Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Datwalrus257
Janus
Level 109
God Stats
1W - 1L
1,800 SR
Queue Stats
12W - 5L
1,617 Elo+
Party 1
Hercules
Hercules
Dumnavan
Hercules
Level 46
God Stats
7W - 7L
1,617 SR
Queue Stats
36W - 28L
1,585 Elo+
Party 2
Thanatos
Thanatos
Greasenuts
Thanatos
Level 99
God Stats
4W - 2L
1,774 SR
Queue Stats
13W - 3L
1,745 Elo+
Party 1
Chernobog
Chernobog
Ridiaga
Chernobog
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,532 Elo+
Party 2
Team Averages
Level 115
1,638 SR
1,596 Elo+

VS

Team Averages
Level 101
1,624 SR
1,556 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bearagamo
Ymir
Level 16
God Stats
5W - 5L
1,517 SR
Queue Stats
210W - 208L
1,646 Elo+
Party 3
Neith
Neith
Sleepery x
Neith
Level 63
God Stats
1W - 1L
1,733 SR
Queue Stats
7W - 6L
1,723 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YvngDaggerFish
Tsukuyomi
Level 125
God Stats
4W - 2L
1,546 SR
Queue Stats
73W - 73L
1,539 Elo+
Party 3
Vulcan
Vulcan
porteur
Vulcan
Level 194
God Stats
1W - 2L
1,827 SR
Queue Stats
51W - 60L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 2 / 4
6,053
550
4,610
9,465
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 0
6,808
619
1,479
4,344
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Dumnavan
Hercules
12
2 / 0 / 0
6,910
628
1,715
4,243
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Greasenuts
Thanatos
12
6 / 2 / 2
7,189
654
5,890
7,555
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Ridiaga
Chernobog
11
4 / 1 / 4
7,145
650
9,433
6,878
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 2 / 0
4,399
400
0
1,859
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
6
0 / 3 / 0
4,550
414
1,355
10,148
5,287
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
9
1 / 5 / 2
5,216
474
2,970
9,615
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
YvngDaggerFish
Tsukuyomi
9
4 / 2 / 2
5,992
545
4,687
7,893
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
porteur
Vulcan
11
1 / 2 / 2
6,313
574
4,596
5,446
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
6
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
4
1.5
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Ymir
0
3
0
0
W
1
2
0
0.5
W
Hercules
Dumnavan
Hercules
2
0
0
2
W
Thanatos
Greasenuts
Thanatos
6
2
2
3.5
W
Chernobog
Ridiaga
Chernobog
4
1
4
6
L
Neith
1
5
2
0.4
L
Tsukuyomi
YvngDaggerFish
Tsukuyomi
4
2
2
2.5
L
Vulcan
porteur
Vulcan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
13,608
32,485
Taken
34,961
18,846
Mitigated
12,633
17,486
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,610
460
68
3,764
9,465
8,705
0
1,991
7,474
24,636
0
L
Kukulkan
 
Kukulkan
0
0
0
0
1,859
702
0
0
1,770
12,644
0
L
Ymir
1,355
602
0
2,240
10,148
5,287
0
2,117
8,031
12,842
0
W
1,479
194
0
620
4,344
1,466
0
1,828
2,516
47,078
0
W
Hercules
Dumnavan
Hercules
1,715
611
0
2,064
4,243
2,581
74
0
4,243
0
49,558
W
Thanatos
Greasenuts
Thanatos
5,890
1,249
0
7,570
7,555
3,621
0
1,225
6,330
0
42,090
W
Chernobog
Ridiaga
Chernobog
9,433
6,282
0
3,400
6,878
2,473
888
907
5,971
0
45,229
L
Neith
2,970
1,625
129
3,663
9,615
2,388
0
1,245
8,370
0
26,739
L
Tsukuyomi
YvngDaggerFish
Tsukuyomi
4,687
1,155
0
1,349
7,893
2,490
19
549
7,282
0
29,315
L
Vulcan
porteur
Vulcan
4,596
1,200
0
1,003
5,446
1,766
0
2,028
3,330
52,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,105
Gold Earned
26,470
355
Minions Killed
229
0
Camps Cleared
0
1,066,710
Distance Traveled
963,246
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,053
550
35
3
0
183,037
1
L
Kukulkan
4,399
400
23
2
0
90,923
1
L
Ymir
4,550
414
18
2
0
213,019
2
W
Janus
6,808
619
92
8
0
218,444
0
W
Hercules
6,910
628
98
9
0
203,371
0
W
Thanatos
7,189
654
68
6
0
265,188
2
W
Chernobog
7,145
650
62
6
0
196,670
0
L
Neith
5,216
474
42
4
0
191,332
0
L
Tsukuyomi
5,992
545
46
4
0
241,943
3
L
Vulcan
6,313
574
100
9
0
226,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role