Player Matchup

Ao Kuang
Ao Kuang
BONEDADDY_23
Ao Kuang
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 199L
1,577 Elo+
Party 1
Olorun
Olorun
QuartzCommander
Olorun
Level 36
God Stats
6W - 2L
1,790 SR
Queue Stats
58W - 54L
1,453 Elo+
Party 2
Ra
Ra
RinnAmakiir
Ra
Level 121
God Stats
2W - 1L
1,866 SR
Queue Stats
19W - 17L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RogueBEASTIN21
Cu Chulainn
Level 29
God Stats
4W - 3L
1,803 SR
Queue Stats
194W - 189L
1,766 Elo+
Party 1
Achilles
Achilles
Silver Wing6888
Achilles
Level 140
God Stats
4W - 6L
1,614 SR
Queue Stats
90W - 81L
1,502 Elo+
Party 2
Team Averages
Level 78
1,715 SR
1,572 Elo+

VS

Team Averages
Level 112
1,508 SR
1,390 Elo+
Surtr
Surtr
IMT_1ove
Surtr
Level 105
God Stats
6W - 7L
1,394 SR
Queue Stats
40W - 51L
1,380 Elo+
Party 3
Anubis
Anubis
Itz_Deadpoolcito
Anubis
Level 95
God Stats
19W - 11L
1,594 SR
Queue Stats
333W - 302L
1,455 Elo+
Solo
Danzaburou
Danzaburou
KingAero_OG
Danzaburou
Level 128
God Stats
9W - 4L
1,500 SR
Queue Stats
167W - 173L
1,441 Elo+
Party 4
Da Ji
Da Ji
Shadowmere2022
Da Ji
Level 89
God Stats
7W - 8L
1,317 SR
Queue Stats
39W - 45L
1,298 Elo+
Party 3
Chang'e
Chang'e
XxThEASaSiN56Xx
Chang'e
Level 145
God Stats
10W - 4L
1,733 SR
Queue Stats
74W - 68L
1,375 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BONEDADDY_23
Ao Kuang
10
2 / 3 / 0
6,171
475
3,706
10,517
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 1
6,405
493
6,547
10,609
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
6,518
501
6,452
8,509
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
RogueBEASTIN21
Cu Chulainn
10
0 / 5 / 1
6,341
488
8,273
11,740
11,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
10
0 / 4 / 1
6,276
483
6,301
14,289
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
IMT_1ove
Surtr
14
7 / 1 / 1
8,519
655
7,108
13,530
9,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 4
7,286
560
8,769
9,989
5,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KingAero_OG
Danzaburou
14
2 / 0 / 9
8,027
617
9,669
9,231
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 7
7,008
539
6,952
9,422
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 4
7,085
545
10,348
13,221
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
18
18
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BONEDADDY_23
Ao Kuang
2
3
0
0.67
W
Surtr
IMT_1ove
Surtr
7
1
1
7.5
W
1
0
4
3
W
Danzaburou
KingAero_OG
Danzaburou
2
0
9
6.5
L
1
4
1
0.38
L
0
2
0
0
L
Cu Chulainn
RogueBEASTIN21
Cu Chulainn
0
5
1
0.1
W
3
0
7
6.5
L
Achilles
0
4
1
0.13
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,279
Damage
42,846
55,664
Taken
55,393
32,558
Mitigated
27,517
14,299
Healing
34,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BONEDADDY_23
Ao Kuang
3,706
1,702
0
2,053
10,517
3,463
0
2,924
7,593
24,578
0
W
Surtr
IMT_1ove
Surtr
7,108
3,650
0
9,054
13,530
9,303
0
142
13,388
347
56,693
W
8,769
654
0
7,362
9,989
5,330
179
5,833
4,156
64,805
0
W
Danzaburou
KingAero_OG
Danzaburou
9,669
3,259
0
5,724
9,231
3,914
580
4,043
5,188
0
63,831
L
6,547
3,594
94
3,660
10,609
3,989
112
1,819
8,790
46,364
0
L
6,452
659
1,136
3,281
8,509
3,094
0
5,635
2,874
66,218
0
L
Cu Chulainn
RogueBEASTIN21
Cu Chulainn
8,273
1,887
0
134
11,740
11,477
0
1,239
10,501
0
50,879
W
6,952
962
147
3,630
9,422
4,123
0
1,975
7,447
0
39,065
L
Achilles
6,301
1,094
0
3,941
14,289
10,535
0
7,644
6,645
0
18,983
W
10,348
1,578
1,081
7,296
13,221
4,847
0
4,712
8,509
41,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
37,925
352
Minions Killed
400
0
Camps Cleared
0
1,288,540
Distance Traveled
1,344,366
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,171
475
50
4
0
296,077
0
W
Surtr
8,519
655
87
7
0
257,392
0
W
Anubis
7,286
560
101
8
0
224,469
3
W
Danzaburou
8,027
617
103
8
0
265,380
0
L
Olorun
6,405
493
80
6
0
233,946
0
L
Ra
6,518
501
121
9
0
263,816
0
L
Cu Chulainn
6,341
488
84
6
0
216,098
0
W
Da Ji
7,008
539
51
4
0
328,007
0
L
Achilles
6,276
483
17
1
0
278,603
3
W
Chang'e
7,085
545
58
4
0
269,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role