Player Matchup

Athena
Athena
Honkeybean420
Athena
Level 93
God Stats
20W - 17L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Killershark05
Aphrodite
Level 60
God Stats
32W - 44L
1,517 SR
Queue Stats
102W - 132L
1,469 Elo+
Solo
Ra
Ra
TheAnomAly17
Ra
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Surtr
Surtr
WC ATOMICBALZZZ
Surtr
Level 166
God Stats
11W - 13L
1,561 SR
Queue Stats
32W - 34L
1,498 Elo+
Party 2
Thor
Thor
WaR x TaCo
Thor
Level 47
God Stats
65W - 96L
1,471 SR
Queue Stats
65W - 98L
1,453 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,484 Elo+

VS

Team Averages
Level 109
1,644 SR
1,491 Elo+
King Arthur
King Arthur
ChiefYammy
King Arthur
Level 157
God Stats
11W - 4L
1,714 SR
Queue Stats
56W - 57L
1,501 Elo+
Party 1
Ishtar
Ishtar
Helflux
Ishtar
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 35L
1,454 Elo+
Solo
Aphrodite
Aphrodite
PillsburyHxe
Aphrodite
Level 26
God Stats
167W - 159L
1,527 SR
Queue Stats
168W - 163L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
a1Daddy1Son
Baron Samedi
Level 150
God Stats
46W - 42L
1,768 SR
Queue Stats
469W - 474L
1,504 Elo+
Solo
Amaterasu
Amaterasu
cvquil
Amaterasu
Level 128
God Stats
4W - 1L
1,712 SR
Queue Stats
37W - 37L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
9,114
1,013
4,671
20,738
22,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Killershark05
Aphrodite
15
0 / 1 / 4
9,194
1,022
6,140
10,720
5,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 0 / 0
8,015
891
376
1,017
346
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 1
10,246
1,138
19,726
19,398
11,937
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 11 / 3
9,330
1,037
18,579
23,310
16,843
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

182

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChiefYammy
King Arthur
15
5 / 0 / 10
10,699
1,189
20,044
15,591
15,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Helflux
Ishtar
15
3 / 3 / 7
9,661
1,073
12,882
10,434
5,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
PillsburyHxe
Aphrodite
15
2 / 0 / 13
10,270
1,141
12,102
5,612
5,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
a1Daddy1Son
Baron Samedi
15
0 / 5 / 7
9,255
1,028
8,931
8,459
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
cvquil
Amaterasu
15
6 / 0 / 8
10,444
1,160
15,218
17,277
21,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
16
16
Deaths
8
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChiefYammy
King Arthur
5
0
10
10
W
Ishtar
Helflux
Ishtar
3
3
7
2.17
L
0
1
3
1.5
L
Aphrodite
Killershark05
Aphrodite
0
1
4
2
W
Aphrodite
PillsburyHxe
Aphrodite
2
0
13
8.5
L
0
0
0
0
L
6
3
1
2.17
L
2
11
3
0.32
W
Baron Samedi
a1Daddy1Son
Baron Samedi
0
5
7
0.7
W
Amaterasu
cvquil
Amaterasu
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,492
Damage
69,177
75,183
Taken
57,373
57,724
Mitigated
51,231
16,055
Healing
25,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChiefYammy
King Arthur
20,044
3,202
0
1,258
15,591
15,468
0
4,193
11,398
0
34,931
W
Ishtar
Helflux
Ishtar
12,882
10,837
686
1,800
10,434
5,159
0
813
9,621
0
28,180
L
4,671
984
232
4,691
20,738
22,675
0
6,712
13,738
8,703
0
L
Aphrodite
Killershark05
Aphrodite
6,140
247
3,734
3,883
10,720
5,923
0
2,878
7,624
24,098
0
W
Aphrodite
PillsburyHxe
Aphrodite
12,102
946
8,607
4,061
5,612
5,177
0
1,198
4,414
22,909
0
L
376
0
130
46
1,017
346
0
319
698
2,685
0
L
19,726
9,659
0
3,234
19,398
11,937
0
5,995
13,050
538
37,185
L
18,579
7,064
0
105
23,310
16,843
0
4,625
18,012
0
28,878
W
Baron Samedi
a1Daddy1Son
Baron Samedi
8,931
2,311
700
549
8,459
4,265
0
1,603
6,856
35,794
863
W
Amaterasu
cvquil
Amaterasu
15,218
7,949
0
7,493
17,277
21,162
0
3,788
13,489
0
24,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
50,329
119
Minions Killed
195
4
Camps Cleared
7
687,090
Distance Traveled
856,128
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,699
1,189
29
3
2
203,187
0
W
Ishtar
9,661
1,073
26
3
3
151,210
0
L
Athena
9,114
1,013
9
1
0
160,089
1
L
Aphrodite
9,194
1,022
34
4
0
156,398
0
W
Aphrodite
10,270
1,141
42
5
1
192,480
0
L
Ra
8,015
891
4
0
0
34,010
0
L
Surtr
10,246
1,138
45
5
2
198,964
0
L
Thor
9,330
1,037
27
3
2
137,629
0
W
Baron Samedi
9,255
1,028
70
8
1
113,365
4
W
Amaterasu
10,444
1,160
28
3
0
195,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role