Player Matchup

Artio
Artio
Bronze III
AAGC
Artio
Bronze III
Level 164
God Stats
5W - 1L
1,537 SR
Queue Stats
49W - 31L
1,397 MMR
Solo
Aphrodite
Aphrodite
Silver III
Depressed_bacon
Aphrodite
Silver III
Level 124
God Stats
7W - 5L
1,500 SR
Queue Stats
44W - 49L
1,370 MMR
Party 1
Horus
Horus
Silver III
iSylverthorn
Horus
Silver III
Level 97
God Stats
8W - 5L
1,247 SR
Queue Stats
45W - 46L
1,370 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,428 SR
1,379 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,494 SR
1,402 MMR
Kukulkan
Kukulkan
Bronze III
Griff320
Kukulkan
Bronze III
Level 85
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 6L
1,337 MMR
Party 2
Hercules
Hercules
Bronze III
Iphantom123
Hercules
Bronze III
Level 60
God Stats
0W - 2L
1,188 SR
Queue Stats
2W - 5L
1,369 MMR
Solo
Athena
Athena
Bronze III
WhiteBoy8thSt
Athena
Bronze III
Level 114
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AAGC
Artio
15
4 / 1 / 7
9,911
708
13,333
18,776
22,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Depressed_bacon
Aphrodite
17
6 / 1 / 5
10,472
748
16,579
13,824
9,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 0 / 9
9,178
656
9,809
14,902
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BacchusAo KuangCu ChulainnScyllaMaui

VS

Bans
HeraRaAh Muzen CabMedusaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Griff320
Kukulkan
14
1 / 4 / 1
8,966
640
14,904
9,054
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Iphantom123
Hercules
15
1 / 3 / 1
9,343
667
11,042
17,428
16,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 2
8,775
627
5,853
18,580
18,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
AAGC
Artio
4
1
7
7.5
W
Aphrodite
Depressed_bacon
Aphrodite
6
1
5
8.5
L
Kukulkan
Griff320
Kukulkan
1
4
1
0.38
L
Hercules
Iphantom123
Hercules
1
3
1
0.5
L
0
4
2
0.25
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
31,799
47,502
Taken
45,062
47,132
Mitigated
38,420
29,707
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AAGC
Artio
13,333
1,711
3,084
5,273
18,776
22,254
264
6,421
12,355
33,283
343
W
Aphrodite
Depressed_bacon
Aphrodite
16,579
2,216
7,049
7,463
13,824
9,775
859
7,346
6,478
56,668
0
L
Kukulkan
Griff320
Kukulkan
14,904
1,908
0
1,018
9,054
3,749
0
4,398
4,340
47,872
1,636
L
Hercules
Iphantom123
Hercules
11,042
2,228
0
3,652
17,428
16,280
0
11,777
5,196
0
30,125
L
5,853
1,179
608
4,155
18,580
18,391
0
13,499
4,731
15,074
0
W
9,809
4,636
2,085
4,753
14,902
15,103
341
6,758
8,144
27
23,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
27,084
155
Minions Killed
130
0
Camps Cleared
0
846,948
Distance Traveled
742,595
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,911
708
30
2
0
304,918
3
W
Aphrodite
10,472
748
96
7
0
263,862
0
L
Kukulkan
8,966
640
73
5
0
241,784
0
L
Hercules
9,343
667
44
3
0
266,814
0
L
Athena
8,775
627
13
1
0
233,997
0
W
Horus
9,178
656
29
2
0
278,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role