Player Matchup

Tiamat
Tiamat
Cephalon_Ehm
Tiamat
Level 66
God Stats
5W - 4L
1,484 SR
Queue Stats
15W - 26L
1,413 Elo+
Party 1
King Arthur
King Arthur
Dragonsoul9092
King Arthur
Level 48
God Stats
5W - 4L
1,607 SR
Queue Stats
18W - 21L
1,375 Elo+
Party 1
Persephone
Persephone
Grimfoxy1335
Persephone
Level 67
God Stats
1W - 1L
1,619 SR
Queue Stats
34W - 43L
1,255 Elo+
Party 1
Bellona
Bellona
Zomboy2286
Bellona
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 97L
1,209 Elo+
Party 1
Maui
Maui
im-supa-smexy
Maui
Level 121
God Stats
12W - 6L
1,685 SR
Queue Stats
71W - 68L
1,694 Elo+
Solo
Team Averages
Level 74
1,579 SR
1,389 Elo+

VS

Team Averages
Level 100
1,452 SR
1,395 Elo+
Lancelot
Lancelot
Dla
Lancelot
Level 139
God Stats
1W - 11L
1,129 SR
Queue Stats
33W - 51L
1,390 Elo+
Solo
Arachne
Arachne
DoomsdayCurse
Arachne
Level 85
God Stats
2W - 3L
1,533 SR
Queue Stats
8W - 17L
1,310 Elo+
Party 2
Yemoja
Yemoja
Soggyracoon
Yemoja
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
211W - 238L
1,413 Elo+
Solo
Zeus
Zeus
TreyCampbell1
Zeus
Level 87
God Stats
5W - 12L
1,448 SR
Queue Stats
12W - 24L
1,364 Elo+
Party 2
Heimdallr
Heimdallr
yayoberserk09
Heimdallr
Level 64
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 1 / 3
9,086
505
12,407
9,681
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Dragonsoul9092
King Arthur
13
3 / 0 / 2
8,500
472
4,465
12,840
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Grimfoxy1335
Persephone
15
3 / 1 / 1
9,205
511
10,362
10,585
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Zomboy2286
Bellona
15
4 / 2 / 2
9,618
534
10,470
17,241
16,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 6
8,612
478
3,661
15,091
12,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dla
Lancelot
4
1 / 2 / 0
5,926
329
1,693
3,023
1,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
13
3 / 3 / 1
8,802
489
6,597
15,567
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
0 / 1 / 1
8,264
459
4,540
14,523
11,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 1
8,723
485
10,784
13,097
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
yayoberserk09
Heimdallr
12
0 / 6 / 1
7,605
423
7,607
16,364
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
3
6.5
L
Lancelot
Dla
Lancelot
1
2
0
0.5
L
Arachne
3
3
1
1.17
W
King Arthur
Dragonsoul9092
King Arthur
3
0
2
4
W
Persephone
Grimfoxy1335
Persephone
3
1
1
3.5
L
Yemoja
0
1
1
0.5
L
2
3
1
0.83
W
Bellona
Zomboy2286
Bellona
4
2
2
2.5
W
0
2
6
1.5
L
Heimdallr
yayoberserk09
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,365
Damage
31,221
65,438
Taken
62,574
46,343
Mitigated
31,669
25,928
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,407
1,159
0
3,597
9,681
7,155
666
1,238
8,443
63,727
0
L
Lancelot
Dla
Lancelot
1,693
912
0
1,138
3,023
1,291
0
0
3,023
0
9,825
L
Arachne
6,597
4,778
0
2,690
15,567
6,147
1,030
5,623
9,944
0
56,065
W
King Arthur
Dragonsoul9092
King Arthur
4,465
524
0
3,090
12,840
6,165
0
1,868
10,972
0
56,151
W
Persephone
Grimfoxy1335
Persephone
10,362
865
0
5,804
10,585
4,058
405
5,345
5,239
61,844
0
L
Yemoja
4,540
1,576
1,625
3,441
14,523
11,730
0
908
13,615
41,742
0
L
10,784
2,385
0
1,647
13,097
5,645
46
8,802
4,295
63,738
0
W
Bellona
Zomboy2286
Bellona
10,470
4,380
0
6,588
17,241
16,822
345
4,614
12,627
0
68,272
W
3,661
1,134
3,058
3,791
15,091
12,143
341
2,258
12,833
27,985
0
L
Heimdallr
yayoberserk09
Heimdallr
7,607
3,104
0
2,994
16,364
6,856
590
11,097
5,267
0
51,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
39,320
398
Minions Killed
335
0
Camps Cleared
0
1,758,957
Distance Traveled
1,299,320
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,086
505
93
5
0
370,299
0
L
Lancelot
5,926
329
13
1
0
58,253
0
L
Arachne
8,802
489
77
4
0
362,658
0
W
King Arthur
8,500
472
76
4
0
387,574
0
W
Persephone
9,205
511
106
6
0
339,981
0
L
Yemoja
8,264
459
68
4
0
265,572
0
L
Zeus
8,723
485
104
6
0
299,561
0
W
Bellona
9,618
534
86
5
0
325,506
1
W
Maui
8,612
478
37
2
0
335,597
0
L
Heimdallr
7,605
423
73
4
0
313,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role