Player Matchup

Hera
Hera
 
Hera
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DlaPecha
Gilgamesh
Level 49
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 3L
1,738 Elo+
Party 1
Lancelot
Lancelot
skumnox
Lancelot
Level 43
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,738 Elo+
Party 1
Team Averages
Level 51
1,645 SR
1,659 Elo+

VS

Team Averages
Level 30
1,625 SR
1,598 Elo+
Thor
Thor
Imokim
Thor
Level 22
God Stats
3W - 1L
1,651 SR
Queue Stats
41W - 18L
1,562 Elo+
Party 2
Kuzenbo
Kuzenbo
Malliance
Kuzenbo
Level 42
God Stats
10W - 8L
1,688 SR
Queue Stats
73W - 30L
1,618 Elo+
Party 2
Tiamat
Tiamat
Pwaata
Tiamat
Level 27
God Stats
5W - 4L
1,537 SR
Queue Stats
66W - 26L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 8 / 1
8,661
787
9,408
10,476
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DlaPecha
Gilgamesh
11
1 / 6 / 0
7,067
642
6,460
13,591
8,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
skumnox
Lancelot
11
0 / 11 / 2
7,036
640
6,666
15,288
6,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Imokim
Thor
14
12 / 1 / 11
9,724
884
14,012
10,007
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Malliance
Kuzenbo
14
8 / 1 / 15
10,159
924
8,294
17,195
24,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Pwaata
Tiamat
14
5 / 1 / 13
9,061
824
12,200
7,397
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
3
Kills
25
25
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
8
1
0.31
L
Gilgamesh
DlaPecha
Gilgamesh
1
6
0
0.17
W
Thor
Imokim
Thor
12
1
11
17.5
W
Kuzenbo
Malliance
Kuzenbo
8
1
15
15.5
W
Tiamat
Pwaata
Tiamat
5
1
13
11.5
L
Lancelot
skumnox
Lancelot
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,534
Damage
34,506
39,355
Taken
34,599
18,559
Mitigated
34,959
1,521
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,408
3,019
35
183
10,476
3,568
0
6,095
4,381
24,336
534
L
Gilgamesh
DlaPecha
Gilgamesh
6,460
1,752
0
637
13,591
8,787
0
6,634
6,957
0
17,574
W
Thor
Imokim
Thor
14,012
3,578
0
294
10,007
4,705
436
2,884
6,996
0
27,970
W
Kuzenbo
Malliance
Kuzenbo
8,294
3,004
0
4,540
17,195
24,691
238
5,293
11,722
16,816
0
W
Tiamat
Pwaata
Tiamat
12,200
1,310
0
1,930
7,397
5,563
957
1,194
5,869
44,491
2,044
L
Lancelot
skumnox
Lancelot
6,666
784
0
666
15,288
6,204
0
7,637
7,651
0
17,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,764
Gold Earned
28,944
73
Minions Killed
117
0
Camps Cleared
0
455,694
Distance Traveled
625,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,661
787
34
3
0
114,806
0
L
Gilgamesh
7,067
642
19
2
0
170,093
0
W
Thor
9,724
884
38
3
0
204,225
0
W
Kuzenbo
10,159
924
10
1
0
209,862
0
W
Tiamat
9,061
824
69
6
0
211,115
0
L
Lancelot
7,036
640
20
2
0
170,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role