Player Matchup

Thanatos
Thanatos
CommanderLoCk
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 163L
1,414 Elo+
Party 3
Xing Tian
Xing Tian
CrimsonOtachi
Xing Tian
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
280W - 296L
1,494 Elo+
Party 1
Tyr
Tyr
Defender170
Tyr
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 137L
1,469 Elo+
Party 3
Hades
Hades
Nixite
Hades
Level 143
God Stats
5W - 8L
1,162 SR
Queue Stats
183W - 206L
1,430 Elo+
Party 3
Rama
Rama
Xxitachi_senseiX
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,445 Elo+
Party 1
Team Averages
Level 115
1,432 SR
1,450 Elo+

VS

Team Averages
Level 96
1,507 SR
1,379 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MHARCUS
Surtr
Level 37
God Stats
2W - 3L
1,613 SR
Queue Stats
25W - 30L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
PanMaras
Nu Wa
Level 54
God Stats
2W - 2L
1,444 SR
Queue Stats
34W - 37L
1,445 Elo+
Party 2
Bacchus
Bacchus
Vasterlor
Bacchus
Level 139
God Stats
3W - 0L
1,681 SR
Queue Stats
46W - 51L
1,396 Elo+
Solo
Loki
Loki
uwrokia28
Loki
Level 94
God Stats
2W - 1L
1,299 SR
Queue Stats
56W - 68L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CommanderLoCk
Thanatos
10
0 / 7 / 2
6,117
471
2,692
12,787
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
CrimsonOtachi
Xing Tian
11
2 / 1 / 2
6,948
534
6,044
11,420
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 2
6,134
472
4,651
13,341
10,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Nixite
Hades
12
2 / 1 / 2
7,302
562
4,580
9,223
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 0
5,504
423
2,703
8,462
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 1 / 5
7,329
564
4,675
6,814
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
MHARCUS
Surtr
14
5 / 3 / 1
8,808
678
12,463
16,054
8,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
PanMaras
Nu Wa
14
5 / 1 / 3
8,249
635
9,710
6,979
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Vasterlor
Bacchus
11
1 / 1 / 3
6,360
489
6,043
9,950
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
12
3 / 2 / 1
7,450
573
6,001
8,646
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
15
15
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
5
3.5
L
Thanatos
CommanderLoCk
Thanatos
0
7
2
0.14
L
Xing Tian
CrimsonOtachi
Xing Tian
2
1
2
3
L
0
4
2
0.25
W
Surtr
MHARCUS
Surtr
5
3
1
1.83
L
Hades
Nixite
Hades
2
1
2
3
W
Nu Wa
PanMaras
Nu Wa
5
1
3
6.5
W
Bacchus
Vasterlor
Bacchus
1
1
3
2.5
L
1
2
0
0.5
W
Loki
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
38,892
55,233
Taken
48,443
31,133
Mitigated
24,442
18,663
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,675
2,936
0
1,444
6,814
2,881
852
2,325
4,489
0
59,075
L
Thanatos
CommanderLoCk
Thanatos
2,692
639
0
6,992
12,787
5,116
0
2,316
10,471
0
41,631
L
Xing Tian
CrimsonOtachi
Xing Tian
6,044
734
220
2,335
11,420
9,234
0
3,502
7,918
25,600
0
L
4,651
1,134
0
2,334
13,341
10,727
0
593
12,748
0
37,684
W
Surtr
MHARCUS
Surtr
12,463
5,925
0
7,832
16,054
8,293
973
174
15,880
407
71,063
L
Hades
Nixite
Hades
4,580
135
652
3,071
9,223
3,495
0
5,787
3,436
49,453
0
W
Nu Wa
PanMaras
Nu Wa
9,710
3,661
0
2,614
6,979
2,585
1,244
1,934
5,045
69,888
0
W
Bacchus
Vasterlor
Bacchus
6,043
760
0
1,498
9,950
7,743
0
4,651
5,299
21,247
0
L
2,703
2,008
0
3,059
8,462
2,561
0
3,797
4,665
0
33,215
W
Loki
6,001
1,978
0
3,978
8,646
2,940
0
1,540
7,106
0
52,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
38,196
329
Minions Killed
429
0
Camps Cleared
0
1,281,577
Distance Traveled
1,259,799
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,329
564
105
8
0
237,401
4
L
Thanatos
6,117
471
68
5
0
281,372
0
L
Xing Tian
6,948
534
37
3
0
271,541
0
L
Tyr
6,134
472
77
6
0
250,041
3
W
Surtr
8,808
678
111
9
0
231,172
0
L
Hades
7,302
562
90
7
0
282,034
0
W
Nu Wa
8,249
635
102
8
0
244,075
0
W
Bacchus
6,360
489
28
2
0
266,533
2
L
Rama
5,504
423
57
4
0
196,589
0
W
Loki
7,450
573
83
6
0
280,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role