Player Matchup

Hera
Hera
DrWrestling726
Hera
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
77W - 75L
1,500 Elo+
Solo
Skadi
Skadi
JebisBread
Skadi
Level 29
God Stats
14W - 22L
1,337 SR
Queue Stats
51W - 87L
1,220 Elo+
Party 2
Amaterasu
Amaterasu
StandoffJay
Amaterasu
Level 38
God Stats
0W - 2L
1,310 SR
Queue Stats
60W - 87L
1,220 Elo+
Party 2
Team Averages
Level 44
1,382 SR
1,313 Elo+

VS

Team Averages
Level 59
1,555 SR
1,308 Elo+
Surtr
Surtr
AteirAlvs
Surtr
Level 50
God Stats
12W - 7L
1,700 SR
Queue Stats
39W - 49L
1,467 Elo+
Party 1
Bakasura
Bakasura
CallidusJay
Bakasura
Level 43
God Stats
4W - 6L
1,250 SR
Queue Stats
26W - 36L
1,029 Elo+
Solo
Sol
Sol
PPROCK639
Sol
Level 85
God Stats
3W - 8L
1,715 SR
Queue Stats
41W - 57L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,505
709
12,077
6,280
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
12
1 / 4 / 2
8,019
668
7,649
9,657
4,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
StandoffJay
Amaterasu
11
0 / 6 / 1
6,963
580
7,970
16,267
7,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AteirAlvs
Surtr
14
4 / 0 / 6
9,767
814
9,167
17,925
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
CallidusJay
Bakasura
14
7 / 2 / 5
9,491
791
8,496
12,229
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 8
8,475
706
9,450
7,744
3,110
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
12
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
AteirAlvs
Surtr
4
0
6
7
W
Bakasura
CallidusJay
Bakasura
7
2
5
4.75
L
2
2
0
1
L
Skadi
1
4
2
0.5
W
1
1
8
5
L
Amaterasu
StandoffJay
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
27,113
32,204
Taken
37,898
14,305
Mitigated
31,996
5,023
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AteirAlvs
Surtr
9,167
2,388
545
6,401
17,925
21,169
317
4,453
13,472
587
26,692
W
Bakasura
CallidusJay
Bakasura
8,496
6,546
0
2,898
12,229
7,717
1,270
5,134
7,095
0
20,667
L
12,077
1,535
325
609
6,280
2,302
0
1,642
4,346
42,868
0
L
Skadi
7,649
4,317
96
577
9,657
4,270
66
2,941
6,496
0
37,852
W
9,450
1,900
369
4,302
7,744
3,110
1,702
2,569
5,175
38,466
0
L
Amaterasu
StandoffJay
Amaterasu
7,970
3,853
75
3,341
16,267
7,733
0
5,219
10,907
0
18,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
27,733
161
Minions Killed
132
0
Camps Cleared
0
641,883
Distance Traveled
688,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,767
814
37
3
0
238,602
0
W
Bakasura
9,491
791
44
4
0
235,230
0
L
Hera
8,505
709
71
6
0
212,965
0
L
Skadi
8,019
668
70
6
0
203,652
0
W
Sol
8,475
706
51
4
0
214,348
0
L
Amaterasu
6,963
580
20
2
0
225,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role