Player Matchup

Sol
Sol
SlimJim2100
Sol
Level 35
God Stats
1W - 2L
1,275 SR
Queue Stats
15W - 17L
1,558 Elo+
Party 4
Kukulkan
Kukulkan
Spiner362
Kukulkan
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 14L
1,263 Elo+
Party 2
Cerberus
Cerberus
Wojtekkqq
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,210 Elo+
Party 2
Awilix
Awilix
ahler7
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,405 Elo+
Party 4
Surtr
Surtr
itziel13
Surtr
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 123L
1,368 Elo+
Party 2
Team Averages
Level 28
1,455 SR
1,361 Elo+

VS

Team Averages
Level 35
1,480 SR
1,314 Elo+
Cernunnos
Cernunnos
Divine5412
Cernunnos
Level 43
God Stats
3W - 4L
1,728 SR
Queue Stats
85W - 111L
1,372 Elo+
Solo
The Morrigan
The Morrigan
KILLEBEAN
The Morrigan
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,392 Elo+
Party 1
Da Ji
Da Ji
PoleBandit
Da Ji
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,183 Elo+
Party 3
Ao Kuang
Ao Kuang
SmolOni
Ao Kuang
Level 44
God Stats
18W - 22L
1,500 SR
Queue Stats
195W - 178L
1,441 Elo+
Party 1
Ra
Ra
chloe1908
Ra
Level 5
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
8,674
510
11,521
10,313
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Spiner362
Kukulkan
12
2 / 7 / 5
7,414
436
7,322
13,391
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Wojtekkqq
Cerberus
12
2 / 2 / 13
8,378
493
6,302
18,910
20,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
ahler7
Awilix
14
5 / 3 / 3
8,505
500
6,404
13,971
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
itziel13
Surtr
13
5 / 4 / 2
8,484
499
10,243
19,788
13,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Divine5412
Cernunnos
11
0 / 3 / 2
7,060
415
6,389
9,989
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
KILLEBEAN
The Morrigan
16
4 / 3 / 8
9,830
578
15,061
9,704
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
12
2 / 5 / 6
8,086
476
11,774
14,714
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
SmolOni
Ao Kuang
15
11 / 1 / 1
10,481
617
16,250
16,376
11,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 8 / 0
7,056
415
3,270
8,992
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
20
Kills
17
17
Deaths
20
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Divine5412
Cernunnos
0
3
2
0.33
L
The Morrigan
KILLEBEAN
The Morrigan
4
3
8
2.67
L
Da Ji
2
5
6
1
W
6
1
7
9.5
L
Ao Kuang
SmolOni
Ao Kuang
11
1
1
11.5
W
Kukulkan
Spiner362
Kukulkan
2
7
5
0.64
W
Cerberus
Wojtekkqq
Cerberus
2
2
13
4.25
W
Awilix
ahler7
Awilix
5
3
3
2.17
L
0
8
0
0
W
Surtr
itziel13
Surtr
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,792
Damage
52,744
76,373
Taken
59,775
48,213
Mitigated
27,423
18,022
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Divine5412
Cernunnos
6,389
1,268
0
2,571
9,989
3,097
0
6,214
3,775
0
31,143
L
The Morrigan
KILLEBEAN
The Morrigan
15,061
2,175
0
1,567
9,704
4,205
191
4,415
5,273
75,599
6,395
L
Da Ji
11,774
4,118
0
4,259
14,714
5,592
0
2,330
12,384
0
51,021
W
11,521
4,138
0
4,572
10,313
3,946
0
3,453
6,860
67,072
0
L
Ao Kuang
SmolOni
Ao Kuang
16,250
4,291
0
8,809
16,376
11,498
749
5,396
10,980
70,763
0
W
Kukulkan
Spiner362
Kukulkan
7,322
677
0
996
13,391
5,399
315
5,208
8,183
47,166
2,389
W
Cerberus
Wojtekkqq
Cerberus
6,302
589
0
4,923
18,910
20,019
0
6,068
12,842
23,724
0
W
Awilix
ahler7
Awilix
6,404
2,784
0
1,380
13,971
5,617
0
4,255
9,716
0
71,717
L
3,270
434
752
309
8,992
3,031
415
7,381
1,611
36,617
0
W
Surtr
itziel13
Surtr
10,243
3,376
0
6,151
19,788
13,232
0
10,798
8,990
1,224
50,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
42,513
385
Minions Killed
403
0
Camps Cleared
0
1,740,206
Distance Traveled
1,574,199
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,060
415
40
2
0
320,178
0
L
The Morrigan
9,830
578
119
7
0
316,741
2
L
Da Ji
8,086
476
62
4
0
312,893
0
W
Sol
8,674
510
105
6
0
330,876
0
L
Ao Kuang
10,481
617
112
7
0
312,316
0
W
Kukulkan
7,414
436
77
5
0
298,052
0
W
Cerberus
8,378
493
35
2
0
333,522
1
W
Awilix
8,505
500
96
6
0
419,784
1
L
Ra
7,056
415
70
4
0
312,071
0
W
Surtr
8,484
499
72
4
0
357,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role