Player Matchup

Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Chus_1911
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,245 Elo+
Party 1
Ah Puch
Ah Puch
Steinenberg
Ah Puch
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Xing Tian
Xing Tian
avgustt
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,472 Elo+
Party 1
Agni
Agni
kywik
Agni
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,472 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,438 Elo+

VS

Team Averages
Level 125
1,519 SR
1,544 Elo+
Janus
Janus
Arbe_Boby
Janus
Level 116
God Stats
7W - 4L
1,500 SR
Queue Stats
467W - 493L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Gaju17
Danzaburou
Level 96
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 33L
1,507 Elo+
Party 2
Hera
Hera
LaVitto
Hera
Level 118
God Stats
4W - 2L
1,809 SR
Queue Stats
46W - 50L
1,490 Elo+
Party 2
Anubis
Anubis
Pandacious1
Anubis
Level 145
God Stats
5W - 5L
1,500 SR
Queue Stats
297W - 318L
1,353 Elo+
Solo
Amaterasu
Amaterasu
Saberius
Amaterasu
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 51L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 5 / 5
8,535
610
2,827
13,560
10,847
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artio
Chus_1911
Artio
15
1 / 5 / 5
9,117
651
3,160
17,912
24,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Steinenberg
Ah Puch
19
6 / 5 / 9
11,483
820
23,993
14,443
7,179
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
avgustt
Xing Tian
16
4 / 5 / 8
10,205
729
6,755
21,663
30,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
kywik
Agni
19
2 / 4 / 9
10,378
741
15,662
13,878
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arbe_Boby
Janus
20
9 / 3 / 10
13,203
943
20,378
11,717
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Gaju17
Danzaburou
18
4 / 2 / 13
10,916
780
13,372
12,538
10,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
LaVitto
Hera
17
6 / 4 / 11
10,851
775
17,159
11,765
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
3 / 3 / 10
10,739
767
13,057
11,393
7,095
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Saberius
Amaterasu
16
2 / 5 / 11
9,826
702
9,796
19,926
31,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
16
Kills
24
24
Deaths
17
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
5
5
1.1
W
Janus
Arbe_Boby
Janus
9
3
10
4.67
L
Artio
Chus_1911
Artio
1
5
5
0.7
W
Danzaburou
Gaju17
Danzaburou
4
2
13
5.25
W
Hera
LaVitto
Hera
6
4
11
2.88
W
Anubis
3
3
10
2.67
W
Amaterasu
Saberius
Amaterasu
2
5
11
1.5
L
Ah Puch
Steinenberg
Ah Puch
6
5
9
2.1
L
Xing Tian
avgustt
Xing Tian
4
5
8
1.6
L
Agni
kywik
Agni
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,397
Damage
73,762
81,456
Taken
67,339
79,593
Mitigated
59,024
20,030
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,827
271
1,466
2,362
13,560
10,847
0
9,199
4,361
5,204
0
W
Janus
Arbe_Boby
Janus
20,378
523
1,781
2,773
11,717
5,305
0
9,123
2,352
48,519
1,620
L
Artio
Chus_1911
Artio
3,160
254
630
2,194
17,912
24,176
0
8,052
9,860
7,417
0
W
Danzaburou
Gaju17
Danzaburou
13,372
5,117
2,505
3,780
12,538
10,123
5,207
8,065
4,300
0
28,394
W
Hera
LaVitto
Hera
17,159
3,878
1,580
1,892
11,765
5,104
1,659
8,725
2,874
26,230
726
W
Anubis
13,057
439
1,327
3,589
11,393
7,095
1,876
8,088
3,071
33,228
2,049
W
Amaterasu
Saberius
Amaterasu
9,796
2,152
2,331
3,953
19,926
31,397
275
13,958
5,672
0
14,887
L
Ah Puch
Steinenberg
Ah Puch
23,993
838
835
3,957
14,443
7,179
0
9,060
5,383
39,452
4,794
L
Xing Tian
avgustt
Xing Tian
6,755
407
1,665
2,866
21,663
30,398
0
13,376
8,287
15,204
0
L
Agni
kywik
Agni
15,662
1,172
1,185
2,870
13,878
6,993
0
8,702
5,176
43,999
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
55,535
148
Minions Killed
209
0
Camps Cleared
0
1,210,901
Distance Traveled
1,247,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,535
610
6
0
0
210,736
1
W
Janus
13,203
943
90
6
0
286,543
0
L
Artio
9,117
651
8
1
0
246,269
0
W
Danzaburou
10,916
780
49
4
0
251,443
0
W
Hera
10,851
775
16
1
0
230,924
0
W
Anubis
10,739
767
44
3
0
206,143
0
W
Amaterasu
9,826
702
10
1
0
272,238
0
L
Ah Puch
11,483
820
52
4
0
256,335
0
L
Xing Tian
10,205
729
17
1
0
242,386
0
L
Agni
10,378
741
65
5
0
255,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role