Player Matchup

Chronos
Chronos
Onymy
Chronos
Level 45
God Stats
5W - 11L
1,430 SR
Queue Stats
52W - 71L
1,375 Elo+
Party 4
Arachne
Arachne
RG_3xOG
Arachne
Level 69
God Stats
14W - 16L
1,477 SR
Queue Stats
246W - 293L
1,415 Elo+
Party 2
Surtr
Surtr
Turterra22
Surtr
Level 43
God Stats
4W - 6L
1,394 SR
Queue Stats
4W - 8L
1,296 Elo+
Solo
Danzaburou
Danzaburou
XxxGasTheJewsxxX
Danzaburou
Level 8
God Stats
4W - 11L
1,234 SR
Queue Stats
6W - 13L
1,383 Elo+
Party 4
Cthulhu
Cthulhu
whiskey1bravo
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 270L
1,296 Elo+
Party 2
Team Averages
Level 36
1,407 SR
1,353 Elo+

VS

Team Averages
Level 32
1,565 SR
1,523 Elo+
Persephone
Persephone
 
Persephone
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CheesyPancake
Artemis
Level 40
God Stats
2W - 3L
1,621 SR
Queue Stats
5W - 8L
1,313 Elo+
Party 3
Pele
Pele
Pb_josh69
Pele
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 77L
1,775 Elo+
Party 1
Fenrir
Fenrir
RSL26
Fenrir
Level 27
God Stats
2W - 1L
1,745 SR
Queue Stats
20W - 17L
1,775 Elo+
Party 1
Sylvanus
Sylvanus
SL KACHEL
Sylvanus
Level 28
God Stats
1W - 3L
1,460 SR
Queue Stats
16W - 20L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Onymy
Chronos
14
5 / 5 / 1
8,460
604
10,424
12,625
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
RG_3xOG
Arachne
13
2 / 1 / 0
7,718
551
2,752
11,851
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
9
1 / 2 / 0
6,391
457
3,582
7,692
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
XxxGasTheJewsxxX
Danzaburou
11
1 / 4 / 0
6,741
482
5,027
9,660
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
10
0 / 2 / 0
6,154
440
3,574
11,871
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 4 / 2
7,878
563
5,187
9,182
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
11
4 / 1 / 0
6,689
478
8,206
6,692
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
14
3 / 2 / 2
8,367
598
8,479
9,494
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
RSL26
Fenrir
16
7 / 2 / 2
9,302
664
5,896
11,240
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
SL KACHEL
Sylvanus
10
0 / 0 / 3
6,766
483
5,730
9,601
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
9
Kills
14
14
Deaths
9
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
4
2
0.25
W
Artemis
4
1
0
4
L
Chronos
Onymy
Chronos
5
5
1
1.1
W
Pele
3
2
2
2
L
Arachne
RG_3xOG
Arachne
2
1
0
2
W
Fenrir
RSL26
Fenrir
7
2
2
4
W
Sylvanus
SL KACHEL
Sylvanus
0
0
3
1.5
L
Surtr
1
2
0
0.5
L
Danzaburou
XxxGasTheJewsxxX
Danzaburou
1
4
0
0.25
L
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
33,498
53,699
Taken
46,209
25,251
Mitigated
25,066
11,328
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,187
104
0
2,075
9,182
4,026
498
7,141
2,037
53,563
71
W
Artemis
8,206
4,313
0
1,999
6,692
2,416
870
1,279
5,413
0
32,912
L
Chronos
Onymy
Chronos
10,424
3,075
0
1,200
12,625
4,431
0
5,116
7,412
60,549
0
W
Pele
8,479
2,387
0
3,690
9,494
4,344
442
784
8,710
0
66,355
L
Arachne
RG_3xOG
Arachne
2,752
2,103
0
2,608
11,851
4,364
0
138
11,521
0
58,247
W
Fenrir
RSL26
Fenrir
5,896
1,043
0
1,853
11,240
5,688
0
2,630
8,610
0
75,111
W
Sylvanus
SL KACHEL
Sylvanus
5,730
1,864
1,344
5,444
9,601
8,592
427
2,184
7,417
32,051
0
L
Surtr
3,582
1,665
0
3,523
7,692
5,317
0
0
7,246
332
32,461
L
Danzaburou
XxxGasTheJewsxxX
Danzaburou
5,027
2,275
0
1,887
9,660
3,342
477
2,475
7,185
0
53,626
L
Cthulhu
3,574
225
0
2,110
11,871
7,797
0
3,117
8,754
23,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
39,002
345
Minions Killed
416
0
Camps Cleared
0
1,222,398
Distance Traveled
1,247,449
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,878
563
90
6
0
239,672
0
W
Artemis
6,689
478
53
4
0
215,922
0
L
Chronos
8,460
604
88
6
0
280,220
0
W
Pele
8,367
598
113
8
0
244,520
2
L
Arachne
7,718
551
85
6
0
296,551
3
W
Fenrir
9,302
664
119
9
0
309,219
0
W
Sylvanus
6,766
483
41
3
0
238,116
0
L
Surtr
6,391
457
51
4
0
136,987
0
L
Danzaburou
6,741
482
85
6
0
242,636
0
L
Cthulhu
6,154
440
36
3
0
266,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role