Player Matchup

Osiris
Osiris
Erzev1
Osiris
Level 46
God Stats
2W - 2L
1,479 SR
Queue Stats
5W - 14L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
KaiserKai1404
Cthulhu
Level 7
God Stats
2W - 5L
1,529 SR
Queue Stats
3W - 13L
1,181 Elo+
Party 2
Ratatoskr
Ratatoskr
LewissNFFC
Ratatoskr
Level 36
God Stats
5W - 10L
1,529 SR
Queue Stats
16W - 34L
1,248 Elo+
Party 2
Medusa
Medusa
ToG v SHoCKZz
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,239 Elo+
Party 2
The Morrigan
The Morrigan
meld000
The Morrigan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,265 Elo+
Party 2
Team Averages
Level 39
1,507 SR
1,262 Elo+

VS

Team Averages
Level 48
1,574 SR
1,443 Elo+
Ravana
Ravana
CE1896
Ravana
Level 36
God Stats
6W - 2L
1,604 SR
Queue Stats
52W - 37L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
Lyniis
Kukulkan
Level 63
God Stats
30W - 13L
1,684 SR
Queue Stats
49W - 37L
1,467 Elo+
Party 1
Mercury
Mercury
Shivee is mL
Mercury
Level 83
God Stats
37W - 13L
1,705 SR
Queue Stats
63W - 51L
1,470 Elo+
Party 1
Neith
Neith
Sturmii
Neith
Level 27
God Stats
4W - 3L
1,378 SR
Queue Stats
31W - 24L
1,436 Elo+
Party 1
Kumbhakarna
Kumbhakarna
djjiboutii
Kumbhakarna
Level 32
God Stats
24W - 19L
1,500 SR
Queue Stats
115W - 147L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Erzev1
Osiris
16
0 / 3 / 0
9,673
421
7,626
24,526
33,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
14
0 / 2 / 1
9,195
400
9,072
18,405
23,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
LewissNFFC
Ratatoskr
13
0 / 3 / 0
8,747
380
4,477
12,659
5,572
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 0
8,125
353
8,105
11,530
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
meld000
The Morrigan
17
2 / 4 / 1
10,588
460
12,863
12,442
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CE1896
Ravana
19
1 / 0 / 3
11,540
502
8,263
8,020
8,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Lyniis
Kukulkan
20
3 / 1 / 3
12,940
563
12,348
8,147
4,254
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Shivee is mL
Mercury
20
9 / 0 / 3
13,735
597
16,885
14,146
7,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Sturmii
Neith
16
2 / 1 / 3
10,519
457
14,553
13,727
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
djjiboutii
Kumbhakarna
15
0 / 1 / 5
9,962
433
4,579
19,002
19,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
15
15
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
CE1896
Ravana
1
0
3
2.5
L
Osiris
Erzev1
Osiris
0
3
0
0
L
Cthulhu
0
2
1
0.25
L
Ratatoskr
LewissNFFC
Ratatoskr
0
3
0
0
W
Kukulkan
Lyniis
Kukulkan
3
1
3
4.5
W
Mercury
Shivee is mL
Mercury
9
0
3
10.5
W
Neith
Sturmii
Neith
2
1
3
3.5
L
1
3
0
0.33
W
Kumbhakarna
djjiboutii
Kumbhakarna
0
1
5
2.5
L
The Morrigan
meld000
The Morrigan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
56,628
79,562
Taken
63,042
72,400
Mitigated
45,661
16,160
Healing
20,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CE1896
Ravana
8,263
2,482
0
2,524
8,020
8,251
979
2,172
5,848
0
72,683
L
Osiris
Erzev1
Osiris
7,626
3,271
0
7,970
24,526
33,189
0
4,157
20,369
0
59,455
L
Cthulhu
9,072
433
104
1,560
18,405
23,392
0
4,967
13,438
45,599
0
L
Ratatoskr
LewissNFFC
Ratatoskr
4,477
806
0
675
12,659
5,572
0
514
12,145
0
68,157
W
Kukulkan
Lyniis
Kukulkan
12,348
1,076
0
1,204
8,147
4,254
4,956
4,083
4,064
144,221
122
W
Mercury
Shivee is mL
Mercury
16,885
10,880
0
2,499
14,146
7,081
1,222
3,807
10,339
0
163,012
W
Neith
Sturmii
Neith
14,553
6,711
0
9,429
13,727
6,964
1,361
5,194
8,533
0
81,971
L
8,105
4,710
0
3,128
11,530
5,220
0
2,757
8,773
0
44,606
W
Kumbhakarna
djjiboutii
Kumbhakarna
4,579
640
0
4,805
19,002
19,111
506
6,679
12,323
25,661
0
L
The Morrigan
meld000
The Morrigan
12,863
1,836
0
2,723
12,442
5,027
740
4,410
7,601
101,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
58,696
509
Minions Killed
690
0
Camps Cleared
0
2,257,613
Distance Traveled
2,317,258
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,540
502
115
5
0
452,183
0
L
Osiris
9,673
421
96
4
0
398,529
0
L
Cthulhu
9,195
400
73
3
0
448,661
1
L
Ratatoskr
8,747
380
93
4
0
553,732
0
W
Kukulkan
12,940
563
215
9
0
438,470
3
W
Mercury
13,735
597
214
9
0
599,143
0
W
Neith
10,519
457
113
5
0
374,584
0
L
Medusa
8,125
353
74
3
0
416,843
0
W
Kumbhakarna
9,962
433
33
1
0
452,878
7
L
The Morrigan
10,588
460
173
8
0
439,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role