Player Matchup

Sol
Sol
Kmbxrly
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,597 Elo+
Party 3
Xbalanque
Xbalanque
Skywxlkvr
Xbalanque
Level 105
God Stats
10W - 7L
1,635 SR
Queue Stats
108W - 107L
1,543 Elo+
Party 3
Bacchus
Bacchus
The_C_Person
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 113L
1,532 Elo+
Party 3
Achilles
Achilles
qNudy
Achilles
Level 85
God Stats
10W - 6L
1,340 SR
Queue Stats
69W - 73L
1,598 Elo+
Party 3
Fenrir
Fenrir
versus-nemesis
Fenrir
Level 35
God Stats
3W - 1L
1,259 SR
Queue Stats
42W - 37L
1,571 Elo+
Solo
Team Averages
Level 84
1,447 SR
1,568 Elo+

VS

Team Averages
Level 57
1,494 SR
1,532 Elo+
Cthulhu
Cthulhu
Dillakami710
Cthulhu
Level 41
God Stats
34W - 26L
1,527 SR
Queue Stats
47W - 44L
1,382 Elo+
Party 2
Hachiman
Hachiman
Mr M0sh666
Hachiman
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 98L
1,387 Elo+
Party 2
Skadi
Skadi
Timbvrss
Skadi
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,717 Elo+
Party 1
Fenrir
Fenrir
broken-liberty0
Fenrir
Level 42
God Stats
0W - 2L
1,298 SR
Queue Stats
50W - 45L
1,503 Elo+
Party 1
Ganesha
Ganesha
thiccallipygian
Ganesha
Level 80
God Stats
2W - 2L
1,646 SR
Queue Stats
4W - 3L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
2 / 4 / 4
6,330
633
6,000
9,049
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Skywxlkvr
Xbalanque
9
1 / 1 / 1
5,727
573
4,501
6,160
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
The_C_Person
Bacchus
9
1 / 0 / 6
6,102
610
6,216
6,521
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
qNudy
Achilles
11
2 / 0 / 0
6,377
638
2,848
4,924
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 0 / 2
6,931
693
4,634
7,590
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dillakami710
Cthulhu
9
0 / 2 / 0
4,567
457
1,782
7,416
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Mr M0sh666
Hachiman
8
0 / 2 / 0
4,608
461
1,850
6,091
2,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Timbvrss
Skadi
9
2 / 4 / 1
5,240
524
7,005
8,613
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
4,926
493
1,870
8,965
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 3
5,753
575
2,210
7,124
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dillakami710
Cthulhu
0
2
0
0
W
Sol
2
4
4
1
L
Hachiman
Mr M0sh666
Hachiman
0
2
0
0
W
Xbalanque
Skywxlkvr
Xbalanque
1
1
1
1.5
W
Bacchus
The_C_Person
Bacchus
1
0
6
4
L
Skadi
Timbvrss
Skadi
2
4
1
0.63
L
1
3
0
0.33
W
Achilles
qNudy
Achilles
2
0
0
2
L
1
1
3
2.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,199
Damage
14,717
34,244
Taken
38,209
16,593
Mitigated
17,989
14,675
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dillakami710
Cthulhu
1,782
0
51
0
7,416
4,172
96
1,458
5,958
25,197
0
W
Sol
6,000
1,850
0
3,926
9,049
2,499
940
1,010
8,039
45,813
0
L
Hachiman
Mr M0sh666
Hachiman
1,850
493
483
2,037
6,091
2,467
0
1,472
4,619
0
17,744
W
Xbalanque
Skywxlkvr
Xbalanque
4,501
2,431
0
2,825
6,160
2,159
216
223
5,937
0
32,733
W
Bacchus
The_C_Person
Bacchus
6,216
1,107
464
3,026
6,521
5,421
29
953
5,568
17,667
0
L
Skadi
Timbvrss
Skadi
7,005
2,640
0
562
8,613
3,130
0
4,439
4,174
0
42,610
L
1,870
160
0
1,518
8,965
3,249
0
1,174
7,791
0
25,829
W
Achilles
qNudy
Achilles
2,848
304
0
1,235
4,924
2,891
524
1,398
3,526
0
42,402
L
2,210
24
0
2,026
7,124
4,971
0
3,673
3,451
15,959
0
W
4,634
951
0
3,199
7,590
3,623
0
408
7,182
0
46,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
25,094
289
Minions Killed
200
0
Camps Cleared
0
1,012,184
Distance Traveled
984,824
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,567
457
51
5
0
198,686
0
W
Sol
6,330
633
76
8
0
171,521
0
L
Hachiman
4,608
461
35
4
0
167,218
0
W
Xbalanque
5,727
573
57
6
0
192,489
4
W
Bacchus
6,102
610
14
1
0
223,163
0
L
Skadi
5,240
524
59
6
0
189,216
4
L
Fenrir
4,926
493
46
5
0
219,907
0
W
Achilles
6,377
638
69
7
0
184,800
0
L
Ganesha
5,753
575
9
1
0
209,797
3
W
Fenrir
6,931
693
73
7
0
240,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role