Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AsianAtellus
Achilles
Level 19
God Stats
0W - 1L
1,695 SR
Queue Stats
27W - 23L
1,304 Elo+
Party 2
Fafnir
Fafnir
SawdOFFJustice
Fafnir
Level 128
God Stats
14W - 16L
1,415 SR
Queue Stats
125W - 128L
1,440 Elo+
Party 1
Hera
Hera
SpartanMelee
Hera
Level 65
God Stats
0W - 4L
1,305 SR
Queue Stats
198W - 190L
1,402 Elo+
Party 2
Bastet
Bastet
Unlucky_Thym
Bastet
Level 106
God Stats
5W - 5L
1,581 SR
Queue Stats
84W - 107L
1,324 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,394 Elo+

VS

Team Averages
Level 59
1,437 SR
1,405 Elo+
Yemoja
Yemoja
BroodingValkyrie
Yemoja
Level 66
God Stats
6W - 6L
1,228 SR
Queue Stats
59W - 49L
1,430 Elo+
Party 3
Loki
Loki
DjLeafs6
Loki
Level 42
God Stats
2W - 3L
1,382 SR
Queue Stats
70W - 69L
1,439 Elo+
Solo
Zeus
Zeus
KC GucciGang
Zeus
Level 66
God Stats
27W - 16L
1,577 SR
Queue Stats
170W - 169L
1,451 Elo+
Solo
Cernunnos
Cernunnos
PushinPleads
Cernunnos
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 14L
1,453 Elo+
Party 3
King Arthur
King Arthur
bogwatter
King Arthur
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 0
5,733
521
7,365
9,170
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
AsianAtellus
Achilles
8
0 / 2 / 1
4,751
432
2,685
8,731
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 1
4,711
428
3,139
9,440
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 0
7,012
637
5,454
5,166
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
8
0 / 3 / 3
5,099
464
5,611
9,099
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,790
526
3,039
7,283
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
3 / 0 / 4
6,516
592
5,210
9,922
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 0
7,096
645
5,065
5,510
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
PushinPleads
Cernunnos
10
5 / 1 / 1
6,066
551
10,782
12,485
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
bogwatter
King Arthur
11
0 / 1 / 2
6,049
550
4,116
7,671
6,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
10
10
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
0
1
L
Achilles
AsianAtellus
Achilles
0
2
1
0.25
W
0
0
5
2.5
W
Loki
3
0
4
5
W
2
2
0
1
W
Cernunnos
PushinPleads
Cernunnos
5
1
1
5.5
L
0
3
1
0.17
L
2
1
0
2
L
Bastet
0
3
3
0.5
W
King Arthur
bogwatter
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
28,212
41,606
Taken
42,871
23,079
Mitigated
20,715
8,154
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,365
3,717
0
3,950
9,170
3,170
0
1,018
8,152
0
43,786
L
Achilles
AsianAtellus
Achilles
2,685
1,067
0
490
8,731
8,861
0
491
8,240
0
20,254
W
3,039
1,031
2,632
2,720
7,283
4,491
0
1,762
5,521
17,477
0
W
Loki
5,210
1,757
0
4,522
9,922
3,277
0
533
9,320
0
44,934
W
5,065
1,026
0
1,197
5,510
1,791
0
2,928
2,582
58,815
0
W
Cernunnos
PushinPleads
Cernunnos
10,782
5,795
0
5,671
12,485
4,523
0
3,370
9,115
0
45,031
L
3,139
679
212
1,474
9,440
5,354
0
1,865
7,575
12,130
0
L
5,454
2,329
0
870
5,166
2,098
0
4,008
1,158
55,696
0
L
Bastet
5,611
1,531
0
1,158
9,099
3,596
0
1,213
7,886
0
24,291
W
King Arthur
bogwatter
King Arthur
4,116
423
0
1,550
7,671
6,633
0
0
7,237
1,754
37,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
31,517
247
Minions Killed
327
0
Camps Cleared
0
1,034,076
Distance Traveled
1,092,782
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,733
521
69
6
0
176,375
0
L
Achilles
4,751
432
31
3
0
211,369
0
W
Yemoja
5,790
526
22
2
0
198,148
0
W
Loki
6,516
592
76
7
0
250,949
0
W
Zeus
7,096
645
107
10
0
207,272
0
W
Cernunnos
6,066
551
67
6
0
206,258
1
L
Fafnir
4,711
428
12
1
0
204,360
0
L
Hera
7,012
637
98
9
0
195,539
0
L
Bastet
5,099
464
37
3
0
246,433
0
W
King Arthur
6,049
550
55
5
0
230,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role