Player Matchup

Merlin
Merlin
BrooDyX
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
FeelingCandy6
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,242 Elo+
Solo
Erlang Shen
Erlang Shen
Mnimu
Erlang Shen
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,294 Elo+
Solo
Chernobog
Chernobog
OmicronWins
Chernobog
Level 102
God Stats
9W - 5L
1,733 SR
Queue Stats
661W - 680L
1,468 Elo+
Solo
Athena
Athena
Roberthvpm
Athena
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 65L
1,360 Elo+
Solo
Team Averages
Level 49
1,547 SR
1,373 Elo+

VS

Team Averages
Level 24
1,500 SR
1,318 Elo+
Thanatos
Thanatos
DELOW2COOL113
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,378 Elo+
Solo
King Arthur
King Arthur
IfritKing
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 77L
1,335 Elo+
Party 1
Cabrakan
Cabrakan
Josva-the-Wolf
Cabrakan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 117L
1,430 Elo+
Party 1
Thoth
Thoth
angelcoffin
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,225 Elo+
Solo
Ullr
Ullr
fyntenalvaccine
Ullr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 78L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrooDyX
Merlin
19
14 / 6 / 14
11,696
1,063
20,136
11,821
5,231
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 18
10,072
916
8,201
9,142
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
Mnimu
Erlang Shen
14
2 / 4 / 18
8,721
793
10,204
15,673
14,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
OmicronWins
Chernobog
16
7 / 1 / 12
10,004
909
9,731
8,423
3,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Roberthvpm
Athena
13
3 / 2 / 11
9,157
832
4,367
12,584
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DELOW2COOL113
Thanatos
16
9 / 6 / 3
9,859
896
15,575
14,155
6,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IfritKing
King Arthur
15
2 / 5 / 6
8,198
745
5,507
14,300
11,611
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
13
0 / 8 / 9
7,692
699
13,574
15,446
21,406
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
4 / 6 / 1
8,247
750
6,954
8,711
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 4
7,475
680
4,183
10,062
4,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
30
Kills
15
16
Deaths
30
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
BrooDyX
Merlin
14
6
14
3.5
L
Thanatos
DELOW2COOL113
Thanatos
9
6
3
1.75
W
4
3
18
4.33
L
King Arthur
IfritKing
King Arthur
2
5
6
1
L
Cabrakan
0
8
9
0.56
W
Erlang Shen
Mnimu
Erlang Shen
2
4
18
2.75
W
Chernobog
OmicronWins
Chernobog
7
1
12
13
W
Athena
Roberthvpm
Athena
3
2
11
4.25
L
4
6
1
0.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,639
Damage
45,793
57,643
Taken
62,674
42,089
Mitigated
47,058
14,872
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BrooDyX
Merlin
20,136
2,581
383
1,538
11,821
5,231
1,644
4,409
7,412
31,086
3,010
L
Thanatos
DELOW2COOL113
Thanatos
15,575
5,317
308
7,323
14,155
6,752
1,159
5,534
8,621
0
25,091
W
8,201
1,505
821
939
9,142
4,169
2,606
5,035
4,107
22,796
0
L
King Arthur
IfritKing
King Arthur
5,507
1,022
136
1,274
14,300
11,611
132
5,967
8,333
0
11,237
L
Cabrakan
13,574
1,146
657
794
15,446
21,406
527
8,694
6,752
19,922
0
W
Erlang Shen
Mnimu
Erlang Shen
10,204
6,062
814
3,153
15,673
14,608
289
3,756
11,917
0
13,814
W
Chernobog
OmicronWins
Chernobog
9,731
5,735
2,191
2,772
8,423
3,774
3,340
3,282
5,141
0
25,629
W
Athena
Roberthvpm
Athena
4,367
1,276
733
1,528
12,584
14,307
101
3,595
8,989
9,305
0
L
6,954
493
0
259
8,711
3,258
690
3,895
4,816
16,376
1,213
L
4,183
2,347
0
1,182
10,062
4,031
759
6,838
3,224
0
10,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
41,471
125
Minions Killed
81
0
Camps Cleared
0
933,294
Distance Traveled
865,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,696
1,063
28
3
0
176,410
0
L
Thanatos
9,859
896
19
2
0
196,198
0
W
Nox
10,072
916
35
3
0
180,782
0
L
King Arthur
8,198
745
14
1
0
182,075
0
L
Cabrakan
7,692
699
10
1
0
163,305
0
W
Erlang Shen
8,721
793
7
1
0
197,735
0
W
Chernobog
10,004
909
45
4
0
184,453
0
W
Athena
9,157
832
10
1
0
193,914
0
L
Thoth
8,247
750
21
2
0
168,296
0
L
Ullr
7,475
680
17
2
0
155,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role