Player Matchup

Skadi
Skadi
BEE-DOGGIN
Skadi
Level 129
God Stats
1W - 0L
1,722 SR
Queue Stats
14W - 14L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
BigMacTingz
Ne Zha
Level 45
God Stats
2W - 0L
1,862 SR
Queue Stats
7W - 5L
1,549 Elo+
Party 1
Ymir
Ymir
ConsentingMinor
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,586 Elo+
Party 1
Hera
Hera
KoalaMang
Hera
Level 157
God Stats
1W - 0L
1,488 SR
Queue Stats
68W - 66L
1,508 Elo+
Party 1
Ra
Ra
TheFreshmanOf93
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,382 Elo+
Solo
Team Averages
Level 74
1,614 SR
1,494 Elo+

VS

Team Averages
Level 17
1,500 SR
1,497 Elo+
Bellona
Bellona
AkameTsunemori
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,401 Elo+
Party 3
Horus
Horus
BKKillers25
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 55L
1,652 Elo+
Party 2
Cernunnos
Cernunnos
RumpleTrollstine
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Agni
Agni
drexsan
Agni
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,373 Elo+
Party 3
King Arthur
King Arthur
lilxandie
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
7 / 2 / 16
9,698
970
15,206
11,329
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
15
2 / 2 / 21
8,552
855
9,141
14,517
17,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
6 / 2 / 16
9,108
911
8,197
15,042
22,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
17
9 / 1 / 19
10,198
1,020
14,887
11,097
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 16
8,710
871
10,600
8,244
5,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
7,197
720
5,540
15,738
12,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 5 / 2
6,764
676
2,000
11,373
8,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
16
6 / 4 / 2
8,514
851
16,328
11,758
5,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
drexsan
Agni
15
0 / 5 / 7
7,556
756
17,809
10,182
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lilxandie
King Arthur
11
1 / 8 / 4
6,725
673
3,581
12,559
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
29
29
Kills
9
10
Deaths
29
88
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Skadi
7
2
16
7.5
L
0
5
2
0.2
W
Ne Zha
2
2
21
6.25
W
6
2
16
7
W
Hera
9
1
19
18.5
L
Cernunnos
6
4
2
1.75
W
5
3
16
4.33
L
Agni
drexsan
Agni
0
5
7
0.7
L
King Arthur
lilxandie
King Arthur
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,031
Damage
45,258
60,229
Taken
61,610
59,179
Mitigated
39,324
25,095
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,540
812
534
1,444
15,738
12,832
0
8,119
7,619
0
9,377
W
Skadi
15,206
5,136
2,057
1,462
11,329
7,432
3,836
2,874
8,285
0
26,437
L
2,000
1,060
1,587
2,687
11,373
8,856
0
6,203
5,170
0
7,054
W
Ne Zha
9,141
1,518
3,060
2,931
14,517
17,106
910
3,634
10,705
0
19,847
W
8,197
1,314
817
2,924
15,042
22,583
529
3,716
11,166
15,361
0
W
Hera
14,887
3,410
1,810
2,824
11,097
6,811
1,265
3,419
7,678
23,751
0
L
Cernunnos
16,328
6,182
630
2,881
11,758
5,757
0
8,009
3,749
0
33,636
W
10,600
1,249
5,555
1,655
8,244
5,247
2,295
4,166
4,078
18,006
0
L
Agni
drexsan
Agni
17,809
601
1,501
2,072
10,182
4,400
0
4,163
6,019
33,155
0
L
King Arthur
lilxandie
King Arthur
3,581
460
0
495
12,559
7,479
0
7,190
5,369
0
5,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,266
Gold Earned
36,756
107
Minions Killed
87
0
Camps Cleared
0
938,974
Distance Traveled
795,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,197
720
5
1
0
137,084
0
W
Skadi
9,698
970
19
2
0
191,248
0
L
Horus
6,764
676
10
1
0
186,339
0
W
Ne Zha
8,552
855
15
2
0
190,403
0
W
Ymir
9,108
911
24
2
0
167,424
0
W
Hera
10,198
1,020
31
3
0
210,375
0
L
Cernunnos
8,514
851
25
3
0
178,539
0
W
Ra
8,710
871
18
2
0
179,524
0
L
Agni
7,556
756
46
5
0
169,895
0
L
King Arthur
6,725
673
1
0
0
123,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role