Player Matchup

Olorun
Olorun
UnLeashTheHeat
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 227L
1,466 Elo+
Solo
Bacchus
Bacchus
VIgoth1
Bacchus
Level 89
God Stats
58W - 59L
1,625 SR
Queue Stats
231W - 236L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
XOrphanCripplerX
Danzaburou
Level 92
God Stats
25W - 23L
1,761 SR
Queue Stats
289W - 293L
1,536 Elo+
Party 2
Team Averages
Level 102
1,629 SR
1,523 Elo+

VS

Team Averages
Level 76
1,498 SR
1,381 Elo+
Ah Muzen Cab
Ah Muzen Cab
Darkforce689
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Surtr
Surtr
mgarcia13579
Surtr
Level 144
God Stats
23W - 22L
1,495 SR
Queue Stats
528W - 502L
1,618 Elo+
Solo
Hera
Hera
moonsumon
Hera
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
9,134
761
9,813
12,292
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
VIgoth1
Bacchus
14
1 / 0 / 13
9,353
779
5,011
14,957
19,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
XOrphanCripplerX
Danzaburou
16
10 / 0 / 4
10,558
880
16,179
12,135
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Darkforce689
Ah Muzen Cab
12
0 / 5 / 0
7,069
589
13,523
10,424
4,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 0
7,320
610
5,024
15,570
14,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hera
13
0 / 6 / 0
7,360
613
11,768
10,680
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Darkforce689
Ah Muzen Cab
0
5
0
0
W
3
0
10
8
W
Bacchus
VIgoth1
Bacchus
1
0
13
7.5
W
Danzaburou
XOrphanCripplerX
Danzaburou
10
0
4
12
L
0
3
0
0
L
Hera
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,003
Damage
30,315
39,384
Taken
36,674
31,618
Mitigated
23,682
21,209
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Darkforce689
Ah Muzen Cab
13,523
3,802
0
661
10,424
4,951
0
4,876
5,548
0
33,882
W
9,813
5,275
669
7,385
12,292
6,480
1,331
5,147
6,875
37,334
2,732
W
Bacchus
VIgoth1
Bacchus
5,011
623
631
6,731
14,957
19,540
58
3,052
11,753
13,684
0
W
Danzaburou
XOrphanCripplerX
Danzaburou
16,179
7,633
0
5,793
12,135
5,598
2,364
3,674
8,375
0
62,526
L
5,024
1,315
0
3,325
15,570
14,032
0
5,840
9,730
595
24,455
L
Hera
11,768
2,891
0
460
10,680
4,699
0
3,560
7,120
32,446
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
21,749
193
Minions Killed
133
0
Camps Cleared
0
655,315
Distance Traveled
552,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,069
589
46
4
0
176,787
0
W
Olorun
9,134
761
77
6
0
200,317
0
W
Bacchus
9,353
779
23
2
0
244,913
0
W
Danzaburou
10,558
880
93
8
0
210,085
0
L
Surtr
7,320
610
34
3
0
196,757
0
L
Hera
7,360
613
53
4
0
178,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role