Player Matchup

Ne Zha
Ne Zha
Silver III
ActionNoodle
Ne Zha
Silver III
Level 148
God Stats
11W - 13L
1,828 SR
Queue Stats
45W - 54L
1,529 MMR
Party 1
Izanami
Izanami
Silver III
B0TJAM1N
Izanami
Silver III
Level 132
God Stats
6W - 3L
1,969 SR
Queue Stats
45W - 54L
1,529 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
malfurion00778
Morgan Le Fay
Silver II
Level 117
God Stats
8W - 8L
1,565 SR
Queue Stats
49W - 54L
1,534 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,787 SR
1,531 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,517 SR
1,500 MMR
Hou Yi
Hou Yi
Bronze III
Bosher
Hou Yi
Bronze III
Level 122
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 4L
1,501 MMR
Party 2
Cerberus
Cerberus
Bronze III
FS Oatsie
Cerberus
Bronze III
Level 170
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,501 MMR
Party 2
Baba Yaga
Baba Yaga
Bronze III
LethalLewis1899
Baba Yaga
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 3 / 5
13,449
708
13,635
22,489
31,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
B0TJAM1N
Izanami
19
2 / 3 / 4
12,927
680
10,631
17,894
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
malfurion00778
Morgan Le Fay
19
3 / 3 / 4
13,107
690
18,529
16,297
7,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesAresGilgameshThothAgni

VS

Bans
HorusSylvanusBacchusAtlasYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bosher
Hou Yi
19
2 / 3 / 5
12,947
681
13,680
16,342
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
FS Oatsie
Cerberus
19
1 / 3 / 6
12,719
669
15,272
24,088
34,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
LethalLewis1899
Baba Yaga
20
6 / 1 / 2
14,419
759
20,249
14,829
7,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
7
Kills
9
9
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
3
5
1.5
L
Izanami
B0TJAM1N
Izanami
2
3
4
1.33
W
Hou Yi
Bosher
Hou Yi
2
3
5
1.5
W
Cerberus
FS Oatsie
Cerberus
1
3
6
1.33
W
Baba Yaga
LethalLewis1899
Baba Yaga
6
1
2
7
L
Morgan Le Fay
malfurion00778
Morgan Le Fay
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,795
Damage
49,201
56,680
Taken
55,259
46,665
Mitigated
49,536
14,362
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,635
2,977
0
7,319
22,489
31,983
0
11,250
10,390
0
39,003
L
Izanami
B0TJAM1N
Izanami
10,631
6,989
0
5,495
17,894
7,542
845
11,467
6,141
0
83,202
W
Hou Yi
Bosher
Hou Yi
13,680
5,163
0
6,028
16,342
7,047
2,185
4,884
11,133
0
60,158
W
Cerberus
FS Oatsie
Cerberus
15,272
280
590
6,911
24,088
34,904
474
8,135
15,243
50,093
0
W
Baba Yaga
LethalLewis1899
Baba Yaga
20,249
640
0
4,522
14,829
7,585
1,211
3,363
11,292
110,011
2,702
L
Morgan Le Fay
malfurion00778
Morgan Le Fay
18,529
181
0
1,548
16,297
7,140
408
10,335
5,376
47,001
2,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
40,085
232
Minions Killed
320
0
Camps Cleared
0
1,053,409
Distance Traveled
1,058,359
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,449
708
21
1
0
357,088
4
L
Izanami
12,927
680
132
7
0
356,873
2
W
Hou Yi
12,947
681
67
4
0
348,329
2
W
Cerberus
12,719
669
89
5
0
343,932
1
W
Baba Yaga
14,419
759
164
9
0
366,098
0
L
Morgan Le Fay
13,107
690
79
4
0
339,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role