Player Matchup

Discordia
Discordia
HELLFIREMaStR
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 144L
1,365 Elo+
Solo
Danzaburou
Danzaburou
KingJorBear
Danzaburou
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
jacoblsjr
Gilgamesh
Level 81
God Stats
9W - 10L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,489 Elo+

VS

Team Averages
Level 106
1,678 SR
1,584 Elo+
Surtr
Surtr
GUILLOT1NE93
Surtr
Level 89
God Stats
25W - 16L
1,728 SR
Queue Stats
28W - 23L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
MACHINE001
Baron Samedi
Level 99
God Stats
3W - 2L
1,505 SR
Queue Stats
46W - 42L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
MrMan663
Danzaburou
Level 129
God Stats
5W - 2L
1,802 SR
Queue Stats
85W - 92L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HELLFIREMaStR
Discordia
16
1 / 5 / 2
9,708
647
7,973
11,411
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KingJorBear
Danzaburou
14
6 / 6 / 1
10,408
694
11,906
15,367
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
jacoblsjr
Gilgamesh
15
0 / 6 / 3
9,303
620
8,972
19,473
9,410
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
11,398
760
14,230
17,640
25,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
MACHINE001
Baron Samedi
15
4 / 5 / 10
11,165
744
10,342
12,430
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
MrMan663
Danzaburou
18
9 / 1 / 6
12,884
859
14,629
12,298
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
17
17
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Discordia
HELLFIREMaStR
Discordia
1
5
2
0.4
L
Danzaburou
KingJorBear
Danzaburou
6
6
1
1.08
W
Baron Samedi
MACHINE001
Baron Samedi
4
5
10
1.8
W
Danzaburou
MrMan663
Danzaburou
9
1
6
12
L
Gilgamesh
jacoblsjr
Gilgamesh
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
39,201
46,251
Taken
42,368
19,441
Mitigated
40,257
3,809
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,230
3,666
0
6,640
17,640
25,317
464
3,388
13,772
6,274
32,240
L
Discordia
HELLFIREMaStR
Discordia
7,973
33
0
654
11,411
4,086
0
2,379
8,888
50,842
0
L
Danzaburou
KingJorBear
Danzaburou
11,906
5,111
0
1,914
15,367
5,945
0
5,740
9,122
0
35,939
W
Baron Samedi
MACHINE001
Baron Samedi
10,342
725
1,013
3,087
12,430
8,433
246
3,195
9,235
35,301
0
W
Danzaburou
MrMan663
Danzaburou
14,629
5,923
704
5,543
12,298
6,507
2,599
1,914
10,384
0
82,307
L
Gilgamesh
jacoblsjr
Gilgamesh
8,972
2,592
0
1,241
19,473
9,410
0
5,755
13,082
0
30,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
35,447
187
Minions Killed
211
0
Camps Cleared
0
765,326
Distance Traveled
800,817
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,398
760
48
3
0
294,678
0
L
Discordia
9,708
647
71
5
0
275,217
0
L
Danzaburou
10,408
694
58
4
0
233,297
0
W
Baron Samedi
11,165
744
44
3
0
225,657
4
W
Danzaburou
12,884
859
119
8
0
280,482
2
L
Gilgamesh
9,303
620
58
4
0
256,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role