Player Matchup

Amaterasu
Amaterasu
Erraticnob2
Amaterasu
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 16L
1,909 Elo+
Party 3
Izanami
Izanami
Mr Shota kun
Izanami
Level 41
God Stats
30W - 20L
1,783 SR
Queue Stats
295W - 259L
1,624 Elo+
Party 3
Awilix
Awilix
TarunJoshi9
Awilix
Level 86
God Stats
4W - 1L
1,840 SR
Queue Stats
267W - 195L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
nglznglz
Kukulkan
Level 29
God Stats
25W - 13L
1,705 SR
Queue Stats
258W - 198L
1,560 Elo+
Party 1
Maui
Maui
nuefsinNey
Maui
Level 81
God Stats
4W - 1L
1,737 SR
Queue Stats
403W - 350L
1,669 Elo+
Party 3
Team Averages
Level 57
1,713 SR
1,666 Elo+

VS

Team Averages
Level 54
1,534 SR
1,379 Elo+
Chiron
Chiron
EnRag3d_P0st
Chiron
Level 27
God Stats
0W - 6L
1,500 SR
Queue Stats
91W - 98L
1,375 Elo+
Party 2
Poseidon
Poseidon
Lock TSL
Poseidon
Level 38
God Stats
4W - 7L
1,203 SR
Queue Stats
128W - 136L
1,360 Elo+
Solo
Geb
Geb
iTz_Kensho
Geb
Level 93
God Stats
18W - 8L
2,010 SR
Queue Stats
221W - 241L
1,422 Elo+
Party 2
Thanatos
Thanatos
llAceeII
Thanatos
Level 15
God Stats
13W - 15L
1,590 SR
Queue Stats
104W - 108L
1,347 Elo+
Party 2
Maui
Maui
pittthekillers04
Maui
Level 99
God Stats
5W - 11L
1,368 SR
Queue Stats
175W - 180L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Erraticnob2
Amaterasu
14
2 / 1 / 3
8,277
552
11,560
13,956
10,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Mr Shota kun
Izanami
12
3 / 3 / 3
7,682
512
10,033
12,705
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
15
6 / 0 / 5
9,201
613
12,992
10,738
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
nglznglz
Kukulkan
14
5 / 1 / 2
8,951
597
6,005
6,999
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 7
7,674
512
4,274
10,111
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 4 / 3
6,989
466
10,316
13,180
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Lock TSL
Poseidon
13
1 / 5 / 0
7,823
522
6,658
9,024
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 4
7,382
492
7,409
17,021
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
llAceeII
Thanatos
12
2 / 1 / 2
7,540
503
5,855
12,283
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 1
7,162
477
4,436
15,483
14,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
7
7
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
4
3
0.88
W
Amaterasu
Erraticnob2
Amaterasu
2
1
3
3.5
L
Poseidon
Lock TSL
Poseidon
1
5
0
0.2
W
Izanami
Mr Shota kun
Izanami
3
3
3
1.5
W
Awilix
6
0
5
8.5
L
2
5
4
0.8
L
Thanatos
llAceeII
Thanatos
2
1
2
3
W
Kukulkan
nglznglz
Kukulkan
5
1
2
6
W
2
2
7
2.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,864
Damage
34,674
54,509
Taken
66,991
32,515
Mitigated
43,708
19,186
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,316
3,826
779
3,003
13,180
5,042
618
3,295
9,885
0
45,856
W
Amaterasu
Erraticnob2
Amaterasu
11,560
5,040
0
6,087
13,956
10,744
0
5,375
8,581
2,483
62,879
L
Poseidon
Lock TSL
Poseidon
6,658
919
0
0
9,024
3,018
0
4,069
4,955
52,363
0
W
Izanami
Mr Shota kun
Izanami
10,033
7,502
0
4,838
12,705
5,044
2,061
3,290
9,415
0
53,831
W
Awilix
12,992
6,128
0
4,322
10,738
5,317
0
2,065
8,673
0
76,022
L
7,409
1,455
0
2,675
17,021
16,087
243
2,440
14,483
23,755
0
L
Thanatos
llAceeII
Thanatos
5,855
1,872
0
8,542
12,283
4,870
0
1,477
10,757
0
57,925
W
Kukulkan
nglznglz
Kukulkan
6,005
242
0
809
6,999
3,211
1,237
4,883
2,116
69,552
0
W
4,274
943
0
3,130
10,111
8,199
0
2,339
7,772
15,674
0
L
4,436
2,395
0
2,451
15,483
14,691
0
586
13,808
41,565
7,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
36,896
445
Minions Killed
374
0
Camps Cleared
0
1,533,871
Distance Traveled
1,482,822
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,989
466
68
5
0
283,366
0
W
Amaterasu
8,277
552
105
7
0
299,551
4
L
Poseidon
7,823
522
101
7
0
289,569
0
W
Izanami
7,682
512
93
6
0
260,305
2
W
Awilix
9,201
613
104
7
0
379,773
0
L
Geb
7,382
492
25
2
0
293,957
0
L
Thanatos
7,540
503
87
6
0
350,683
0
W
Kukulkan
8,951
597
127
8
0
297,112
0
W
Maui
7,674
512
16
1
0
297,130
1
L
Maui
7,162
477
93
6
0
265,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role