Player Matchup

Scylla
Scylla
 
Scylla
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Narnius
Anhur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Powlonius
Tsukuyomi
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 177L
1,280 Elo+
Solo
Izanami
Izanami
SkluzanKalič
Izanami
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,492 Elo+
Party 2
Artio
Artio
jymmi321
Artio
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 46L
1,282 Elo+
Solo
Team Averages
Level 145
1,500 SR
1,404 Elo+

VS

Team Averages
Level 104
1,456 SR
1,590 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
IEnjoySmite
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
Seariel
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,618 Elo+
Solo
Ares
Ares
jokerhd157
Ares
Level 114
God Stats
3W - 4L
1,500 SR
Queue Stats
378W - 405L
1,642 Elo+
Solo
Nox
Nox
theoriginalbraaa
Nox
Level 105
God Stats
1W - 4L
1,280 SR
Queue Stats
429W - 427L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 1 / 10
10,015
910
20,765
3,469
1,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Narnius
Anhur
17
3 / 1 / 12
9,451
859
11,584
6,592
3,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Powlonius
Tsukuyomi
14
4 / 4 / 9
8,549
777
9,731
13,972
11,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
13
2 / 1 / 6
7,969
724
2,041
5,131
2,314
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
jymmi321
Artio
14
1 / 4 / 13
8,204
746
17,258
14,928
14,578
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 6
7,059
642
5,538
15,729
13,598
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 5
8,260
751
10,309
13,142
9,376
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Seariel
Gilgamesh
13
0 / 5 / 7
7,322
666
4,020
14,805
10,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 4
8,157
742
6,915
13,868
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 1 / 7
8,011
728
7,998
8,520
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
17
Kills
10
11
Deaths
17
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
10
12
L
Hercules
 
Hercules
1
4
6
1
L
5
4
5
1.88
W
Anhur
Narnius
Anhur
3
1
12
9
W
Tsukuyomi
Powlonius
Tsukuyomi
4
4
9
2.13
L
Gilgamesh
Seariel
Gilgamesh
0
5
7
0.7
W
Izanami
2
1
6
5
L
3
3
4
1.67
W
Artio
jymmi321
Artio
1
4
13
1.88
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,379
Damage
34,780
44,092
Taken
66,064
33,774
Mitigated
52,381
16,386
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,765
1,234
1,398
923
3,469
1,882
362
1,245
2,224
35,095
0
L
Hercules
 
Hercules
5,538
364
421
3,548
15,729
13,598
0
8,793
6,500
0
8,637
L
10,309
602
1,452
3,078
13,142
9,376
0
6,820
6,151
16,947
0
W
Anhur
Narnius
Anhur
11,584
5,907
586
2,183
6,592
3,211
848
4,798
1,794
0
21,494
W
Tsukuyomi
Powlonius
Tsukuyomi
9,731
1,256
0
2,540
13,972
11,789
144
6,900
7,072
0
18,498
L
Gilgamesh
Seariel
Gilgamesh
4,020
487
1,327
1,911
14,805
10,914
0
7,975
6,586
0
10,658
W
Izanami
2,041
1,390
336
1,227
5,131
2,314
0
3,785
1,346
0
13,607
L
6,915
170
1,616
2,624
13,868
14,294
0
7,576
6,254
10,811
0
W
Artio
jymmi321
Artio
17,258
238
1,965
5,228
14,928
14,578
0
8,494
6,434
27,601
0
L
7,998
183
1,143
1,959
8,520
4,199
0
5,710
2,550
29,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
38,809
134
Minions Killed
88
0
Camps Cleared
0
1,040,788
Distance Traveled
960,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,015
910
41
4
0
219,093
0
L
Hercules
7,059
642
2
0
0
189,409
0
L
Hades
8,260
751
17
2
0
184,355
0
W
Anhur
9,451
859
32
3
0
214,443
0
W
Tsukuyomi
8,549
777
14
1
0
204,624
0
L
Gilgamesh
7,322
666
13
1
0
183,757
0
W
Izanami
7,969
724
27
2
0
183,685
0
L
Ares
8,157
742
12
1
0
205,734
0
W
Artio
8,204
746
20
2
0
218,943
0
L
Nox
8,011
728
44
4
0
197,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role