Player Matchup

Guan Yu
Guan Yu
Bronze III
Lil_Chappy05
Guan Yu
Bronze III
Level 120
God Stats
6W - 0L
1,500 SR
Queue Stats
18W - 9L
1,587 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
TTH_Dee
Xing Tian
Bronze III
Level 47
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 3L
1,340 MMR
Party 2
Scylla
Scylla
Bronze III
YDK_LUHJ
Scylla
Bronze III
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 32L
1,433 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,572 SR
1,453 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,522 SR
1,246 MMR
Cabrakan
Cabrakan
Silver I
AXEMAN2017
Cabrakan
Silver I
Level 158
God Stats
1W - 2L
1,399 SR
Queue Stats
61W - 78L
1,501 MMR
Party 1
Cernunnos
Cernunnos
Silver I
R3ignOfChaos
Cernunnos
Silver I
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
347W - 352L
1,127 MMR
Solo
Hades
Hades
Silver V
RXP EIite
Hades
Silver V
Level 97
God Stats
2W - 2L
1,665 SR
Queue Stats
247W - 304L
1,110 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lil_Chappy05
Guan Yu
16
6 / 0 / 3
11,419
714
12,691
16,183
22,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
TTH_Dee
Xing Tian
17
0 / 0 / 9
11,675
730
7,516
14,771
23,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
YDK_LUHJ
Scylla
17
3 / 0 / 5
11,163
698
17,534
6,671
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FenrirAo KuangThothAchillesAtlas

VS

Bans
KumbhakarnaShivaThorPersephoneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AXEMAN2017
Cabrakan
13
0 / 4 / 0
9,870
617
5,444
18,546
27,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
R3ignOfChaos
Cernunnos
16
0 / 2 / 0
9,831
614
12,689
12,129
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
RXP EIite
Hades
15
0 / 3 / 0
9,750
609
10,795
16,108
13,191
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AXEMAN2017
Cabrakan
0
4
0
0
W
Guan Yu
Lil_Chappy05
Guan Yu
6
0
3
7.5
L
Cernunnos
R3ignOfChaos
Cernunnos
0
2
0
0
L
Hades
RXP EIite
Hades
0
3
0
0
W
Xing Tian
TTH_Dee
Xing Tian
0
0
9
4.5
W
Scylla
YDK_LUHJ
Scylla
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
28,928
37,625
Taken
46,783
50,084
Mitigated
46,455
15,719
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AXEMAN2017
Cabrakan
5,444
755
589
3,836
18,546
27,889
0
10,083
7,761
21,000
0
W
Guan Yu
Lil_Chappy05
Guan Yu
12,691
1,417
5,465
6,592
16,183
22,905
751
4,849
11,334
3,310
30,664
L
Cernunnos
R3ignOfChaos
Cernunnos
12,689
6,294
0
4,920
12,129
5,375
0
6,251
5,652
0
51,858
L
Hades
RXP EIite
Hades
10,795
404
1,750
5,085
16,108
13,191
0
9,275
6,346
53,567
0
W
Xing Tian
TTH_Dee
Xing Tian
7,516
1,044
0
2,764
14,771
23,451
793
6,714
8,057
17,861
0
W
Scylla
YDK_LUHJ
Scylla
17,534
1,555
0
898
6,671
3,728
1,800
4,792
1,879
81,822
2,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
29,451
189
Minions Killed
194
0
Camps Cleared
0
888,461
Distance Traveled
786,366
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,870
617
29
2
0
232,766
0
W
Guan Yu
11,419
714
38
2
0
306,612
0
L
Cernunnos
9,831
614
68
4
0
275,083
2
L
Hades
9,750
609
97
6
0
278,517
0
W
Xing Tian
11,675
730
19
1
0
306,351
0
W
Scylla
11,163
698
132
8
0
275,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role