Player Matchup

Shiva
Shiva
Legendary ZEC
Shiva
Level 146
God Stats
31W - 6L
1,939 SR
Queue Stats
215W - 91L
1,872 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir Joust
Gilgamesh
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
79W - 20L
1,888 Elo+
Party 2
Ao Kuang
Ao Kuang
ThPunky Sock
Ao Kuang
Level 60
God Stats
5W - 3L
1,415 SR
Queue Stats
16W - 18L
1,301 Elo+
Solo
Team Averages
Level 78
1,702 SR
1,687 Elo+

VS

Team Averages
Level 103
1,700 SR
1,556 Elo+
Cu Chulainn
Cu Chulainn
SK1LL_Nex
Cu Chulainn
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Solo
Izanami
Izanami
xf4llingXAng3lx
Izanami
Level 126
God Stats
2W - 3L
1,755 SR
Queue Stats
210W - 201L
1,599 Elo+
Party 1
Vulcan
Vulcan
xxsaubeidl98xx
Vulcan
Level 117
God Stats
6W - 14L
1,844 SR
Queue Stats
270W - 248L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,869
715
11,532
12,228
9,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Sir Joust
Gilgamesh
13
3 / 0 / 2
8,204
746
4,819
10,585
11,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
ThPunky Sock
Ao Kuang
13
2 / 2 / 1
8,122
738
2,643
7,251
2,983
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SK1LL_Nex
Cu Chulainn
12
2 / 3 / 1
7,672
697
8,042
9,859
8,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 2
7,071
643
2,809
6,020
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 3 / 0
7,113
647
9,599
5,525
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Cu Chulainn
SK1LL_Nex
Cu Chulainn
2
3
1
0.83
W
Gilgamesh
Sir Joust
Gilgamesh
3
0
2
4
W
Ao Kuang
ThPunky Sock
Ao Kuang
2
2
1
1.25
L
0
0
2
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
20,450
30,064
Taken
21,404
23,949
Mitigated
13,492
5,271
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,532
815
423
1,135
12,228
9,802
320
5,540
6,688
0
34,236
L
Cu Chulainn
SK1LL_Nex
Cu Chulainn
8,042
794
0
726
9,859
8,844
0
2,307
7,273
3,783
16,633
W
Gilgamesh
Sir Joust
Gilgamesh
4,819
410
0
1,495
10,585
11,164
125
3,749
6,836
1,434
33,961
W
Ao Kuang
ThPunky Sock
Ao Kuang
2,643
506
0
2,218
7,251
2,983
753
2,766
4,485
25,547
0
L
2,809
2,127
0
977
6,020
2,200
0
606
5,414
0
22,264
L
9,599
5,583
464
654
5,525
2,448
0
320
5,162
25,820
1,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,195
Gold Earned
21,856
147
Minions Killed
115
0
Camps Cleared
0
682,829
Distance Traveled
584,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,869
715
47
4
0
244,698
0
L
Cu Chulainn
7,672
697
19
2
0
212,875
0
W
Gilgamesh
8,204
746
49
4
0
247,376
0
W
Ao Kuang
8,122
738
51
5
0
190,755
0
L
Izanami
7,071
643
40
4
0
178,238
0
L
Vulcan
7,113
647
56
5
0
193,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role