Player Matchup

Skadi
Skadi
Emrysdalek
Skadi
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 140L
1,808 Elo+
Solo
Ah Puch
Ah Puch
Mr Joshua 23
Ah Puch
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
MrDeathBunny007
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,625 Elo+
Party 1
Sylvanus
Sylvanus
jjav11
Sylvanus
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
311W - 333L
1,500 Elo+
Solo
Tiamat
Tiamat
ohmytheduckguy
Tiamat
Level 89
God Stats
15W - 12L
1,624 SR
Queue Stats
425W - 429L
1,475 Elo+
Solo
Team Averages
Level 116
1,525 SR
1,580 Elo+

VS

Team Averages
Level 156
1,518 SR
1,445 Elo+
Kali
Kali
 
Kali
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BodyModifierr
Surtr
Level 206
God Stats
5W - 1L
1,591 SR
Queue Stats
238W - 241L
1,186 Elo+
Solo
Arachne
Arachne
SPF777
Arachne
Level 184
God Stats
2W - 8L
1,500 SR
Queue Stats
398W - 408L
1,538 Elo+
Solo
Horus
Horus
TRUESPARTAN566
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
4 / 0 / 14
9,618
874
18,566
7,927
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Mr Joshua 23
Ah Puch
17
3 / 0 / 12
9,571
870
15,385
9,398
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
15
4 / 1 / 11
9,032
821
6,396
9,041
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
jjav11
Sylvanus
14
5 / 1 / 10
8,741
795
7,365
12,738
7,203
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 13
9,172
834
16,497
7,036
5,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
0 / 3 / 1
6,953
632
8,253
9,418
4,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
 
Thanatos
11
1 / 7 / 0
6,646
604
5,490
12,964
5,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 3 / 1
7,730
703
13,366
17,044
16,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
SPF777
Arachne
13
0 / 4 / 2
6,765
615
3,346
16,876
9,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 4 / 2
7,557
687
6,625
16,764
22,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
21
Kills
3
3
Deaths
21
60
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
1
0.17
L
Thanatos
 
Thanatos
1
7
0
0.14
L
2
3
1
0.83
W
Skadi
4
0
14
11
W
Ah Puch
Mr Joshua 23
Ah Puch
3
0
12
9
W
Ao Kuang
4
1
11
9.5
L
Arachne
SPF777
Arachne
0
4
2
0.25
L
0
4
2
0.25
W
Sylvanus
jjav11
Sylvanus
5
1
10
10
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,209
Damage
37,080
46,140
Taken
73,066
27,547
Mitigated
58,150
30,667
Healing
28,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,253
1,083
1,058
2,044
9,418
4,475
0
5,735
3,683
0
23,706
L
Thanatos
 
Thanatos
5,490
433
1,329
5,016
12,964
5,411
0
9,237
3,727
0
8,485
L
13,366
1,801
1,615
4,167
17,044
16,251
2
9,812
7,232
164
23,553
W
Skadi
18,566
7,111
1,309
799
7,927
3,875
1,112
21
7,906
0
44,448
W
Ah Puch
Mr Joshua 23
Ah Puch
15,385
713
1,097
3,228
9,398
4,305
392
23
9,375
33,915
0
W
Ao Kuang
6,396
836
440
2,886
9,041
6,959
921
20
9,021
12,871
0
L
Arachne
SPF777
Arachne
3,346
1,710
894
5,516
16,876
9,665
0
10,336
6,540
0
6,133
L
6,625
3,014
2,706
4,448
16,764
22,348
45
10,523
6,241
0
11,697
W
Sylvanus
jjav11
Sylvanus
7,365
1,753
11,542
6,781
12,738
7,203
228
21
12,717
10,428
0
W
16,497
2,119
1,002
1,583
7,036
5,205
589
52
6,984
23,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
35,651
181
Minions Killed
87
0
Camps Cleared
0
1,116,940
Distance Traveled
987,033
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,953
632
27
2
0
198,777
0
L
Thanatos
6,646
604
11
1
0
185,478
0
L
Surtr
7,730
703
30
3
0
227,010
2
W
Skadi
9,618
874
70
6
0
215,716
0
W
Ah Puch
9,571
870
59
5
0
226,075
0
W
Ao Kuang
9,032
821
22
2
0
238,492
0
L
Arachne
6,765
615
11
1
0
173,687
0
L
Horus
7,557
687
8
1
0
202,081
0
W
Sylvanus
8,741
795
9
1
0
208,829
0
W
Tiamat
9,172
834
21
2
0
227,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role