Player Matchup

Hades
Hades
Ctrl_Nothing
Hades
Level 63
God Stats
15W - 7L
1,517 SR
Queue Stats
42W - 48L
1,292 Elo+
Party 1
Geb
Geb
MSG_haroldotto
Geb
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 24L
1,215 Elo+
Party 1
Bastet
Bastet
Paul_der_Baum1
Bastet
Level 38
God Stats
7W - 5L
1,426 SR
Queue Stats
57W - 75L
1,387 Elo+
Party 1
Charybdis
Charybdis
The-Moinux
Charybdis
Level 100
God Stats
48W - 39L
1,604 SR
Queue Stats
553W - 530L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
supersamurei007t
Tsukuyomi
Level 30
God Stats
3W - 3L
1,219 SR
Queue Stats
40W - 55L
1,292 Elo+
Party 1
Team Averages
Level 55
1,453 SR
1,334 Elo+

VS

Team Averages
Level 78
1,629 SR
1,512 Elo+
Yu Huang
Yu Huang
InigoTheCute
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 110L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Jatxi
Danzaburou
Level 59
God Stats
48W - 50L
1,880 SR
Queue Stats
180W - 168L
1,645 Elo+
Solo
Geb
Geb
MonsterFrob
Geb
Level 46
God Stats
12W - 17L
1,704 SR
Queue Stats
402W - 469L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
Owens341
Ao Kuang
Level 110
God Stats
0W - 1L
1,463 SR
Queue Stats
35W - 28L
1,500 Elo+
Solo
Surtr
Surtr
Retsamtirips
Surtr
Level 87
God Stats
38W - 28L
1,599 SR
Queue Stats
406W - 389L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,731
595
9,228
9,163
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 5
6,397
492
3,629
5,930
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 1 / 1
8,286
637
3,960
9,913
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
The-Moinux
Charybdis
11
1 / 1 / 1
6,662
512
3,577
7,531
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
12
4 / 2 / 5
7,355
566
5,666
8,628
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
InigoTheCute
Yu Huang
11
1 / 4 / 0
6,629
510
6,272
6,490
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Jatxi
Danzaburou
11
1 / 3 / 1
6,242
480
4,134
10,219
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 1
6,480
498
3,551
11,064
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
Owens341
Ao Kuang
2
1 / 1 / 0
4,339
334
393
1,899
383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 0
6,553
504
6,761
11,766
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
6
6
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Yu Huang
InigoTheCute
Yu Huang
1
4
0
0.25
L
Danzaburou
Jatxi
Danzaburou
1
3
1
0.5
W
1
0
5
3.5
L
1
2
1
0.75
L
Ao Kuang
Owens341
Ao Kuang
1
1
0
1
W
3
1
1
3.5
L
2
4
0
0.5
W
Charybdis
The-Moinux
Charybdis
1
1
1
1.5
W
Tsukuyomi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
21,111
41,165
Taken
41,438
17,177
Mitigated
20,479
17,514
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,228
864
496
2,699
9,163
4,372
116
1,318
7,602
58,259
0
L
Yu Huang
InigoTheCute
Yu Huang
6,272
600
0
45
6,490
2,872
0
525
5,965
43,940
2,629
L
Danzaburou
Jatxi
Danzaburou
4,134
821
0
4,951
10,219
3,369
356
3,108
7,021
0
40,551
W
3,629
631
0
1,067
5,930
3,241
0
691
5,239
16,173
0
L
3,551
502
0
1,357
11,064
8,852
234
2,806
8,206
19,967
0
L
Ao Kuang
Owens341
Ao Kuang
393
178
0
529
1,899
383
0
0
1,899
4,217
0
W
3,960
592
0
4,641
9,913
3,531
11
5,302
4,611
0
59,051
L
6,761
2,541
0
2,965
11,766
5,003
0
5,972
5,490
344
39,519
W
Charybdis
The-Moinux
Charybdis
3,577
2,715
0
4,837
7,531
2,754
873
1,516
6,015
0
53,783
W
Tsukuyomi
5,666
1,274
0
3,774
8,628
3,279
0
1,001
7,627
0
41,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
30,243
411
Minions Killed
236
0
Camps Cleared
0
1,332,914
Distance Traveled
972,064
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,731
595
120
9
0
256,526
0
L
Yu Huang
6,629
510
86
7
0
231,443
2
L
Danzaburou
6,242
480
72
6
0
227,229
0
W
Geb
6,397
492
28
2
0
284,244
0
L
Geb
6,480
498
26
2
0
247,080
0
L
Ao Kuang
4,339
334
7
1
0
50,937
0
W
Bastet
8,286
637
123
9
0
256,302
0
L
Surtr
6,553
504
45
3
0
215,375
0
W
Charybdis
6,662
512
83
6
0
226,156
0
W
Tsukuyomi
7,355
566
57
4
0
309,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role