Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MagnusMNEL
Neith
Level 48
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 3
Ah Puch
Ah Puch
Player927576
Ah Puch
Level 67
God Stats
2W - 2L
1,687 SR
Queue Stats
31W - 37L
1,600 Elo+
Party 1
Serqet
Serqet
WomenAreObjectss
Serqet
Level 38
God Stats
2W - 5L
1,444 SR
Queue Stats
13W - 19L
1,579 Elo+
Party 1
Bellona
Bellona
marc207a
Bellona
Level 38
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 3
Team Averages
Level 56
1,573 SR
1,624 Elo+

VS

Team Averages
Level 84
1,551 SR
1,410 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ichinin
Fenrir
Level 86
God Stats
10W - 12L
1,738 SR
Queue Stats
89W - 98L
1,482 Elo+
Solo
Nu Wa
Nu Wa
je7001
Nu Wa
Level 88
God Stats
1W - 1L
1,536 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
swedishboatguy
Xbalanque
Level 51
God Stats
5W - 6L
1,414 SR
Queue Stats
17W - 25L
1,179 Elo+
Solo
Surtr
Surtr
tmyndy
Surtr
Level 105
God Stats
3W - 1L
1,568 SR
Queue Stats
9W - 6L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 1
5,858
391
4,276
16,764
8,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
10
1 / 2 / 1
6,099
407
7,330
9,646
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Player927576
Ah Puch
13
2 / 2 / 2
7,439
496
10,408
9,522
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 1
7,453
497
6,588
13,235
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
marc207a
Bellona
12
1 / 3 / 2
7,026
468
7,339
16,466
16,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 5
7,778
519
5,750
8,683
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
ichinin
Fenrir
12
2 / 3 / 2
7,164
478
3,368
13,606
7,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
je7001
Nu Wa
13
0 / 3 / 5
8,024
535
11,873
10,745
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
swedishboatguy
Xbalanque
14
6 / 0 / 0
8,637
576
11,869
11,212
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
tmyndy
Surtr
15
3 / 2 / 0
9,145
610
12,610
13,947
16,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
12
12
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
W
Aphrodite
 
Aphrodite
1
1
5
3.5
L
Neith
1
2
1
0.75
L
Ah Puch
Player927576
Ah Puch
2
2
2
1.5
L
3
2
1
1.75
W
Fenrir
ichinin
Fenrir
2
3
2
1
W
Nu Wa
je7001
Nu Wa
0
3
5
0.83
L
Bellona
marc207a
Bellona
1
3
2
0.67
W
Xbalanque
swedishboatguy
Xbalanque
6
0
0
6
W
Surtr
tmyndy
Surtr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,941
Damage
45,470
65,633
Taken
58,193
38,526
Mitigated
37,875
20,270
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,276
304
289
5,840
16,764
8,654
0
6,061
10,703
29,913
0
W
Aphrodite
 
Aphrodite
5,750
1,570
4,165
4,359
8,683
6,010
564
2,409
6,112
17,895
0
L
Neith
7,330
2,984
0
1,546
9,646
4,363
60
2,283
7,330
0
40,825
L
Ah Puch
Player927576
Ah Puch
10,408
632
0
2,880
9,522
3,238
288
5,631
3,891
67,706
0
L
6,588
949
0
5,384
13,235
5,865
0
2,759
10,386
0
49,411
W
Fenrir
ichinin
Fenrir
3,368
1,185
436
1,743
13,606
7,833
0
4,225
9,118
0
28,782
W
Nu Wa
je7001
Nu Wa
11,873
4,307
0
3,224
10,745
3,456
781
7,112
3,633
63,596
0
L
Bellona
marc207a
Bellona
7,339
2,784
0
4,331
16,466
16,406
0
4,787
10,543
0
44,684
W
Xbalanque
swedishboatguy
Xbalanque
11,869
5,669
0
4,371
11,212
4,041
2,853
938
10,274
0
69,933
W
Surtr
tmyndy
Surtr
12,610
2,904
0
4,804
13,947
16,535
586
0
13,278
15,230
54,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
40,748
394
Minions Killed
390
0
Camps Cleared
0
1,498,451
Distance Traveled
1,419,269
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,858
391
58
4
0
313,051
0
W
Aphrodite
7,778
519
11
1
0
314,191
3
L
Neith
6,099
407
67
4
0
290,820
0
L
Ah Puch
7,439
496
109
7
0
270,228
0
L
Serqet
7,453
497
75
5
0
347,883
5
W
Fenrir
7,164
478
39
3
0
298,714
4
W
Nu Wa
8,024
535
116
8
0
266,712
0
L
Bellona
7,026
468
85
6
0
276,469
0
W
Xbalanque
8,637
576
112
7
0
277,438
0
W
Surtr
9,145
610
112
7
0
262,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role