Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kamitsuru
Hachiman
Level 47
God Stats
3W - 7L
1,500 SR
Queue Stats
137W - 108L
1,645 Elo+
Solo
Baba Yaga
Baba Yaga
ManialK
Baba Yaga
Level 31
God Stats
2W - 2L
1,275 SR
Queue Stats
15W - 16L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
Zhissss69
Cabrakan
Level 53
God Stats
1W - 1L
2,173 SR
Queue Stats
74W - 88L
1,759 Elo+
Party 1
Horus
Horus
oscar1364
Horus
Level 146
God Stats
2W - 2L
1,812 SR
Queue Stats
142W - 131L
1,671 Elo+
Party 1
Team Averages
Level 81
1,652 SR
1,621 Elo+

VS

Team Averages
Level 155
1,529 SR
1,561 Elo+
Maui
Maui
Araxea
Maui
Level 159
God Stats
9W - 22L
1,458 SR
Queue Stats
636W - 609L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
Kill3rMan1ac
Zhong Kui
Level 201
God Stats
17W - 19L
1,703 SR
Queue Stats
91W - 94L
1,571 Elo+
Solo
Rama
Rama
TCharp35
Rama
Level 127
God Stats
5W - 4L
1,735 SR
Queue Stats
187W - 164L
1,521 Elo+
Solo
Thanatos
Thanatos
ThePantz
Thanatos
Level 167
God Stats
2W - 8L
1,213 SR
Queue Stats
534W - 472L
1,618 Elo+
Solo
King Arthur
King Arthur
x10ThisUllr
King Arthur
Level 123
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
11 / 1 / 7
11,040
613
22,495
29,748
39,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Kamitsuru
Hachiman
18
4 / 1 / 4
10,779
599
14,465
15,737
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
ManialK
Baba Yaga
14
2 / 7 / 5
9,087
505
11,612
15,968
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Zhissss69
Cabrakan
16
5 / 3 / 9
9,798
544
14,592
16,953
13,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
oscar1364
Horus
13
2 / 2 / 14
8,967
498
9,534
18,395
19,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Araxea
Maui
13
3 / 2 / 8
8,835
491
7,435
17,797
21,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Kill3rMan1ac
Zhong Kui
15
2 / 3 / 5
9,077
504
19,141
17,030
14,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
14
2 / 5 / 1
9,068
504
12,494
20,104
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
ThePantz
Thanatos
15
5 / 5 / 3
9,098
505
12,019
20,689
10,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
x10ThisUllr
King Arthur
12
1 / 10 / 5
7,776
432
10,595
24,742
24,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
24
Kills
13
14
Deaths
25
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
1
7
14.5
L
Maui
Araxea
Maui
3
2
8
3.5
W
Hachiman
Kamitsuru
Hachiman
4
1
4
6
L
Zhong Kui
Kill3rMan1ac
Zhong Kui
2
3
5
1.5
W
Baba Yaga
ManialK
Baba Yaga
2
7
5
0.64
L
Rama
2
5
1
0.5
L
Thanatos
ThePantz
Thanatos
5
5
3
1.3
W
Cabrakan
Zhissss69
Cabrakan
5
3
9
3.17
W
Horus
oscar1364
Horus
2
2
14
4.5
L
King Arthur
x10ThisUllr
King Arthur
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,698
Damage
61,684
96,801
Taken
100,362
89,422
Mitigated
80,345
45,560
Healing
35,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
22,495
7,793
0
16,264
29,748
39,860
0
4,931
24,755
0
81,396
L
Maui
Araxea
Maui
7,435
2,072
500
3,678
17,797
21,773
0
6,473
11,324
24,819
0
W
Hachiman
Kamitsuru
Hachiman
14,465
10,037
0
12,697
15,737
7,603
0
1,277
14,460
0
113,043
L
Zhong Kui
Kill3rMan1ac
Zhong Kui
19,141
1,794
0
6,626
17,030
14,433
10
7,558
9,296
96,131
0
W
Baba Yaga
ManialK
Baba Yaga
11,612
824
38
3,911
15,968
8,126
147
8,691
7,266
67,069
0
L
Rama
12,494
11,098
0
9,030
20,104
8,741
1,414
938
19,166
0
85,130
L
Thanatos
ThePantz
Thanatos
12,019
3,086
0
13,279
20,689
10,707
0
4,487
16,202
0
73,307
W
Cabrakan
Zhissss69
Cabrakan
14,592
2,067
0
5,464
16,953
13,891
180
4,496
12,428
87,465
660
W
Horus
oscar1364
Horus
9,534
3,891
1,736
5,450
18,395
19,942
136
7,281
11,102
0
28,610
L
King Arthur
x10ThisUllr
King Arthur
10,595
1,298
0
2,505
24,742
24,691
19
6,506
18,144
0
51,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,671
Gold Earned
43,854
508
Minions Killed
479
0
Camps Cleared
0
1,840,104
Distance Traveled
1,729,294
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,040
613
108
6
0
390,075
2
L
Maui
8,835
491
18
1
0
352,620
4
W
Hachiman
10,779
599
162
9
0
346,291
2
L
Zhong Kui
9,077
504
163
9
0
349,408
3
W
Baba Yaga
9,087
505
107
6
0
346,569
2
L
Rama
9,068
504
139
8
0
306,250
0
L
Thanatos
9,098
505
96
5
0
367,324
1
W
Cabrakan
9,798
544
116
6
0
394,619
0
W
Horus
8,967
498
15
1
0
362,550
2
L
King Arthur
7,776
432
63
4
0
353,692
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role