Player Matchup

Sobek
Sobek
AkalaOne
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,572 Elo+
Party 1
Nox
Nox
BuildingWild
Nox
Level 125
God Stats
3W - 1L
1,780 SR
Queue Stats
19W - 17L
1,567 Elo+
Party 1
Lancelot
Lancelot
Ninj4cube
Lancelot
Level 125
God Stats
3W - 3L
1,780 SR
Queue Stats
19W - 17L
1,544 Elo+
Party 1
Team Averages
Level 119
1,687 SR
1,561 Elo+

VS

Team Averages
Level 96
1,758 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
Murder875
Kumbhakarna
Level 60
God Stats
3W - 2L
1,839 SR
Queue Stats
53W - 53L
1,423 Elo+
Party 2
Fenrir
Fenrir
Ruecx
Fenrir
Level 83
God Stats
18W - 10L
1,739 SR
Queue Stats
224W - 212L
1,631 Elo+
Solo
Sol
Sol
SOB221
Sol
Level 146
God Stats
3W - 1L
1,696 SR
Queue Stats
98W - 98L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AkalaOne
Sobek
15
3 / 5 / 14
10,515
876
5,279
16,356
19,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 15
10,165
847
8,455
6,272
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Ninj4cube
Lancelot
16
12 / 1 / 6
11,206
934
19,345
10,346
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Murder875
Kumbhakarna
14
2 / 6 / 5
9,308
776
4,256
17,546
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Ruecx
Fenrir
12
2 / 7 / 4
8,328
694
5,430
12,033
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
SOB221
Sol
14
3 / 5 / 3
9,153
763
13,608
10,235
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
18
Kills
7
7
Deaths
18
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
AkalaOne
Sobek
3
5
14
2
W
3
1
15
10.5
L
Kumbhakarna
Murder875
Kumbhakarna
2
6
5
0.75
W
Lancelot
Ninj4cube
Lancelot
12
1
6
15
L
Fenrir
Ruecx
Fenrir
2
7
4
0.57
L
Sol
SOB221
Sol
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
23,294
32,974
Taken
39,814
27,011
Mitigated
24,521
4,553
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AkalaOne
Sobek
5,279
494
0
2,836
16,356
19,196
454
9,401
6,955
17,883
0
W
8,455
598
0
1,258
6,272
2,978
766
2,792
3,480
41,225
0
L
Kumbhakarna
Murder875
Kumbhakarna
4,256
820
61
3,830
17,546
16,357
91
5,912
11,634
12,327
0
W
Lancelot
Ninj4cube
Lancelot
19,345
4,697
0
459
10,346
4,837
844
5,710
4,636
0
48,132
L
Fenrir
Ruecx
Fenrir
5,430
2,128
0
571
12,033
4,215
403
2,899
9,134
0
14,777
L
Sol
SOB221
Sol
13,608
4,827
0
2,922
10,235
3,949
1,291
4,958
5,277
54,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
26,789
157
Minions Killed
127
0
Camps Cleared
0
718,063
Distance Traveled
627,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,515
876
18
2
0
203,288
0
W
Nox
10,165
847
80
7
0
233,576
4
L
Kumbhakarna
9,308
776
15
1
0
208,655
4
W
Lancelot
11,206
934
59
5
0
281,199
0
L
Fenrir
8,328
694
13
1
0
220,012
0
L
Sol
9,153
763
99
8
0
198,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role