,061
21,038
0
8,019
9,042
0
37,902
W
19,962
4,251
683
5,730
13,391
6,168
1,509
6,243
7,148
0
78,278
L
Kuzenbo
LeoInferno
Kuzenbo
6,371
2,904
0
2,765
18,193
25,571
0
6,680
11,125
22,212
0
L
Tiamat
Okaara
Tiamat
5,138
534
0
901
12,894
6,753
0
2,041
10,588
20,517
1,168
W
Merlin
jacoblsjr
Merlin
11,383
905
0
1,085
6,156
3,007
1,290
4,626
1,530
40,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
33,776
136
Minions Killed
227
0
Camps Cleared
0
686,564
Distance Traveled
787,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,123
652
73
5
0
223,739
0
W
Chaac
10,312
737
37
3
0
243,974
0
W
Pele
12,834
917
100
7
0
295,246
0
L
Kuzenbo
10,854
775
14
1
0
263,013
0
L
Tiamat
9,529
681
49
4
0
199,812
0
W
Merlin
10,630
759
90
6
0
248,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role