Player Matchup

Atlas
Atlas
AP iDelay
Atlas
Level 53
God Stats
2W - 3L
1,653 SR
Queue Stats
4W - 8L
1,430 Elo+
Solo
Olorun
Olorun
HappyHipster
Olorun
Level 60
God Stats
0W - 2L
1,663 SR
Queue Stats
9W - 15L
1,704 Elo+
Party 2
Thanatos
Thanatos
Mihael-Kheelz
Thanatos
Level 83
God Stats
3W - 8L
1,451 SR
Queue Stats
21W - 32L
1,490 Elo+
Party 2
Ratatoskr
Ratatoskr
Vazdictus
Ratatoskr
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
280W - 275L
1,382 Elo+
Solo
Ishtar
Ishtar
sterk1214
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 64L
1,437 Elo+
Party 2
Team Averages
Level 74
1,553 SR
1,489 Elo+

VS

Team Averages
Level 104
1,435 SR
1,461 Elo+
Achilles
Achilles
Elclandeus
Achilles
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 38L
1,502 Elo+
Solo
Aphrodite
Aphrodite
I DCXC I
Aphrodite
Level 111
God Stats
8W - 7L
1,500 SR
Queue Stats
328W - 332L
1,444 Elo+
Party 1
Maui
Maui
P3RSEUS
Maui
Level 127
God Stats
16W - 16L
1,410 SR
Queue Stats
53W - 50L
1,450 Elo+
Party 1
Arachne
Arachne
elmo 557
Arachne
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 202L
1,429 Elo+
Party 1
Ishtar
Ishtar
xTENSAZANG3TSUx
Ishtar
Level 128
God Stats
35W - 40L
1,264 SR
Queue Stats
416W - 422L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AP iDelay
Atlas
7
0 / 5 / 1
4,681
468
3,610
7,560
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
9
0 / 2 / 0
5,114
511
3,332
7,880
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Mihael-Kheelz
Thanatos
9
1 / 2 / 1
5,702
570
4,428
7,422
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Vazdictus
Ratatoskr
9
0 / 4 / 1
5,254
525
2,869
7,387
3,420
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ishtar
sterk1214
Ishtar
8
1 / 5 / 0
5,323
532
2,397
7,160
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elclandeus
Achilles
11
4 / 1 / 0
6,315
632
5,711
8,035
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
I DCXC I
Aphrodite
10
1 / 0 / 2
5,848
585
4,539
6,540
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
P3RSEUS
Maui
10
4 / 1 / 5
6,160
616
6,550
7,322
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
elmo 557
Arachne
10
1 / 0 / 1
5,511
551
3,126
6,743
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 1 / 3
6,673
667
4,955
6,103
2,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
16
18
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
AP iDelay
Atlas
0
5
1
0.1
W
Achilles
Elclandeus
Achilles
4
1
0
4
L
Olorun
0
2
0
0
W
Aphrodite
I DCXC I
Aphrodite
1
0
2
2
L
Thanatos
Mihael-Kheelz
Thanatos
1
2
1
0.75
W
Maui
P3RSEUS
Maui
4
1
5
6.5
L
Ratatoskr
Vazdictus
Ratatoskr
0
4
1
0.13
W
Arachne
elmo 557
Arachne
1
0
1
1.5
L
Ishtar
sterk1214
Ishtar
1
5
0
0.2
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,636
Damage
24,881
37,409
Taken
34,743
16,458
Mitigated
16,668
11,592
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AP iDelay
Atlas
3,610
2,044
0
582
7,560
5,412
0
2,393
5,167
15,510
0
W
Achilles
Elclandeus
Achilles
5,711
1,203
0
1,307
8,035
6,148
0
477
7,064
0
33,465
L
Olorun
3,332
1,805
86
2,544
7,880
2,987
0
5,109
2,771
31,244
0
W
Aphrodite
I DCXC I
Aphrodite
4,539
198
1,018
4,922
6,540
2,324
496
2,728
3,812
41,219
0
L
Thanatos
Mihael-Kheelz
Thanatos
4,428
2,073
0
4,573
7,422
2,489
0
859
6,563
0
30,769
W
Maui
P3RSEUS
Maui
6,550
2,562
0
2,398
7,322
3,804
0
1,951
5,291
30,144
8,621
L
Ratatoskr
Vazdictus
Ratatoskr
2,869
466
0
1,848
7,387
3,420
0
287
7,100
0
26,319
W
Arachne
elmo 557
Arachne
3,126
2,573
0
1,245
6,743
2,307
0
574
6,019
0
30,679
L
Ishtar
sterk1214
Ishtar
2,397
1,594
0
1,959
7,160
2,150
0
1,893
5,267
0
18,226
W
4,955
3,194
0
2,604
6,103
2,085
76
1,060
5,043
0
32,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
30,507
207
Minions Killed
294
0
Camps Cleared
0
992,250
Distance Traveled
975,649
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,681
468
9
1
0
201,973
0
W
Achilles
6,315
632
59
6
0
174,652
0
L
Olorun
5,114
511
58
6
0
174,830
4
W
Aphrodite
5,848
585
71
7
0
182,574
2
L
Thanatos
5,702
570
53
5
0
232,651
2
W
Maui
6,160
616
58
6
0
198,861
0
L
Ratatoskr
5,254
525
47
5
0
202,490
2
W
Arachne
5,511
551
51
5
0
231,717
0
L
Ishtar
5,323
532
40
4
0
180,306
2
W
Ishtar
6,673
667
55
6
0
187,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role