Player Matchup

Zeus
Zeus
FaintSquire9490
Zeus
Level 144
God Stats
6W - 4L
1,521 SR
Queue Stats
134W - 100L
1,471 Elo+
Solo
Thor
Thor
FoRz lighting
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,529 Elo+
Solo
Chaac
Chaac
Pachuzdarck
Chaac
Level 41
God Stats
6W - 3L
1,636 SR
Queue Stats
74W - 98L
1,338 Elo+
Solo
Atlas
Atlas
UnR3alGamer2045
Atlas
Level 143
God Stats
6W - 17L
1,267 SR
Queue Stats
536W - 533L
1,420 Elo+
Solo
Ishtar
Ishtar
daTank170
Ishtar
Level 77
God Stats
12W - 11L
1,502 SR
Queue Stats
83W - 85L
1,376 Elo+
Solo
Team Averages
Level 93
1,485 SR
1,427 Elo+

VS

Team Averages
Level 107
1,545 SR
1,524 Elo+
Thoth
Thoth
 
Thoth
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Kukailim0ku
Shiva
Level 72
God Stats
3W - 3L
1,280 SR
Queue Stats
26W - 27L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
NuggetLover41
Baron Samedi
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 132L
1,609 Elo+
Solo
Mercury
Mercury
PedroFavaro1
Mercury
Level 42
God Stats
12W - 6L
1,931 SR
Queue Stats
70W - 64L
1,537 Elo+
Solo
Neith
Neith
The dipper2764
Neith
Level 65
God Stats
4W - 4L
1,516 SR
Queue Stats
11W - 13L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,154
650
4,015
5,465
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
1 / 4 / 1
5,061
460
3,172
6,958
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 4 / 1
5,651
514
4,195
9,755
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,704
428
1,068
6,868
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
daTank170
Ishtar
10
0 / 0 / 0
6,020
547
5,019
6,847
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 2 / 0
7,030
639
3,789
5,028
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,656
514
3,326
8,244
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NuggetLover41
Baron Samedi
12
4 / 1 / 1
6,766
615
5,904
7,234
4,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
PedroFavaro1
Mercury
10
1 / 1 / 3
6,057
551
2,312
7,694
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 0
5,637
512
2,458
4,234
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
9
9
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
0
1.5
L
3
1
0
3
L
1
4
1
0.38
W
0
0
1
0.5
W
Baron Samedi
NuggetLover41
Baron Samedi
4
1
1
4.5
L
1
4
1
0.38
W
Mercury
PedroFavaro1
Mercury
1
1
3
2.5
W
1
1
0
1
L
0
0
0
0
L
Ishtar
daTank170
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,469
Damage
17,789
35,893
Taken
32,434
16,170
Mitigated
15,354
12,082
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,789
71
0
588
5,028
1,660
757
2,210
2,818
44,108
0
L
4,015
1,050
0
1,342
5,465
1,875
0
3,154
2,311
58,521
464
L
3,172
969
0
1,506
6,958
2,227
0
1,669
5,289
0
17,958
W
3,326
563
305
2,360
8,244
4,461
105
588
7,656
0
19,667
W
Baron Samedi
NuggetLover41
Baron Samedi
5,904
1,034
97
2,465
7,234
4,896
0
0
6,726
44,787
0
L
4,195
864
0
3,055
9,755
6,037
0
4,870
4,885
0
34,366
W
Mercury
PedroFavaro1
Mercury
2,312
1,500
0
791
7,694
2,432
725
1,946
5,748
0
32,344
W
2,458
516
0
921
4,234
1,905
342
339
3,854
0
34,395
L
1,068
351
0
1,771
6,868
3,617
0
0
6,868
14,626
0
L
Ishtar
daTank170
Ishtar
5,019
2,882
0
4,408
6,847
2,414
0
0
6,847
0
46,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,590
Gold Earned
31,146
298
Minions Killed
297
0
Camps Cleared
0
940,148
Distance Traveled
1,064,720
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,030
639
79
7
0
217,272
4
L
Zeus
7,154
650
112
10
0
217,445
1
L
Thor
5,061
460
29
3
0
175,550
0
W
Shiva
5,656
514
27
2
0
197,537
0
W
Baron Samedi
6,766
615
70
6
0
195,136
0
L
Chaac
5,651
514
51
5
0
218,704
1
W
Mercury
6,057
551
58
5
0
267,193
0
W
Neith
5,637
512
63
6
0
187,582
3
L
Atlas
4,704
428
19
2
0
157,182
0
L
Ishtar
6,020
547
87
8
0
171,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role