Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CosmicOMA
Odin
Level 57
God Stats
14W - 6L
1,472 SR
Queue Stats
363W - 364L
1,459 Elo+
Solo
Discordia
Discordia
POLOCR8ZY89
Discordia
Level 127
God Stats
13W - 22L
1,498 SR
Queue Stats
676W - 680L
1,507 Elo+
Solo
Bastet
Bastet
Prima-_-Materia
Bastet
Level 124
God Stats
1W - 6L
1,500 SR
Queue Stats
582W - 569L
1,515 Elo+
Solo
Jormungandr
Jormungandr
WhiteArrow14
Jormungandr
Level 122
God Stats
22W - 22L
1,494 SR
Queue Stats
340W - 257L
1,498 Elo+
Solo
Team Averages
Level 118
1,493 SR
1,496 Elo+

VS

Team Averages
Level 137
1,505 SR
1,493 Elo+
Loki
Loki
Anti Adv3nt
Loki
Level 176
God Stats
3W - 8L
1,281 SR
Queue Stats
440W - 431L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
Anti NeoX3la
Cernunnos
Level 116
God Stats
23W - 19L
1,742 SR
Queue Stats
85W - 92L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
CRAFTY SNA1L
Kukulkan
Level 125
God Stats
8W - 16L
1,500 SR
Queue Stats
36W - 50L
1,271 Elo+
Solo
Atlas
Atlas
Rip_Ringo2011
Atlas
Level 143
God Stats
0W - 6L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Kali
Kali
SYG Absolem
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 8
7,511
1,252
3,922
2,905
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Odin
13
2 / 0 / 5
7,750
1,292
2,436
4,287
1,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
POLOCR8ZY89
Discordia
13
3 / 0 / 3
7,468
1,245
5,866
2,975
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 3
7,089
1,182
9,025
5,508
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
WhiteArrow14
Jormungandr
13
1 / 1 / 9
7,857
1,310
4,818
5,499
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

345

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,816
1,136
4,875
6,889
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Anti NeoX3la
Cernunnos
12
0 / 0 / 1
6,540
1,090
1,702
3,081
1,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
CRAFTY SNA1L
Kukulkan
12
0 / 5 / 2
6,892
1,149
6,964
7,851
2,768
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 1 / 1
6,980
1,163
5,317
9,560
9,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 1
6,221
1,037
243
2,375
800
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
10
Kills
2
2
Deaths
10
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
8
5
L
1
4
1
0.38
L
Cernunnos
Anti NeoX3la
Cernunnos
0
0
1
0.5
L
Kukulkan
CRAFTY SNA1L
Kukulkan
0
5
2
0.2
W
Odin
2
0
5
4.5
W
Discordia
POLOCR8ZY89
Discordia
3
0
3
4.5
W
3
1
3
4.5
L
1
1
1
1.5
L
0
0
1
0.5
W
Jormungandr
WhiteArrow14
Jormungandr
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
19,101
21,174
Taken
29,756
11,484
Mitigated
16,732
2,449
Healing
1,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,922
3,644
0
942
2,905
1,090
0
1,800
1,105
0
17,597
L
4,875
867
0
0
6,889
2,546
0
3,004
3,885
0
11,401
L
Cernunnos
Anti NeoX3la
Cernunnos
1,702
294
0
238
3,081
1,318
0
1,661
1,420
0
16,695
L
Kukulkan
CRAFTY SNA1L
Kukulkan
6,964
376
205
715
7,851
2,768
0
2,602
5,249
25,112
0
W
Odin
2,436
530
0
0
4,287
1,890
0
2,888
1,305
0
16,895
W
Discordia
POLOCR8ZY89
Discordia
5,866
400
0
0
2,975
1,043
0
1,484
1,447
16,121
0
W
9,025
1,837
0
662
5,508
2,017
0
2,844
2,588
0
12,911
L
5,317
1,271
0
0
9,560
9,300
0
2,702
6,858
14,695
0
L
243
176
0
0
2,375
800
0
715
1,660
0
2,283
W
Jormungandr
WhiteArrow14
Jormungandr
4,818
1,191
0
845
5,499
5,444
0
3,265
2,112
18,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
33,449
131
Minions Killed
134
8
Camps Cleared
3
645,068
Distance Traveled
551,771
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,511
1,252
36
6
2
129,193
0
L
Loki
6,816
1,136
18
3
1
125,984
0
L
Cernunnos
6,540
1,090
47
8
1
113,233
0
L
Kukulkan
6,892
1,149
42
7
1
112,078
0
W
Odin
7,750
1,292
31
5
3
133,204
0
W
Discordia
7,468
1,245
21
4
2
128,038
0
W
Bastet
7,089
1,182
8
1
1
137,275
0
L
Atlas
6,980
1,163
15
3
0
131,355
0
L
Kali
6,221
1,037
12
2
0
69,121
0
W
Jormungandr
7,857
1,310
35
6
0
117,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role