Player Matchup

King Arthur
King Arthur
ELMATAPAJAS7
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,438 Elo+
Solo
Chaac
Chaac
FadedRainbows
Chaac
Level 89
God Stats
1W - 2L
1,488 SR
Queue Stats
15W - 28L
1,300 Elo+
Party 2
Artemis
Artemis
InflateBiden
Artemis
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
16W - 28L
1,383 Elo+
Solo
Eset
Eset
gatorguy8416
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,319 Elo+
Party 2
Hachiman
Hachiman
yJoJou
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,421 Elo+
Solo
Team Averages
Level 37
1,451 SR
1,372 Elo+

VS

Team Averages
Level 29
1,453 SR
1,562 Elo+
Mercury
Mercury
Nobody3973
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,542 Elo+
Party 1
Ares
Ares
SpitefulHollow
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,775 Elo+
Party 1
Fenrir
Fenrir
dustin056rebels
Fenrir
Level 44
God Stats
1W - 0L
1,266 SR
Queue Stats
18W - 25L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
heelman663
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,447 Elo+
Solo
Yu Huang
Yu Huang
jackttheripper2
Yu Huang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELMATAPAJAS7
King Arthur
16
7 / 5 / 3
8,268
919
9,738
15,801
17,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 1
6,453
717
2,198
3,596
1,575
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
InflateBiden
Artemis
12
1 / 3 / 4
6,670
741
6,416
7,316
2,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 6 / 7
7,730
859
5,452
8,575
3,434
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
yJoJou
Hachiman
6
1 / 2 / 2
5,670
630
2,770
3,282
1,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nobody3973
Mercury
14
5 / 5 / 10
8,531
948
4,787
9,427
5,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 9
9,282
1,031
4,797
10,063
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 10
7,927
881
7,452
11,289
11,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
heelman663
Morgan Le Fay
13
2 / 3 / 12
8,282
920
6,198
8,638
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
14
4 / 2 / 7
8,705
967
11,106
6,747
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
13
Kills
18
18
Deaths
14
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ELMATAPAJAS7
King Arthur
7
5
3
1.7
L
2
2
1
1.25
L
Artemis
InflateBiden
Artemis
1
3
4
1
W
Mercury
Nobody3973
Mercury
5
5
10
2
W
5
1
9
9.5
W
2
3
10
2.33
L
2
6
7
0.92
W
Morgan Le Fay
heelman663
Morgan Le Fay
2
3
12
2.67
W
Yu Huang
4
2
7
3.75
L
Hachiman
yJoJou
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,574
Damage
34,340
38,570
Taken
46,164
26,298
Mitigated
40,417
4,233
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ELMATAPAJAS7
King Arthur
9,738
1,594
67
1,361
15,801
17,365
0
8,560
6,764
0
18,549
L
2,198
216
432
234
3,596
1,575
0
1,365
2,000
0
4,055
L
Artemis
InflateBiden
Artemis
6,416
2,864
405
1,236
7,316
2,687
0
4,281
2,788
0
11,021
W
Mercury
Nobody3973
Mercury
4,787
3,180
331
359
9,427
5,780
2,509
969
8,458
0
9,041
W
4,797
384
1,017
3,385
10,063
13,941
916
1,677
8,386
9,951
0
W
7,452
1,429
285
1,871
11,289
11,635
1,593
934
10,355
0
10,447
L
5,452
1,640
0
0
8,575
3,434
0
4,374
3,884
16,531
0
W
Morgan Le Fay
heelman663
Morgan Le Fay
6,198
2,022
1,007
1,368
8,638
5,218
2,223
1,376
7,262
23,547
0
W
Yu Huang
11,106
1,552
0
183
6,747
3,843
825
496
6,251
26,471
1,132
L
Hachiman
yJoJou
Hachiman
2,770
1,523
0
498
3,282
1,237
0
1,847
1,269
0
3,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
42,727
50
Minions Killed
83
0
Camps Cleared
0
468,558
Distance Traveled
808,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,268
919
14
2
0
165,166
0
L
Chaac
6,453
717
2
0
0
43,928
0
L
Artemis
6,670
741
11
1
0
124,841
0
W
Mercury
8,531
948
9
1
0
160,000
0
W
Ares
9,282
1,031
5
1
0
181,961
0
W
Fenrir
7,927
881
8
1
0
164,815
0
L
Eset
7,730
859
22
2
0
94,032
0
W
Morgan Le Fay
8,282
920
26
3
0
141,758
0
W
Yu Huang
8,705
967
35
4
0
159,611
0
L
Hachiman
5,670
630
1
0
0
40,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role