Player Matchup

Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
MancoCápac
Bastet
Gold III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 105L
1,734 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
PobreDiablo
Sun Wukong
Gold IV
Level 107
God Stats
5W - 1L
1,793 SR
Queue Stats
61W - 27L
1,767 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,559 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,638 SR
1,631 MMR
King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
MonkeyD_Dani
Skadi
Gold V
Level 201
God Stats
3W - 2L
1,719 SR
Queue Stats
111W - 119L
1,704 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ShrimplyShelfish
Kumbhakarna
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 350L
1,648 MMR
Party 1
Kukulkan
Kukulkan
Gold I
izTunEz
Kukulkan
Gold I
Level 141
God Stats
10W - 3L
1,971 SR
Queue Stats
412W - 401L
1,803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 1
6,840
684
4,970
4,230
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
 
Heimdallr
11
3 / 3 / 2
6,198
620
6,186
9,158
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
 
Ymir
9
2 / 1 / 5
5,865
587
3,916
8,423
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
11
7 / 0 / 5
7,025
703
7,030
6,569
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
PobreDiablo
Sun Wukong
11
5 / 0 / 5
6,930
693
7,200
8,669
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirMercurySusano

VS

Bans
ThorHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 7 / 0
4,937
494
6,725
12,061
8,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
 
Cliodhna
6
1 / 4 / 1
4,490
449
2,364
6,232
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 3
5,686
569
6,425
8,544
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ShrimplyShelfish
Kumbhakarna
8
2 / 4 / 1
5,306
531
2,126
8,628
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
izTunEz
Kukulkan
10
0 / 2 / 0
5,513
551
2,352
4,370
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
4
4
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
1
3.5
W
Heimdallr
 
Heimdallr
3
3
2
1.33
W
Ymir
 
Ymir
2
1
5
4.5
L
King Arthur
 
King Arthur
0
7
0
0
L
Cliodhna
 
Cliodhna
1
4
1
0.38
W
Bastet
7
0
5
9.5
L
1
3
3
0.83
W
Sun Wukong
PobreDiablo
Sun Wukong
5
0
5
7.5
L
Kumbhakarna
ShrimplyShelfish
Kumbhakarna
2
4
1
0.63
L
Kukulkan
izTunEz
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
19,992
37,049
Taken
39,835
20,311
Mitigated
19,647
14,517
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,970
372
164
2,024
4,230
2,340
0
1,555
2,675
52,791
0
W
Heimdallr
 
Heimdallr
6,186
3,580
0
4,576
9,158
4,352
712
819
8,339
0
46,240
W
Ymir
 
Ymir
3,916
1,592
0
2,746
8,423
5,671
314
1,670
6,753
20,312
0
L
King Arthur
 
King Arthur
6,725
709
0
1,956
12,061
8,024
0
0
12,061
667
36,681
L
Cliodhna
 
Cliodhna
2,364
835
0
172
6,232
1,614
0
634
5,574
0
17,223
W
Bastet
7,030
2,272
0
2,202
6,569
2,318
0
388
6,181
0
43,965
L
6,425
2,948
0
1,570
8,544
2,881
0
1,796
6,748
0
44,512
W
Sun Wukong
PobreDiablo
Sun Wukong
7,200
1,530
0
2,805
8,669
5,630
0
571
8,098
0
47,768
L
Kumbhakarna
ShrimplyShelfish
Kumbhakarna
2,126
542
0
2,136
8,628
5,681
0
3,183
5,361
9,012
0
L
Kukulkan
izTunEz
Kukulkan
2,352
270
0
965
4,370
1,447
0
2,989
1,205
43,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
25,932
349
Minions Killed
268
0
Camps Cleared
0
993,888
Distance Traveled
971,500
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,840
684
108
11
0
180,717
0
W
Heimdallr
6,198
620
76
8
0
168,239
0
W
Ymir
5,865
587
24
2
0
200,760
3
L
King Arthur
4,937
494
59
6
0
171,203
0
L
Cliodhna
4,490
449
27
3
0
174,662
0
W
Bastet
7,025
703
60
6
0
229,256
0
L
Skadi
5,686
569
79
8
0
229,356
0
W
Sun Wukong
6,930
693
81
8
0
214,916
2
L
Kumbhakarna
5,306
531
12
1
0
207,632
5
L
Kukulkan
5,513
551
91
9
0
188,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role