Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChaeGonSlay
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
ChrisCrusade150
Chang'e
Level 13
God Stats
1W - 2L
1,719 SR
Queue Stats
2W - 2L
1,881 Elo+
Party 1
Kukulkan
Kukulkan
KeelayKillz
Kukulkan
Level 12
God Stats
1W - 2L
1,719 SR
Queue Stats
2W - 2L
1,881 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SwampJesus
Cu Chulainn
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,587 SR
1,652 Elo+

VS

Team Averages
Level 23
1,523 SR
1,493 Elo+
King Arthur
King Arthur
Comicallymad
King Arthur
Level 21
God Stats
11W - 8L
1,610 SR
Queue Stats
102W - 67L
1,692 Elo+
Solo
Zhong Kui
Zhong Kui
TheNastyGnome
Zhong Kui
Level 29
God Stats
1W - 2L
1,659 SR
Queue Stats
39W - 30L
1,421 Elo+
Solo
Thanatos
Thanatos
lynchBlacks69420
Thanatos
Level 13
God Stats
5W - 3L
1,346 SR
Queue Stats
8W - 7L
1,564 Elo+
Solo
Amaterasu
Amaterasu
mariroxy3
Amaterasu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,235 Elo+
Solo
Medusa
Medusa
zaroc816
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 1 / 3
7,847
785
6,989
6,540
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
7,100
710
3,664
10,652
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 6 / 2
7,634
763
7,674
12,289
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
KeelayKillz
Kukulkan
13
1 / 6 / 1
6,845
685
6,745
9,699
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SwampJesus
Cu Chulainn
11
0 / 5 / 2
6,228
623
4,772
12,820
9,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Comicallymad
King Arthur
16
6 / 1 / 7
8,631
863
14,549
13,390
13,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
TheNastyGnome
Zhong Kui
15
7 / 2 / 4
8,610
861
16,527
10,595
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 0 / 4
8,068
807
5,348
5,086
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
mariroxy3
Amaterasu
12
0 / 2 / 9
6,895
690
1,207
7,379
3,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
zaroc816
Medusa
15
1 / 0 / 6
7,694
769
5,005
5,920
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
21
21
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
3
1.5
L
1
3
2
0.67
L
3
6
2
0.67
W
King Arthur
Comicallymad
King Arthur
6
1
7
9.5
L
Kukulkan
KeelayKillz
Kukulkan
1
6
1
0.25
L
Cu Chulainn
SwampJesus
Cu Chulainn
0
5
2
0.2
W
Zhong Kui
TheNastyGnome
Zhong Kui
7
2
4
4.5
W
7
0
4
9
W
Amaterasu
mariroxy3
Amaterasu
0
2
9
2.25
W
Medusa
zaroc816
Medusa
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
42,636
52,000
Taken
42,370
31,125
Mitigated
29,182
4,088
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,989
444
0
1,251
6,540
3,074
0
989
5,551
43,826
0
L
3,664
612
0
290
10,652
9,954
0
3,438
7,214
0
7,788
L
7,674
676
756
1,275
12,289
5,123
84
4,305
7,984
10,390
0
W
King Arthur
Comicallymad
King Arthur
14,549
2,141
0
500
13,390
13,098
5
4,797
8,124
182
43,630
L
Kukulkan
KeelayKillz
Kukulkan
6,745
409
0
266
9,699
3,957
227
2,359
7,340
19,930
0
L
Cu Chulainn
SwampJesus
Cu Chulainn
4,772
1,292
0
250
12,820
9,017
0
5,586
7,234
0
7,709
W
Zhong Kui
TheNastyGnome
Zhong Kui
16,527
3,416
0
4,637
10,595
7,914
1,200
4,783
5,355
37,934
0
W
5,348
527
0
5,213
5,086
2,270
0
2,193
2,703
0
16,506
W
Amaterasu
mariroxy3
Amaterasu
1,207
362
39
1,151
7,379
3,590
37
4,568
2,549
0
3,952
W
Medusa
zaroc816
Medusa
5,005
2,600
64
2,853
5,920
2,310
1,564
3,866
1,666
0
24,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
39,898
154
Minions Killed
198
0
Camps Cleared
0
997,469
Distance Traveled
1,055,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,847
785
95
10
0
189,862
0
L
Odin
7,100
710
10
1
0
216,429
0
L
Chang'e
7,634
763
8
1
0
199,377
0
W
King Arthur
8,631
863
74
7
0
235,336
0
L
Kukulkan
6,845
685
38
4
0
184,947
0
L
Cu Chulainn
6,228
623
3
0
0
206,854
0
W
Zhong Kui
8,610
861
52
5
0
199,923
0
W
Thanatos
8,068
807
17
2
0
245,399
0
W
Amaterasu
6,895
690
6
1
0
173,577
0
W
Medusa
7,694
769
49
5
0
201,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role