Player Matchup

Athena
Athena
Innochka
Athena
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 115L
1,477 Elo+
Party 1
Olorun
Olorun
LASТ
Olorun
Level 123
God Stats
16W - 8L
1,629 SR
Queue Stats
335W - 348L
1,439 Elo+
Party 1
Mulan
Mulan
Vaskop
Mulan
Level 128
God Stats
3W - 1L
1,489 SR
Queue Stats
83W - 79L
1,497 Elo+
Solo
Pele
Pele
Waftrudnir1
Pele
Level 125
God Stats
3W - 10L
1,500 SR
Queue Stats
339W - 342L
1,499 Elo+
Party 1
Thoth
Thoth
Тa3ikKrovi
Thoth
Level 147
God Stats
2W - 3L
1,378 SR
Queue Stats
43W - 44L
1,529 Elo+
Party 1
Team Averages
Level 137
1,499 SR
1,488 Elo+

VS

Team Averages
Level 119
1,526 SR
1,560 Elo+
Bacchus
Bacchus
Aracmon
Bacchus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
365W - 366L
1,488 Elo+
Solo
Cliodhna
Cliodhna
Bitrux
Cliodhna
Level 146
God Stats
8W - 8L
1,500 SR
Queue Stats
283W - 262L
1,589 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LckyFox
Kumbhakarna
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 152L
1,595 Elo+
Party 2
Da Ji
Da Ji
Worlic
Da Ji
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,582 Elo+
Solo
Izanami
Izanami
mentalninja5
Izanami
Level 120
God Stats
16W - 26L
1,631 SR
Queue Stats
339W - 320L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Innochka
Athena
11
1 / 3 / 11
7,546
503
6,208
15,887
14,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Olorun
LASТ
Olorun
17
9 / 2 / 0
10,887
726
14,412
12,043
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Vaskop
Mulan
14
1 / 2 / 5
8,351
557
10,635
14,955
16,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
6 / 3 / 6
8,454
564
7,213
11,861
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 3 / 3
8,709
581
11,291
7,656
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aracmon
Bacchus
14
7 / 6 / 2
9,304
620
8,601
12,722
7,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cliodhna
Bitrux
Cliodhna
15
2 / 1 / 2
8,490
566
9,863
12,781
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
LckyFox
Kumbhakarna
10
1 / 5 / 7
6,797
453
4,140
15,892
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Worlic
Da Ji
12
2 / 6 / 5
7,842
523
9,202
14,327
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
mentalninja5
Izanami
12
1 / 7 / 4
7,487
499
6,488
14,156
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
24
Kills
13
13
Deaths
25
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aracmon
Bacchus
7
6
2
1.33
L
Cliodhna
Bitrux
Cliodhna
2
1
2
3
W
Athena
Innochka
Athena
1
3
11
2.17
W
Olorun
LASТ
Olorun
9
2
0
4.5
L
Kumbhakarna
LckyFox
Kumbhakarna
1
5
7
0.9
W
Mulan
Vaskop
Mulan
1
2
5
1.75
W
6
3
6
3
L
Da Ji
Worlic
Da Ji
2
6
5
0.75
L
Izanami
mentalninja5
Izanami
1
7
4
0.43
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,759
Damage
38,294
62,402
Taken
69,878
43,635
Mitigated
40,612
17,562
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aracmon
Bacchus
8,601
818
0
1,213
12,722
7,888
0
6,987
5,735
40,134
0
L
Cliodhna
Bitrux
Cliodhna
9,863
466
0
4,290
12,781
8,703
0
2,202
10,579
0
81,055
W
Athena
Innochka
Athena
6,208
2,467
0
1,978
15,887
14,869
95
3,109
12,636
19,183
0
W
Olorun
LASТ
Olorun
14,412
7,533
196
7,266
12,043
6,287
6,135
1,919
10,064
103,679
0
L
Kumbhakarna
LckyFox
Kumbhakarna
4,140
1,161
401
2,550
15,892
12,750
0
10,072
5,820
12,220
127
W
Mulan
Vaskop
Mulan
10,635
657
0
5,422
14,955
16,006
460
1,780
13,111
4,621
65,302
W
7,213
1,776
0
2,260
11,861
4,215
0
2,858
8,831
0
48,223
L
Da Ji
Worlic
Da Ji
9,202
2,197
0
3,517
14,327
5,702
0
5,411
8,916
0
54,044
L
Izanami
mentalninja5
Izanami
6,488
5,608
0
3,644
14,156
5,569
0
9,673
4,483
0
60,331
W
11,291
441
0
440
7,656
2,258
0
2,419
5,078
63,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
39,920
486
Minions Killed
410
0
Camps Cleared
0
1,495,691
Distance Traveled
1,524,531
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,304
620
70
5
0
291,641
0
L
Cliodhna
8,490
566
141
9
0
324,250
3
W
Athena
7,546
503
21
1
0
314,781
4
W
Olorun
10,887
726
174
12
0
254,018
0
L
Kumbhakarna
6,797
453
13
1
0
305,962
4
W
Mulan
8,351
557
120
8
0
273,264
3
W
Pele
8,454
564
60
4
0
335,713
6
L
Da Ji
7,842
523
74
5
0
329,921
2
L
Izanami
7,487
499
112
7
0
272,757
0
W
Thoth
8,709
581
111
7
0
317,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role