Player Matchup

Neith
Neith
Diaz01
Neith
Level 159
God Stats
1W - 4L
1,711 SR
Queue Stats
117W - 85L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pertpy
Morgan Le Fay
Level 147
God Stats
3W - 4L
1,625 SR
Queue Stats
156W - 109L
1,658 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pigaty
Cu Chulainn
Level 27
God Stats
5W - 2L
1,744 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 1
Thor
Thor
Sobuh
Thor
Level 159
God Stats
71W - 50L
1,430 SR
Queue Stats
179W - 147L
1,442 Elo+
Party 1
Bacchus
Bacchus
TheGigaChadLad
Bacchus
Level 127
God Stats
5W - 6L
1,677 SR
Queue Stats
144W - 107L
1,651 Elo+
Party 1
Team Averages
Level 124
1,638 SR
1,576 Elo+

VS

Team Averages
Level 151
1,534 SR
1,612 Elo+
Surtr
Surtr
 
Surtr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
A1SAUCED
Serqet
Level 153
God Stats
3W - 2L
1,670 SR
Queue Stats
270W - 236L
1,543 Elo+
Party 3
Ares
Ares
DES5DNICE
Ares
Level 199
God Stats
23W - 17L
1,500 SR
Queue Stats
699W - 635L
1,596 Elo+
Party 3
Baron Samedi
Baron Samedi
H8TDN8TV
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 59L
1,727 Elo+
Party 2
Xbalanque
Xbalanque
bINgit47
Xbalanque
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diaz01
Neith
15
4 / 3 / 0
8,295
830
6,399
7,293
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Pertpy
Morgan Le Fay
15
0 / 2 / 2
7,797
780
11,349
7,197
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Pigaty
Cu Chulainn
12
0 / 3 / 1
6,530
653
5,609
8,649
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
Sobuh
Thor
13
1 / 5 / 3
7,295
730
12,302
12,241
10,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 1
6,944
694
3,468
14,099
16,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
6 / 1 / 4
8,749
875
11,357
12,341
8,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
A1SAUCED
Serqet
15
2 / 1 / 10
7,921
792
6,929
10,570
5,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
13
1 / 0 / 11
7,899
790
7,897
11,305
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
H8TDN8TV
Baron Samedi
16
5 / 1 / 9
8,753
875
10,135
6,885
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
bINgit47
Xbalanque
15
3 / 2 / 4
8,310
831
6,916
10,477
4,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
17
17
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
4
8
W
Serqet
A1SAUCED
Serqet
2
1
10
7
W
Ares
1
0
11
6.5
L
Neith
Diaz01
Neith
4
3
0
1.33
W
Baron Samedi
H8TDN8TV
Baron Samedi
5
1
9
9.5
L
Morgan Le Fay
Pertpy
Morgan Le Fay
0
2
2
0.5
L
Cu Chulainn
Pigaty
Cu Chulainn
0
3
1
0.17
L
Thor
Sobuh
Thor
1
5
3
0.5
L
0
4
1
0.13
W
Xbalanque
bINgit47
Xbalanque
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
43,234
49,479
Taken
51,578
42,247
Mitigated
34,207
6,745
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,357
3,737
0
4,268
12,341
8,582
0
3,558
8,304
499
25,297
W
Serqet
A1SAUCED
Serqet
6,929
1,208
0
2,622
10,570
5,999
0
2,484
7,705
0
18,257
W
Ares
7,897
755
0
3,267
11,305
11,257
186
1,986
8,780
13,673
0
L
Neith
Diaz01
Neith
6,399
2,569
0
1,976
7,293
3,795
0
1,844
5,449
0
33,910
W
Baron Samedi
H8TDN8TV
Baron Samedi
10,135
1,556
2,856
2,310
6,885
3,591
1,298
2,624
4,086
42,202
0
L
Morgan Le Fay
Pertpy
Morgan Le Fay
11,349
179
0
1,165
7,197
3,629
0
790
6,407
39,852
689
L
Cu Chulainn
Pigaty
Cu Chulainn
5,609
479
0
609
8,649
7,944
0
3,908
4,741
0
12,406
L
Thor
Sobuh
Thor
12,302
1,434
0
1,171
12,241
10,446
0
5,220
6,787
0
21,095
L
3,468
198
0
1,824
14,099
16,433
0
6,632
6,785
13,204
0
W
Xbalanque
bINgit47
Xbalanque
6,916
2,408
0
3,048
10,477
4,778
1,158
3,365
6,662
0
31,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
41,632
231
Minions Killed
221
0
Camps Cleared
0
1,016,394
Distance Traveled
1,098,829
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,749
875
38
4
0
221,750
0
W
Serqet
7,921
792
23
2
0
257,589
0
W
Ares
7,899
790
16
2
0
201,738
0
L
Neith
8,295
830
90
9
0
201,743
2
W
Baron Samedi
8,753
875
82
8
0
205,838
0
L
Morgan Le Fay
7,797
780
67
7
0
228,284
0
L
Cu Chulainn
6,530
653
19
2
0
171,148
3
L
Thor
7,295
730
29
3
0
200,937
0
L
Bacchus
6,944
694
26
3
0
214,282
0
W
Xbalanque
8,310
831
62
6
0
211,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role